Fix signal handling.
[adu.git] / adu.c
diff --git a/adu.c b/adu.c
index 7d8c9abd0191b6d4c84036bcc70e7e91d2cf03f3..0bb5aad08db31a68b52fc69a1f414a07d9c87fb8 100644 (file)
--- a/adu.c
+++ b/adu.c
@@ -165,14 +165,24 @@ void check_signals(void)
        exit(EXIT_FAILURE);
 }
 
+static int catch_signal(int sig)
+{
+       struct sigaction act;
+
+       act.sa_handler = signal_handler;
+       sigemptyset(&act.sa_mask);
+       act.sa_flags = 0;
+       return sigaction(sig, &act, NULL);
+}
+
 static int init_signals(void)
 {
-       if (signal(SIGINT, &signal_handler) == SIG_ERR)
-               return -E_SIGNAL_SIG_ERR;
-       if (signal(SIGTERM, &signal_handler) == SIG_ERR)
-               return -E_SIGNAL_SIG_ERR;
-       if (signal(SIGPIPE, &signal_handler) == SIG_ERR)
-               return -E_SIGNAL_SIG_ERR;
+       if (catch_signal(SIGINT) < 0)
+               return -E_SIGACTION;
+       if (catch_signal(SIGTERM) < 0)
+               return -E_SIGACTION;
+       if (catch_signal(SIGPIPE) == SIG_ERR)
+               return -E_SIGACTION;
        return 1;
 }