Remove moew unused stuff.
authorAndre Noll <maan@systemlinux.org>
Tue, 23 Oct 2007 16:23:43 +0000 (18:23 +0200)
committerAndre Noll <maan@systemlinux.org>
Tue, 23 Oct 2007 16:23:43 +0000 (18:23 +0200)
SFont is not needed anymore. Also remove gone files from doxygen
exclude list.

Doxyfile
SFont.c [deleted file]
SFont.h [deleted file]

index 3bb6ee8..22c39e2 100644 (file)
--- a/Doxyfile
+++ b/Doxyfile
@@ -521,15 +521,10 @@ EXCLUDE_SYMLINKS       = NO
 # for example use the pattern */test/*
 
 EXCLUDE_PATTERNS       = *.cmdline.* \
-                         krell.* \
                          gui* \
-                         SFont* \
                          gcc-compat.h \
                          fade.c \
-                         config.h \
-                         sdl_gui.c \
-                         slider.c \
-                         dbadm.c
+                         config.h
 
 # The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names 
 # (namespaces, classes, functions, etc.) that should be excluded from the output. 
diff --git a/SFont.c b/SFont.c
deleted file mode 100644 (file)
index 4e110d9..0000000
--- a/SFont.c
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * Copyright (C) Karl Bartel <karlb@gmx.net> WWW: http://www.linux-games.com
- *
- * Licensed under the GPL v2. For licencing details see COPYING.
- */
-
-/*Modified 2003, 2006 by Andre Noll */
-
-#include <SDL/SDL.h>
-#include "SFont.h"
-#include <stdlib.h> /* exit */
-#include <string.h> /* strlen */
-SFont_FontInfo InternalFont;
-
-static Uint32 GetPixel(SDL_Surface *Surface, Sint32 X, Sint32 Y)
-{
-
-       Uint8 *bits;
-       Uint32 Bpp;
-
-       if (X < 0)
-               puts("SFONT ERROR: x too small in GetPixel. Report this "
-                       "to <karlb@gmx.net>");
-       if (X >= Surface->w)
-               puts("SFONT ERROR: x too big in GetPixel. Report this to "
-                       "<karlb@gmx.net>");
-       Bpp = Surface->format->BytesPerPixel;
-       bits = ((Uint8 *) Surface->pixels) + Y * Surface->pitch + X * Bpp;
-
-       /* Get the pixel */
-       switch (Bpp) {
-       case 1:
-               return *((Uint8 *) Surface->pixels + Y * Surface->pitch + X);
-               break;
-       case 2:
-               return *((Uint16 *) Surface->pixels + Y * Surface->pitch / 2 + X);
-               break;
-       case 3:{        /* Format/endian independent  */
-                       Uint8 r, g, b;
-                       r = *((bits) + Surface->format->Rshift / 8);
-                       g = *((bits) + Surface->format->Gshift / 8);
-                       b = *((bits) + Surface->format->Bshift / 8);
-                       return SDL_MapRGB(Surface->format, r, g, b);
-               }
-               break;
-       case 4:
-               return *((Uint32 *) Surface->pixels + Y * Surface->pitch / 4 + X);
-               break;
-       }
-
-       return -1;
-}
-
-void InitFont2(SFont_FontInfo * Font)
-{
-       int x = 0, i = 0;
-
-       if (!Font->Surface) {
-               printf("The font has not been loaded!\n");
-               exit(EXIT_FAILURE);
-       }
-
-       if (SDL_MUSTLOCK(Font->Surface))
-               SDL_LockSurface(Font->Surface);
-
-       while (x < Font->Surface->w) {
-               if (GetPixel(Font->Surface, x, 0) ==
-                       SDL_MapRGB(Font->Surface->format, 255, 0, 255)) {
-                       Font->CharPos[i++] = x;
-                       while ((x < Font->Surface->w - 1) &&
-                               (GetPixel(Font->Surface, x, 0) ==
-                               SDL_MapRGB(Font->Surface->format, 255, 0, 255)))
-                               x++;
-                       Font->CharPos[i++] = x;
-               }
-               x++;
-       }
-       if (SDL_MUSTLOCK(Font->Surface))
-               SDL_UnlockSurface(Font->Surface);
-
-       Font->h = Font->Surface->h;
-       SDL_SetColorKey(Font->Surface, SDL_SRCCOLORKEY,
-                       GetPixel(Font->Surface, 0, Font->Surface->h - 1));
-}
-
-void PutString2(SDL_Surface * Surface, SFont_FontInfo * Font, int x, int y,
-               const char *text)
-{
-       int ofs;
-       int i = 0;
-       SDL_Rect srcrect, dstrect;
-
-       while (text[i] != '\0') {
-               if (text[i] == ' ') {
-                       x += Font->CharPos[2] - Font->CharPos[1];
-                       i++;
-               } else {
-                       ofs = ((unsigned char) text[i] - 33) * 2 + 1;
-                       srcrect.w = dstrect.w = (Font->CharPos[ofs + 2]
-                               + Font->CharPos[ofs + 1]) / 2
-                               - (Font->CharPos[ofs]
-                               + Font->CharPos[ofs - 1]) / 2;
-                       srcrect.h = dstrect.h = Font->Surface->h - 1;
-                       srcrect.x = (Font->CharPos[ofs]
-                               + Font->CharPos[ofs - 1]) / 2;
-                       srcrect.y = 1;
-                       dstrect.x = x - (float) (Font->CharPos[ofs]
-                               - Font->CharPos[ofs - 1]) / 2;
-                       dstrect.y = y;
-                       SDL_BlitSurface(Font->Surface, &srcrect, Surface,
-                                       &dstrect);
-                       x += Font->CharPos[ofs + 1] - Font->CharPos[ofs];
-                       i++;
-               }
-       }
-}
-
-int TextWidth2(SFont_FontInfo * Font, char *text)
-{
-       int ofs = 0;
-       int i = 0, x = 0;
-
-       while (text[i] != '\0') {
-               if (text[i] == ' ') {
-                       x += Font->CharPos[2] - Font->CharPos[1];
-                       i++;
-               } else {
-                       ofs = ((unsigned char) text[i] - 33) * 2 + 1;
-                       x += Font->CharPos[ofs + 1] - Font->CharPos[ofs];
-                       i++;
-               }
-       }
-       return x;
-}
-
-static void SFont_InternalInput(SDL_Surface * Dest, SFont_FontInfo * Font, int x,
-               int y, int PixelWidth, char *text)
-{
-       SDL_Event event;
-       int ch = -1, blink = 0;
-       long blinktimer = 0;
-       SDL_Surface *Back;
-       SDL_Rect rect;
-       int previous;
-
-       Back = SDL_AllocSurface(Dest->flags,
-               Dest->w,
-               Font->h,
-               Dest->format->BitsPerPixel,
-               Dest->format->Rmask,
-               Dest->format->Gmask, Dest->format->Bmask, 0);
-       rect.x = 0;
-       rect.y = y;
-       rect.w = Dest->w;
-       rect.h = Font->Surface->h;
-       SDL_BlitSurface(Dest, &rect, Back, NULL);
-       PutString2(Dest, Font, x, y, text);
-       SDL_UpdateRects(Dest, 1, &rect);
-
-       /* start input */
-       previous = SDL_EnableUNICODE(1);
-       blinktimer = SDL_GetTicks();
-       while (ch != SDLK_RETURN) {
-               if (event.type == SDL_KEYDOWN) {
-                       ch = event.key.keysym.unicode;
-                       if (((ch > 31) || (ch == '\b')) && (ch < 128)) {
-                               if ((ch == '\b') && (strlen(text) > 0))
-                                       text[strlen(text) - 1] = '\0';
-                               else if (ch != '\b')
-                                       sprintf(text, "%s%c", text, ch);
-                               if (TextWidth2(Font, text) > PixelWidth)
-                                       text[strlen(text) - 1] = '\0';
-                               SDL_BlitSurface(Back, NULL, Dest, &rect);
-                               PutString2(Dest, Font, x, y, text);
-                               SDL_UpdateRects(Dest, 1, &rect);
-                               SDL_WaitEvent(&event);
-                       }
-               }
-               if (SDL_GetTicks() > blinktimer) {
-                       blink = 1 - blink;
-                       blinktimer = SDL_GetTicks() + 500;
-                       if (blink) {
-                               PutString2(Dest, Font,
-                                       x + TextWidth2(Font, text), y, "|");
-                               SDL_UpdateRects(Dest, 1, &rect);
-                       } else {
-                               SDL_BlitSurface(Back, NULL, Dest, &rect);
-                               PutString2(Dest, Font, x, y, text);
-                               SDL_UpdateRects(Dest, 1, &rect);
-                       }
-               }
-               SDL_Delay(1);
-               SDL_PollEvent(&event);
-       }
-       text[strlen(text)] = '\0';
-       SDL_FreeSurface(Back);
-       /* restore the previous state */
-       SDL_EnableUNICODE(previous);
-}
-
-void SFont_Input2(SDL_Surface * Dest, SFont_FontInfo * Font, int x, int y,
-               int PixelWidth, char *text)
-{
-       SFont_InternalInput(Dest, Font, x, y, PixelWidth, text);
-}
diff --git a/SFont.h b/SFont.h
deleted file mode 100644 (file)
index a243ddd..0000000
--- a/SFont.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/************************************************************************ 
-*    SFONT - SDL Font Library by Karl Bartel <karlb@gmx.net>           *
-*                                                                       *
-*  All functions are explained below. There are two versions of each    *
-*  funtction. The first is the normal one, the function with the        *
-*  2 at the end can be used when you want to handle more than one font  *
-*  in your program.                                                     *
-*                                                                       *
-************************************************************************/
-
-#ifndef SFONT_H
-#define SFONT_H
-
-#include <SDL/SDL.h>
-
-#ifdef __cplusplus 
-extern "C" {
-#endif
-
-// Delcare one variable of this type for each font you are using.
-// To load the fonts, load the font image into YourFont->Surface
-// and call InitFont( YourFont );
-typedef struct {
-       SDL_Surface *Surface;   
-       int CharPos[512];
-       int h;
-} SFont_FontInfo;
-
-// Initializes the font
-// Font: this contains the suface with the font.
-//       The font must be loaded before using this function.
-void InitFont (SDL_Surface *Font);
-void InitFont2(SFont_FontInfo *Font);
-
-// Blits a string to a surface
-// Destination: the suface you want to blit to
-// text: a string containing the text you want to blit.
-void PutString (SDL_Surface *Surface, int x, int y, char *text);
-void PutString2(SDL_Surface *Surface, SFont_FontInfo *Font, int x, int y, const char *text);
-
-// Returns the width of "text" in pixels
-int TextWidth(char *text);
-int TextWidth2(SFont_FontInfo *Font, char *text);
-
-// Blits a string to with centered x position
-void XCenteredString (SDL_Surface *Surface, int y, char *text);
-void XCenteredString2(SDL_Surface *Surface, SFont_FontInfo *Font, int y, char *text);
-
-// Allows the user to enter text
-// Width: What is the maximum width of the text (in pixels)
-// text: This string contains the text which was entered by the user
-void SFont_Input ( SDL_Surface *Destination, int x, int y, int Width, char *text);
-void SFont_Input2( SDL_Surface *Destination, SFont_FontInfo *Font, int x, int y, int Width, char *text);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* SFONT_H */