gui: Do not decode the pressed key multiple times.
[paraslash.git] / gui.c
diff --git a/gui.c b/gui.c
index a4f1717c2a996568d2fe36cc3a010f165ff1bcd9..d779ff864ddebfc38a34ba1a0d166b5c04089556 100644 (file)
--- a/gui.c
+++ b/gui.c
@@ -192,7 +192,7 @@ static bool curses_active(void)
 }
 
 /* taken from mutt */
-static char *km_keyname(int c)
+static const char *km_keyname(int c)
 {
        static char buf[10];
 
@@ -1049,6 +1049,7 @@ static void handle_command(int c)
 {
        int i;
        const struct lls_opt_result *lor = OPT_RESULT(KEY_MAP);
+       const char *keyname = km_keyname(c);
 
        /* first check user-defined key bindings */
        FOR_EACH_KEY_MAP(i) {
@@ -1059,7 +1060,7 @@ static void handle_command(int c)
                        free(tmp);
                        return;
                }
-               if (strcmp(tmp, km_keyname(c))) {
+               if (strcmp(tmp, keyname)) {
                        free(tmp);
                        continue;
                }
@@ -1079,13 +1080,13 @@ static void handle_command(int c)
        }
        /* not found, check internal key bindings */
        for (i = 0; command_list[i].handler; i++) {
-               if (!strcmp(km_keyname(c), command_list[i].key)) {
+               if (!strcmp(keyname, command_list[i].key)) {
                        command_list[i].handler();
                        return;
                }
        }
        print_in_bar(COLOR_ERRMSG, "key '%s' is not bound, press ? for help",
-               km_keyname(c));
+               keyname);
 }
 
 static int input_post_select(__a_unused struct sched *s,