X-Git-Url: http://git.tuebingen.mpg.de/?p=paraslash.git;a=blobdiff_plain;f=mood.c;h=1e15ef0e081480381fcbc4fdad2179848f429c1f;hp=9cdfd011a6ef4f2ab9fb180892f6412247eb68fe;hb=HEAD;hpb=b897cb5cf37b0329b69b0854aaf62004173495a2 diff --git a/mood.c b/mood.c index 9cdfd011..1e15ef0e 100644 --- a/mood.c +++ b/mood.c @@ -59,6 +59,8 @@ struct mood_instance { struct mp_context *parser_context; /** To compute the score. */ struct afs_statistics stats; + /** NULL means to operate on the global score table. */ + struct osl_table *score_table; }; /* @@ -132,6 +134,8 @@ static void destroy_mood(struct mood_instance *m) if (!m) return; mp_shutdown(m->parser_context); + if (m->score_table) + score_close(m->score_table); free(m->name); free(m); } @@ -437,7 +441,7 @@ static void update_afs_statistics(struct afs_info *old_afsi, } static int add_to_score_table(const struct osl_row *aft_row, - const struct afs_statistics *stats) + struct mood_instance *m) { long score; struct afs_info afsi; @@ -445,8 +449,8 @@ static int add_to_score_table(const struct osl_row *aft_row, if (ret < 0) return ret; - score = compute_score(&afsi, stats); - return score_add(aft_row, score); + score = compute_score(&afsi, &m->stats); + return score_add(aft_row, score, m->score_table); } static int delete_from_statistics_and_score_table(const struct osl_row *aft_row) @@ -504,7 +508,7 @@ static int mood_update_audio_file(const struct osl_row *aft_row, ret = add_afs_statistics(aft_row, ¤t_mood->stats); if (ret < 0) return ret; - return add_to_score_table(aft_row, ¤t_mood->stats); + return add_to_score_table(aft_row, current_mood); } /* update score */ ret = get_afsi_of_row(aft_row, &afsi); @@ -529,24 +533,37 @@ static char *get_statistics(struct mood_instance *m, int64_t sse) unsigned n = m->stats.num; int mean_days, sigma_days; + if (n == 0) + return make_message("no admissible files\n"); mean_days = (sse - m->stats.last_played_sum / n) / 3600 / 24; sigma_days = int_sqrt(m->stats.last_played_qd / n) / 3600 / 24; return make_message( "loaded mood %s (%u files)\n" "last_played mean/sigma: %d/%d days\n" "num_played mean/sigma: %" PRId64 "/%" PRIu64 "\n" + "correction factor ratio: %.2lf\n" , m->name? m->name : "(dummy)", n, mean_days, sigma_days, m->stats.num_played_sum / n, - int_sqrt(m->stats.num_played_qd / n) + int_sqrt(m->stats.num_played_qd / n), + 86400.0 * m->stats.last_played_correction / + m->stats.num_played_correction ); } -/** Free all resources of the current mood, if any. */ -void mood_unload(void) +/** + * Free all resources of a mood instance. + * + * \param m As obtained by \ref mood_load(). If NULL, unload the current mood. + * + * It's OK to call this with m == NULL even if no current mood is loaded. + */ +void mood_unload(struct mood_instance *m) { + if (m) + return destroy_mood(m); destroy_mood(current_mood); current_mood = NULL; } @@ -568,23 +585,42 @@ static void compute_correction_factors(int64_t sse, struct afs_statistics *s) } /** - * Change the current mood. + * Populate a score table with admissible files for the given mood. + * + * This consults the mood table to initialize the mood parser with the mood + * expression stored in the blob object which corresponds to the given name. A + * score table is allocated and populated with references to those entries of + * the audio file table which evaluate as admissible with respect to the mood + * expression. For each audio file a score value is computed and stored along + * with the file reference. * * \param mood_name The name of the mood to load. + * \param result Opaque, refers to the mood parser and the score table. * \param msg Error message or mood info is returned here. * - * If \a mood_name is \a NULL, load the dummy mood that accepts every audio file - * and uses a scoring method based only on the \a last_played information. + * If the mood name is NULL, the dummy mood is loaded. This mood regards every + * audio file as admissible. + * + * A NULL result pointer instructs the function to operate on the current mood. + * That is, on the mood instance which is used by the server to select the next + * audio file for streaming. In this mode of operation, the mood which was + * active before the call, if any, is unloaded on success. + * + * If result is not NULL, the current mood is unaffected and *result points to + * an initialized mood instance on success. The caller can pass this reference + * to \ref mood_loop() to iterate over the admissible files, and should call + * \ref mood_unload() to free the mood instance afterwards. * * If the message pointer is not NULL, a suitable message is returned there in * all cases. The caller must free this string. * - * \return The number of admissible files on success, negative on errors. It is + * \return The number of admissible files on success, negative on errors. On + * errors, the current mood remains unaffected even if result is NULL. It is * not considered an error if no files are admissible. * - * \sa struct \ref afs_info::last_played, \ref mp_eval_row(). + * \sa \ref mp_eval_row(). */ -int mood_load(const char *mood_name, char **msg) +int mood_load(const char *mood_name, struct mood_instance **result, char **msg) { int i, ret; struct admissible_array aa = {.size = 0}; @@ -609,14 +645,10 @@ int mood_load(const char *mood_name, char **msg) } clock_get_realtime(&rnow); compute_correction_factors(rnow.tv_sec, &aa.m->stats); - if (aa.m->stats.num == 0) { - if (msg) - *msg = make_message("no admissible files\n"); - ret = 0; - goto out; - } + if (result) + score_open(&aa.m->score_table); for (i = 0; i < aa.m->stats.num; i++) { - ret = add_to_score_table(aa.array[i], &aa.m->stats); + ret = add_to_score_table(aa.array[i], aa.m); if (ret < 0) { if (msg) *msg = make_message( @@ -628,21 +660,43 @@ int mood_load(const char *mood_name, char **msg) if (msg) *msg = get_statistics(aa.m, rnow.tv_sec); ret = aa.m->stats.num; - mood_unload(); - current_mood = aa.m; + if (result) + *result = aa.m; + else { + mood_unload(NULL); + current_mood = aa.m; + } + ret = 1; out: free(aa.array); - if (ret < 0) + if (ret <= 0) /* error, or no admissible files */ destroy_mood(aa.m); return ret; } +/** + * Iterate over the admissible files of a mood instance. + * + * This wrapper around \ref score_loop() is the mood counterpart of \ref + * playlist_loop(). + * + * \param m Determines the score table to iterate. Must not be NULL. + * \param func See \ref score_loop(). + * \param data See \ref score_loop(). + * + * \return See \ref score_loop(), \ref playlist_loop(). + */ +int mood_loop(struct mood_instance *m, osl_rbtree_loop_func *func, void *data) +{ + return score_loop(func, m->score_table, data); +} + /* * Empty the score table and start over. * - * This function is called on events which render the current list of - * admissible files useless, for example if an attribute is removed from the - * attribute table. + * This function is called on events which render the current set of admissible + * files invalid, for example if an attribute is removed from the attribute + * table. */ static int reload_current_mood(void) { @@ -655,8 +709,8 @@ static int reload_current_mood(void) current_mood->name : "(dummy)"); if (current_mood->name) mood_name = para_strdup(current_mood->name); - mood_unload(); - ret = mood_load(mood_name, NULL); + mood_unload(NULL); + ret = mood_load(mood_name, NULL, NULL); free(mood_name); return ret; }