]> git.tuebingen.mpg.de Git - paraslash.git/blobdiff - mood.c
build: Define Make variables for cppflags.
[paraslash.git] / mood.c
diff --git a/mood.c b/mood.c
index e60ef2fd6fc97cac81d65e32431749dab3c935eb..d15e011f04c720cef376b73752d9fcba51c61f00 100644 (file)
--- a/mood.c
+++ b/mood.c
@@ -462,25 +462,13 @@ static int64_t normalized_value(int64_t x, int64_t n, int64_t sum, int64_t qd)
        return 100 * (n * x - sum) / (int64_t)int_sqrt(n * qd);
 }
 
-static long compute_num_played_score(struct afs_info *afsi)
+static long compute_score(struct afs_info *afsi, long mood_score)
 {
-       return -normalized_value(afsi->num_played, statistics.num,
+       mood_score -= normalized_value(afsi->num_played, statistics.num,
                statistics.num_played_sum, statistics.num_played_qd);
-}
-
-static long compute_last_played_score(struct afs_info *afsi)
-{
-       return -normalized_value(afsi->last_played, statistics.num,
+       mood_score -= normalized_value(afsi->last_played, statistics.num,
                statistics.last_played_sum, statistics.last_played_qd);
-}
-
-static long compute_dynamic_score(const struct osl_row *aft_row)
-{
-       struct afs_info afsi;
-
-       if (get_afsi_of_row(aft_row, &afsi) < 0)
-               return -100;
-       return compute_num_played_score(&afsi) + compute_last_played_score(&afsi);
+       return mood_score / 3;
 }
 
 static int add_afs_statistics(const struct osl_row *row)
@@ -672,7 +660,13 @@ static int update_afs_statistics(struct afs_info *old_afsi, struct afs_info *new
 
 static int add_to_score_table(const struct osl_row *aft_row, long mood_score)
 {
-       long score = (compute_dynamic_score(aft_row) + mood_score) / 3;
+       long score;
+       struct afs_info afsi;
+       int ret = get_afsi_of_row(aft_row, &afsi);
+
+       if (ret < 0)
+               return ret;
+       score = compute_score(&afsi, mood_score);
        return score_add(aft_row, score);
 }
 
@@ -753,9 +747,7 @@ static int mood_update_audio_file(const struct osl_row *aft_row,
                if (ret < 0)
                        return ret;
        }
-       score += compute_num_played_score(&afsi);
-       score += compute_last_played_score(&afsi);
-       score /= 3;
+       score = compute_score(&afsi, score);
        PARA_DEBUG_LOG("score: %li\n", score);
        percent = (score + 100) / 3;
        if (percent > 100)