X-Git-Url: http://git.tuebingen.mpg.de/?p=paraslash.git;a=blobdiff_plain;f=osx_write.c;h=b3049c5aadf375abd365e49dafc8a26ff123bd91;hp=39af500077a939a28109e7535868560487f63b1d;hb=734073dbcac97e8ef6a9c5b3244b953a01358bc9;hpb=f39c27735eab6c98ff84a90f53ed7cf311c9b664 diff --git a/osx_write.c b/osx_write.c index 39af5000..b3049c5a 100644 --- a/osx_write.c +++ b/osx_write.c @@ -44,33 +44,21 @@ struct osx_buffer { long remaining; struct osx_buffer *next; }; -typedef struct osx_buffer osx_buffer; struct private_osx_write_data { long size; - short *ptr; AudioUnit output; char play; - osx_buffer *from; /* Current buffers */ - osx_buffer *to; + struct osx_buffer *from; /* Current buffers */ + struct osx_buffer *to; unsigned samplerate; unsigned channels; }; - -/* - * Tried with 3 buffers, but then any little window move is sufficient to - * stop the sound (OK, on a G3 400 with a Public Beta. Perhaps now we can - * go down to 2 buffers). With 16 buffers we have 1.5 seconds music - * buffered (or, if you're pessimistic, 1.5 seconds latency). Note 0 - * buffers don't work much further than the Bus error. - */ -#define NUMBER_BUFFERS 2 - static void destroy_buffers(struct private_osx_write_data *powd) { - osx_buffer *ptr; - osx_buffer *ptr2; + struct osx_buffer *ptr; + struct osx_buffer *ptr2; ptr = powd->to->next; powd->to->next = NULL; while (ptr) { @@ -81,14 +69,16 @@ static void destroy_buffers(struct private_osx_write_data *powd) } } -static void init_buffers(struct private_osx_write_data *powd) +static void init_buffers(struct writer_node *wn) { + struct private_osx_write_data *powd = wn->private_data; + struct osx_write_args_info *conf = wn->conf; + struct osx_buffer **ptrptr; int i; - osx_buffer ** ptrptr; ptrptr = &powd->to; - for (i = 0; i < NUMBER_BUFFERS; i++) { - *ptrptr = malloc(sizeof(osx_buffer)); + for (i = 0; i < conf->numbuffers_arg; i++) { + *ptrptr = malloc(sizeof(struct osx_buffer)); (*ptrptr)->size = 0; (*ptrptr)->remaining = 0; (*ptrptr)->buffer = NULL; @@ -97,13 +87,12 @@ static void init_buffers(struct private_osx_write_data *powd) *ptrptr = powd->from = powd->to; } -static void fill_buffer(osx_buffer *b, short *source, long size) +static void fill_buffer(struct osx_buffer *b, short *source, long size) { float *dest; if (b->remaining) /* Non empty buffer, must still be playing */ return; - PARA_INFO_LOG("%ld\n", size); if (b->size != size) { b->buffer = para_realloc(b->buffer, size * sizeof(float)); b->size = size; @@ -146,7 +135,7 @@ static OSStatus osx_callback(void * inClientData, /* wait for the results */ usleep(2000); } - PARA_INFO_LOG("buf %p: n = %ld, m= %ld\n", powd->from->buffer, n, m); +// PARA_INFO_LOG("buf %p: n = %ld, m= %ld\n", powd->from->buffer, n, m); /* * we dump what we can. In fact, just the necessary * should be sufficient @@ -196,7 +185,6 @@ static int osx_write_open(struct writer_node *wn) if (AudioUnitInitialize(powd->output)) goto e1; powd->size = 0; - powd->ptr = NULL; powd->play = 0; /* Hmmm, let's choose PCM format */ /* We tell the Output Unit what format we're going to supply data to it. @@ -230,7 +218,7 @@ static int osx_write_open(struct writer_node *wn) kAudioUnitScope_Input, 0, &format, sizeof(AudioStreamBasicDescription))) goto e2; - init_buffers(powd); + init_buffers(wn); ret = -E_ADD_CALLBACK; if (AudioUnitSetProperty(powd->output, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &inputCallback, @@ -308,8 +296,28 @@ static int osx_write_post_select(__a_unused struct sched *s, static int osx_write_pre_select(struct sched *s, __a_unused struct writer_node *wn) { + struct private_osx_write_data *powd = wn->private_data; + struct writer_node_group *wng = wn->wng; + size_t numbytes = powd->to->remaining * sizeof(short); + struct timeval tmp = {.tv_sec = 1, .tv_usec = 0}, delay = tmp; + unsigned long divisor; + + if (!numbytes && *wng->loaded >= sizeof(short)) + goto min_delay; /* there's a buffer to fill */ + if (!numbytes) + return 1; + divisor = powd->samplerate * powd->channels * 2 / numbytes; + if (divisor) + tv_divide(divisor, &tmp, &delay); + if (tv_diff(&s->timeout, &delay, NULL) > 0) + s->timeout = delay; +// PARA_DEBUG_LOG("delay: %lu:%lu\n", (long unsigned) s->timeout.tv_sec, +// (long unsigned) s->timeout.tv_usec); + return 1; +min_delay: + PARA_DEBUG_LOG("%s\n", "minimal delay"); s->timeout.tv_sec = 0; - s->timeout.tv_usec = 20; + s->timeout.tv_usec = 1; return 1; }