/** the client task structure */
struct task task;
/** non-zero if task is unregistered */
- int eof;
+ int error;
/** the buffer used for handshake and receiving */
char buf[CLIENT_BUFSIZE];
/** number of bytes loaded in \p buf */
void client_close(struct private_client_data *pcd);
int client_open(int argc, char *argv[], struct private_client_data **pcd_ptr);
-void client_pre_select(struct sched *s, struct task *t);
-void client_post_select(struct sched *s, struct task *t);