X-Git-Url: http://git.tuebingen.mpg.de/?p=paraslash.git;a=blobdiff_plain;f=mood.c;h=46337f28f3f42145c54b6fbed34c8088b16e2222;hp=86e0eba22c0819ea657423ec7934cce959e92142;hb=5e54609eda6f4417e8b7042db59ecf47fd720751;hpb=f771887784c73ccfb3f00e775dcf241267a54ea7 diff --git a/mood.c b/mood.c index 86e0eba2..46337f28 100644 --- a/mood.c +++ b/mood.c @@ -9,10 +9,10 @@ #include #include "para.h" #include "error.h" +#include "string.h" #include "afh.h" #include "afs.h" #include "list.h" -#include "string.h" /** * Contains statistical data of the currently admissible audio files. @@ -36,11 +36,10 @@ struct afs_statistics statistics; /** * Assign scores according to a mood_method. * - * Each mood_method has its own mood_score_function. The first parameter passed - * to that function is a pointer to a row of the audio file table. It - * determines the audio file for which a score is to be assigned. The second - * argument depends on the mood method this function is used for. It usually is - * the argument given at the end of a mood line. + * Each mood_method has its own mood_score_function. The first three parameters + * passed to that function are informations about the audio file whose score is + * to be computed. The data argument depends on the mood method this function + * is used for. It usually is the argument given at the end of a mood line. * * Mood score functions must return values between -100 and +100 inclusively. * Boolean score functions should always return either -100 or +100. @@ -524,35 +523,6 @@ static int load_mood(const struct osl_row *mood_row, struct mood **m) return 1; } -/* - * Calls load_mood() and reverts its error value: It returns -E_MOOD_LOADED - * on _success_, and 1 on errors. This way the loop over all moods stops at the - * first valid mood. - */ -static int load_mood_loop_func(struct osl_row *mood_row, void *data) -{ - struct mood **m = data; - int ret = load_mood(mood_row, m); - if (ret < 0) { - if (ret != -E_DUMMY_ROW) - PARA_NOTICE_LOG("invalid mood (%d), trying next mood\n", ret); - return 1; - } - return -E_MOOD_LOADED; -} - -static int load_first_available_mood(struct mood **m) -{ - int ret = osl_rbtree_loop(moods_table, BLOBCOL_NAME, m, - load_mood_loop_func); - if (ret == -E_MOOD_LOADED) /* success */ - return 1; - if (ret < 0) - return ret; /* error */ - PARA_NOTICE_LOG("no valid mood found\n"); - return -E_NO_MOOD; -} - static int check_mood(struct osl_row *mood_row, void *data) { struct para_buffer *pb = data; @@ -853,13 +823,13 @@ static int delete_from_statistics_and_score_table(const struct osl_row *aft_row) * * \return Positive on success, negative on errors. * - * \sa score_delete(), mood_update_audio_file(). + * \sa score_delete(). */ -int mood_delete_audio_file(const struct osl_row *aft_row) +static int mood_delete_audio_file(const struct osl_row *aft_row) { int ret; - ret = row_belongs_to_score_table(aft_row); + ret = row_belongs_to_score_table(aft_row, NULL); if (ret < 0) return ret; if (!ret) /* not admissible, nothing to do */ @@ -878,15 +848,17 @@ int mood_delete_audio_file(const struct osl_row *aft_row) * * \return Positive on success, negative on errors. */ -int mood_update_audio_file(const struct osl_row *aft_row, struct afs_info *old_afsi) +static int mood_update_audio_file(const struct osl_row *aft_row, + struct afs_info *old_afsi) { long score, percent; int ret, is_admissible, was_admissible = 0; struct afs_info afsi; + unsigned rank; if (!current_mood) return 1; /* nothing to do */ - ret = row_belongs_to_score_table(aft_row); + ret = row_belongs_to_score_table(aft_row, &rank); if (ret < 0) return ret; was_admissible = ret; @@ -920,7 +892,7 @@ int mood_update_audio_file(const struct osl_row *aft_row, struct afs_info *old_a percent = 100; else if (percent < 0) percent = 0; - PARA_DEBUG_LOG("re-inserting at %lu%%\n", percent); + PARA_DEBUG_LOG("moving from rank %u to %lu%%\n", rank, percent); return score_update(aft_row, percent); } @@ -940,15 +912,27 @@ static void log_statistics(void) (long long unsigned)int_sqrt(statistics.num_played_qd / n)); } +/** + * Close the current mood. + * + * Free all resources of the current mood which were allocated during + * mood_open(). + */ +void close_current_mood(void) +{ + destroy_mood(current_mood); + current_mood = NULL; + memset(&statistics, 0, sizeof(statistics)); +} + + /** * Change the current mood. * * \param mood_name The name of the mood to open. * - * There are two special cases: If \a mood_name is \a NULL, load the - * first available mood. If \a mood_name is the empty string "", load - * the dummy mood that accepts every audio file and uses a scoring method - * based only on the \a last_played information. + * If \a mood_name is \a NULL, load the dummy mood that accepts every audio file + * and uses a scoring method based only on the \a last_played information. * * If there is already an open mood, it will be closed first. * @@ -966,14 +950,7 @@ int change_current_mood(char *mood_name) .array = NULL }; - if (!mood_name) { - struct mood *m; - ret = load_first_available_mood(&m); - if (ret < 0) - return ret; - destroy_mood(current_mood); - current_mood = m; - } else if (*mood_name) { + if (mood_name) { struct mood *m; struct osl_row *row; struct osl_object obj = { @@ -988,10 +965,10 @@ int change_current_mood(char *mood_name) ret = load_mood(row, &m); if (ret < 0) return ret; - destroy_mood(current_mood); + close_current_mood(); current_mood = m; } else { - destroy_mood(current_mood); + close_current_mood(); current_mood = alloc_new_mood("dummy"); } aa.m = current_mood; @@ -1009,25 +986,11 @@ int change_current_mood(char *mood_name) goto out; } PARA_NOTICE_LOG("score add complete\n"); - ret = 1; + ret = statistics.num; out: free(aa.array); return ret; } - -/** - * Close the current mood. - * - * Free all resources of the current mood which were allocated during - * mood_open(). - */ -void close_current_mood(void) -{ - destroy_mood(current_mood); - current_mood = NULL; - memset(&statistics, 0, sizeof(statistics)); -} - /** * Close and re-open the current mood. * @@ -1044,14 +1007,52 @@ void close_current_mood(void) int reload_current_mood(void) { int ret; - char *mood_name; + char *mood_name = NULL; + PARA_NOTICE_LOG("reloading current mood\n"); if (!current_mood) return 1; - score_shutdown(0); - mood_name = para_strdup(current_mood->name); + if (current_mood->name) + mood_name = para_strdup(current_mood->name); close_current_mood(); ret = change_current_mood(mood_name); free(mood_name); return ret; } + +int moods_event_handler(enum afs_events event, __a_unused struct para_buffer *pb, + void *data) +{ + switch(event) { + /* + * The three blob events might change the set of admissible files, + * so we must reload the score list. + */ + case BLOB_RENAME: + case BLOB_REMOVE: + case BLOB_ADD: + if (data == moods_table || data == playlists_table) + return 1; /* no reload necessary for these */ + return reload_current_mood(); + /* these also require reload of the score table */ + case ATTRIBUTE_ADD: + case ATTRIBUTE_REMOVE: + case ATTRIBUTE_RENAME: + return reload_current_mood(); + /* changes to the aft only require to re-examine the audio file */ + case AFSI_CHANGE: { + struct afsi_change_event_data *aced = data; + return mood_update_audio_file(aced->aft_row, aced->old_afsi); + } + case AFHI_CHANGE: + case AUDIO_FILE_RENAME: + case AUDIO_FILE_ADD: + return mood_update_audio_file(data, NULL); + case AUDIO_FILE_REMOVE: + return mood_delete_audio_file(data); + default: + return 1; + } + return 1; +} +