2 * Copyright (C) 2007 Andre Noll <maan@systemlinux.org>
4 * Licensed under the GPL v2. For licencing details see COPYING.
7 /** \file mood.c Paraslash's mood handling functions. */
18 * Contains statistical data of the currently admissible audio files.
20 * It is used to assign normalized score values to each admissible audio file.
22 struct afs_statistics {
23 /** Sum of num played over all admissible files. */
24 int64_t num_played_sum;
25 /** Sum of last played times over all admissible files. */
26 int64_t last_played_sum;
27 /** Quadratic deviation of num played time. */
28 int64_t num_played_qd;
29 /** Quadratic deviation of last played time. */
30 int64_t last_played_qd;
31 /** Number of admissible files */
34 struct afs_statistics statistics;
37 * Assign scores according to a mood_method.
39 * Each mood_method has its own mood_score_function. The first three parameters
40 * passed to that function are informations about the audio file whose score is
41 * to be computed. The data argument depends on the mood method this function
42 * is used for. It usually is the argument given at the end of a mood line.
44 * Mood score functions must return values between -100 and +100 inclusively.
45 * Boolean score functions should always return either -100 or +100.
47 * \sa struct mood_method, mood_parser.
49 typedef int mood_score_function(const char *path, const struct afs_info *afsi,
50 const struct audio_format_info *afhi, const void *data);
53 * Pre-process a mood line.
55 * The mood_parser of a mood_method is called once at mood open time for each
56 * line of the current mood definition that contains the mood_method's name as
57 * a keyword. The line is passed to the mood_parser as the first argument. The
58 * mood_parser must determine whether the line is syntactically correct and
59 * return a positive value if so and a negative value otherwise.
61 * Some mood parsers pre-process the data given in the mood line to compute a
62 * structure which depends of the particular mood_method and which is used
63 * later in the mood_score_function of the mood_method. The mood_parser may
64 * store a pointer to its structure via the second argument.
66 * \sa mood_open(), mood_cleanup_function, mood_score_function.
68 typedef int mood_parser(const char *, void **);
71 * Deallocate resources which were allocated by the mood_parser.
73 * This optional function of a mood_method is used to free any resources
74 * allocated in mood_open() by the mood_parser. The argument passed is a
75 * pointer to the mood_method specific data structure that was returned by the
80 typedef void mood_cleanup_function(void *);
83 * Used for scoring and to determine whether a file is admissible.
86 /* The name of the method. */
88 /** Pointer to the mood parser. */
90 /** Pointer to the score function */
91 mood_score_function *score_function;
92 /** Optional cleanup function. */
93 mood_cleanup_function *cleanup;
97 * Each line of the current mood corresponds to a mood_item.
100 /** The method this line is referring to. */
101 const struct mood_method *method;
102 /** The data structure computed by the mood parser. */
104 /** The given score value, or zero if none was given. */
106 /** Non-zero if random scoring was requested. */
108 /** Whether the "not" keyword was given in the mood line. */
110 /** The position in the list of items. */
111 struct list_head mood_item_node;
115 * Created from the mood definition by mood_open().
117 * When a mood is opened, each line of its definition is investigated, and a
118 * corresponding mood item is produced. Each mood line starts with \p accept,
119 * \p deny, or \p score which determines the type of the mood line. For each
120 * such type a linked list is maintained whose entries are the mood items.
122 * \sa mood_item, mood_open().
125 /** The name of this mood. */
127 /** The list of mood items of type \p accept. */
128 struct list_head accept_list;
129 /** The list of mood items of type \p deny. */
130 struct list_head deny_list;
131 /** The list of mood items of type \p score. */
132 struct list_head score_list;
135 static struct mood *current_mood;
138 * Rough approximation to sqrt.
140 * \param x Integer of which to calculate the sqrt.
142 * \return An integer res with res * res <= x.
144 static uint64_t int_sqrt(uint64_t x)
146 uint64_t op, res, one = 1;
155 if (op >= res + one) {
156 op = op - (res + one);
162 // PARA_NOTICE_LOG("sqrt(%llu) = %llu\n", x, res);
166 static int mm_no_attributes_set_parser(const char *arg, __a_unused void **ignored)
169 PARA_WARNING_LOG("ignored junk at eol: %s\n", arg);
173 static int mm_no_attributes_set_score_function(__a_unused const char *path,
174 const struct afs_info *afsi,
175 __a_unused const struct audio_format_info *afhi,
176 __a_unused const void *data)
178 if (!afsi->attributes)
183 static int mm_played_rarely_score_function(__a_unused const char *path,
184 const struct afs_info *afsi,
185 __a_unused const struct audio_format_info *afhi,
186 __a_unused const void *data)
189 int ret = get_num_admissible_files(&num);
193 if (statistics.num_played_sum - num * afsi->num_played
194 > int_sqrt(statistics.num_played_qd * num))
199 static int mm_played_rarely_parser(const char *arg, __a_unused void **ignored)
202 PARA_WARNING_LOG("ignored junk at eol: %s\n", arg);
206 static int mm_name_like_score_function(const char *path,
207 __a_unused const struct afs_info *afsi,
208 __a_unused const struct audio_format_info *afhi,
211 if (fnmatch(data, path, 0))
216 static int mm_name_like_parser(const char *arg, void **data)
218 *data = para_strdup(arg);
222 static void mm_name_like_cleanup(void *data)
227 static int mm_is_set_parser(const char *arg, void **bitnum)
229 unsigned char *c = para_malloc(1);
230 int ret = get_attribute_bitnum_by_name(arg, c);
239 static int mm_is_set_score_function(__a_unused const char *path,
240 __a_unused const struct afs_info *afsi,
241 __a_unused const struct audio_format_info *afhi,
244 const unsigned char *bn = data;
245 if (afsi->attributes & (1ULL << *bn))
250 /* returns 1 if row matches score item, negative otherwise */
251 static int add_item_score(const struct osl_row *row, struct mood_item *item, long *score,
254 struct afs_info afsi;
255 struct audio_format_info afhi;
259 *score_arg_sum += item->random_score? 100 : PARA_ABS(item->score_arg);
262 ret = get_afsi_of_row(row, &afsi);
265 ret = get_afhi_of_row(row, &afhi);
268 ret = get_audio_file_path_of_row(row, &path);
271 ret = item->method->score_function(path, &afsi, &afhi,
273 if ((ret < 0 && !item->logical_not) || (ret >= 0 && item->logical_not))
274 return -1; /* no match */
276 if (item->random_score)
277 *score += PARA_ABS(ret) * para_random(100);
279 *score += PARA_ABS(ret) * item->score_arg;
283 static int compute_mood_score(const struct osl_row *aft_row, struct mood *m,
286 struct mood_item *item;
288 long score_arg_sum = 0, score = 0;
292 /* reject audio file if it matches any entry in the deny list */
293 list_for_each_entry(item, &m->deny_list, mood_item_node)
294 if (add_item_score(aft_row, item, &score, &score_arg_sum) > 0)
295 return -E_NOT_ADMISSIBLE;
296 list_for_each_entry(item, &m->accept_list, mood_item_node)
297 if (add_item_score(aft_row, item, &score, &score_arg_sum) > 0)
299 /* reject if there is no matching entry in the accept list */
300 if (!match && !list_empty(&m->accept_list))
301 return -E_NOT_ADMISSIBLE;
302 list_for_each_entry(item, &m->score_list, mood_item_node)
303 add_item_score(aft_row, item, &score, &score_arg_sum);
305 score /= score_arg_sum;
310 #define DEFINE_MOOD_METHOD(_name) \
311 .parser = mm_ ## _name ## _parser, \
312 .score_function = mm_ ## _name ## _score_function, \
315 #define DEFINE_MOOD_METHOD_WITH_CLEANUP(_name) \
316 DEFINE_MOOD_METHOD(_name), \
317 .cleanup = mm_ ## _name ## _cleanup
319 static const struct mood_method mood_methods[] = {
320 {DEFINE_MOOD_METHOD(no_attributes_set)},
321 {DEFINE_MOOD_METHOD(played_rarely)},
322 {DEFINE_MOOD_METHOD(is_set)},
323 {DEFINE_MOOD_METHOD_WITH_CLEANUP(name_like)},
327 static void cleanup_list_entry(struct mood_item *item)
329 if (item->method && item->method->cleanup)
330 item->method->cleanup(item->parser_data);
332 free(item->parser_data);
333 list_del(&item->mood_item_node);
337 static void destroy_mood(struct mood *m)
339 struct mood_item *tmp, *item;
343 list_for_each_entry_safe(item, tmp, &m->accept_list, mood_item_node)
344 cleanup_list_entry(item);
345 list_for_each_entry_safe(item, tmp, &m->deny_list, mood_item_node)
346 cleanup_list_entry(item);
347 list_for_each_entry_safe(item, tmp, &m->score_list, mood_item_node)
348 cleanup_list_entry(item);
353 static struct mood *alloc_new_mood(const char *name)
355 struct mood *m = para_calloc(sizeof(struct mood));
356 m->name = para_strdup(name);
357 INIT_LIST_HEAD(&m->accept_list);
358 INIT_LIST_HEAD(&m->deny_list);
359 INIT_LIST_HEAD(&m->score_list);
363 /** The different types of a mood line. */
364 enum mood_line_type {
375 struct mood_line_parser_data {
381 * <accept [with score <score>] | deny [with score <score>] | score <score>>
382 * [if] [not] <mood_method> [options]
383 * <score> is either an integer or "random" which assigns a random score to
387 static int parse_mood_line(char *mood_line, void *data)
389 struct mood_line_parser_data *mlpd = data;
395 enum mood_line_type mlt = ML_INVALID;
396 struct mood_item *mi = NULL;
397 char *buf = para_strdup(mood_line);
400 num_words = split_args(buf, &argv, delim);
402 if (!num_words) /* empty line */
405 if (**w == '#') /* comment */
407 if (!strcmp(*w, "accept"))
409 else if (!strcmp(*w, "deny"))
411 else if (!strcmp(*w, "score"))
413 ret = -E_MOOD_SYNTAX;
414 if (mlt == ML_INVALID)
416 mi = para_calloc(sizeof(struct mood_item));
417 if (mlt != ML_SCORE) {
418 ret = -E_MOOD_SYNTAX;
422 if (!strcmp(*w, "with")) {
428 if (mlt == ML_SCORE || !strcmp(*w, "score")) {
429 ret = -E_MOOD_SYNTAX;
433 if (strcmp(*w, "random")) {
434 mi->random_score = 0;
435 ret = para_atoi32(*w, &mi->score_arg);
439 mi->random_score = 1;
441 goto success; /* the line "score random" is valid */
445 ret = -E_MOOD_SYNTAX;
449 if (!strcmp(*w, "if")) {
450 ret = -E_MOOD_SYNTAX;
455 if (!strcmp(*w, "not")) {
456 ret = -E_MOOD_SYNTAX;
463 for (i = 0; mood_methods[i].parser; i++) {
464 if (strcmp(*w, mood_methods[i].name))
468 ret = -E_MOOD_SYNTAX;
469 if (!mood_methods[i].parser)
472 ret = mood_methods[i].parser(*w, &mi->parser_data);
475 mi->method = &mood_methods[i];
478 if (mlt == ML_ACCEPT)
479 para_list_add(&mi->mood_item_node, &mlpd->m->accept_list);
480 else if (mlt == ML_DENY)
481 para_list_add(&mi->mood_item_node, &mlpd->m->deny_list);
483 para_list_add(&mi->mood_item_node, &mlpd->m->score_list);
485 PARA_DEBUG_LOG("%s entry added, method: %p\n", mlt == ML_ACCEPT? "accept" :
486 (mlt == ML_DENY? "deny" : "score"), mi->method);
494 free(mi->parser_data);
500 static int load_mood(const struct osl_row *mood_row, struct mood **m)
503 struct osl_object mood_def;
504 struct mood_line_parser_data mlpd = {.line_num = 0};
505 int ret = mood_get_name_and_def_by_row(mood_row, &mood_name, &mood_def);
511 mlpd.m = alloc_new_mood(mood_name);
512 ret = for_each_line_ro(mood_def.data, mood_def.size,
513 parse_mood_line, &mlpd);
514 osl_close_disk_object(&mood_def);
516 PARA_ERROR_LOG("unable to load mood %s: %s\n", mlpd.m->name,
517 PARA_STRERROR(-ret));
518 destroy_mood(mlpd.m);
521 PARA_INFO_LOG("loaded mood %s\n", mlpd.m->name);
527 * Calls load_mood() and reverts its error value: It returns -E_MOOD_LOADED
528 * on _success_, and 1 on errors. This way the loop over all moods stops at the
531 static int load_mood_loop_func(struct osl_row *mood_row, void *data)
533 struct mood **m = data;
534 int ret = load_mood(mood_row, m);
536 if (ret != -E_DUMMY_ROW)
537 PARA_NOTICE_LOG("invalid mood (%d), trying next mood\n", ret);
540 return -E_MOOD_LOADED;
543 static int load_first_available_mood(struct mood **m)
545 int ret = osl_rbtree_loop(moods_table, BLOBCOL_NAME, m,
546 load_mood_loop_func);
547 if (ret == -E_MOOD_LOADED) /* success */
550 return ret; /* error */
551 PARA_NOTICE_LOG("no valid mood found\n");
555 static int check_mood(struct osl_row *mood_row, void *data)
557 struct para_buffer *pb = data;
559 struct osl_object mood_def;
560 struct mood_line_parser_data mlpd = {.line_num = 0};
562 int ret = mood_get_name_and_def_by_row(mood_row, &mood_name, &mood_def);
565 para_printf(pb, "failed to get mood definition\n");
568 if (!*mood_name) /* ignore dummy row */
570 para_printf(pb, "checking mood %s...\n", mood_name);
571 ret = for_each_line_ro(mood_def.data, mood_def.size,
572 parse_mood_line, &mlpd);
574 para_printf(pb, "%s line %u: %s\n", mood_name, mlpd.line_num,
575 PARA_STRERROR(-ret));
577 osl_close_disk_object(&mood_def);
582 * Check all moods for syntax errors.
584 * \param query Unused.
585 * \param result: Contains check messages.
587 int mood_check_callback(__a_unused const struct osl_object *query,
588 struct osl_object *result)
590 struct para_buffer pb = {.buf = NULL};
592 para_printf(&pb, "checking moods...\n");
593 osl_rbtree_loop(moods_table, BLOBCOL_ID, &pb,
595 result->data = pb.buf;
596 result->size = pb.size;
601 static unsigned int_log2(uint64_t x)
613 static int64_t normalized_value(int64_t x, int64_t n, int64_t sum, int64_t qd)
617 return 100 * (n * x - sum) / (int64_t)int_sqrt(n * qd);
620 static long compute_num_played_score(struct afs_info *afsi)
622 return -normalized_value(afsi->num_played, statistics.num,
623 statistics.num_played_sum, statistics.num_played_qd);
626 static long compute_last_played_score(struct afs_info *afsi)
628 return -normalized_value(afsi->last_played, statistics.num,
629 statistics.last_played_sum, statistics.last_played_qd);
632 static long compute_dynamic_score(const struct osl_row *aft_row)
634 struct afs_info afsi;
635 int64_t score, nscore = 0, lscore = 0;
638 ret = get_afsi_of_row(aft_row, &afsi);
641 nscore = compute_num_played_score(&afsi);
642 lscore = compute_last_played_score(&afsi);
643 score = nscore + lscore;
647 static int add_afs_statistics(const struct osl_row *row)
650 struct afs_info afsi;
653 ret = get_afsi_of_row(row, &afsi);
657 x = afsi.last_played;
658 s = statistics.last_played_sum;
660 statistics.last_played_qd += (x - s / n) * (x - s / n) * n / (n + 1);
661 statistics.last_played_sum += x;
664 s = statistics.num_played_sum;
666 statistics.num_played_qd += (x - s / n) * (x - s / n) * n / (n + 1);
667 statistics.num_played_sum += x;
672 static int del_afs_statistics(const struct osl_row *row)
674 uint64_t n, s, q, a, new_s;
675 struct afs_info afsi;
677 ret = get_afsi_of_row(row, &afsi);
683 memset(&statistics, 0, sizeof(statistics));
687 s = statistics.last_played_sum;
688 q = statistics.last_played_qd;
689 a = afsi.last_played;
691 statistics.last_played_sum = new_s;
692 statistics.last_played_qd = q + s * s / n - a * a
693 - new_s * new_s / (n - 1);
695 s = statistics.num_played_sum;
696 q = statistics.num_played_qd;
699 statistics.num_played_sum = new_s;
700 statistics.num_played_qd = q + s * s / n - a * a
701 - new_s * new_s / (n - 1);
708 * Structure used during mood_open().
710 * At mood open time, we look at each file in the audio file table in order to
711 * determine whether it is admissible. If a file happens to be admissible, its
712 * mood score is computed by calling each relevant mood_score_function. Next,
713 * we update the afs_statistics and add a struct admissible_file_info to a
716 * If all files have been processed that way, the final score of each
717 * admissible file is computed by adding the dynamic score (which depends on
718 * the afs_statistics) to the mood score. Finally, all audio files in the
719 * array are added to the score table and the admissible array is freed.
721 * \sa mood_method, admissible_array.
723 struct admissible_file_info
725 /** The admissible audio file. */
726 struct osl_row *aft_row;
731 /** The temporary array of admissible files. */
732 struct admissible_array {
733 /** Files are admissible wrt. this mood. */
735 /** The size of the array */
737 /** Pointer to the array of admissible files. */
738 struct admissible_file_info *array;
742 * Add an entry to the array of admissible files.
744 * \param aft_row The audio file to be added.
745 * \param private_data Pointer to a struct admissible_file_info.
747 * \return Negative on errors, positive on success.
749 static int add_if_admissible(struct osl_row *aft_row, void *data)
751 struct admissible_array *aa = data;
755 ret = compute_mood_score(aft_row, aa->m, &score);
757 return (ret == -E_NOT_ADMISSIBLE)? 1 : ret;
758 if (statistics.num >= aa->size) {
761 aa->array = para_realloc(aa->array,
762 aa->size * sizeof(struct admissible_file_info));
764 aa->array[statistics.num].aft_row = aft_row;
765 aa->array[statistics.num].score = score;
766 ret = add_afs_statistics(aft_row);
773 * Compute the new quadratic deviation in case one element changes.
775 * \param n Number of elements.
776 * \param old_qd The quadratic deviation before the change.
777 * \param old_val The value that was replaced.
778 * \param new_val The replacement value.
779 * \param old_sum The sum of all elements before the update.
781 * \return The new quadratic deviation resulting from replacing old_val
784 * Given n real numbers a_1, ..., a_n, their sum S = a_1 + ... + a_n,
785 * their quadratic deviation
787 * q = (a_1 - S/n)^2 + ... + (a_n - S/n)^2,
789 * and a real number b, the quadratic deviation q' of a_1,...a_{n-1}, b (ie.
790 * the last number a_n was replaced by b) may be computed in O(1) time in terms
791 * of n, q, a_n, b, and S as
793 * q' = q + d * s - (2 * S + d) * d / n,
795 * where d = b - a_n, and s = b + a_n.
797 * Example: n = 3, a_1 = 3, a_2 = 5, a_3 = 7, b = 10. Then S = 15, q = 8, d = 3,
800 * q + d * s - (2 * S + d) * d / n = 8 + 51 - 33 = 26,
802 * which equals q' = (3 - 6)^2 + (5 - 6)^2 + (10 - 6)^2.
805 _static_inline_ int64_t update_quadratic_deviation(int64_t n, int64_t old_qd,
806 int64_t old_val, int64_t new_val, int64_t old_sum)
808 int64_t delta = new_val - old_val;
809 int64_t sigma = new_val + old_val;
810 return old_qd + delta * sigma - (2 * old_sum + delta) * delta / n;
813 static int update_afs_statistics(struct afs_info *old_afsi, struct afs_info *new_afsi)
816 int ret = get_num_admissible_files(&n);
822 statistics.last_played_qd = update_quadratic_deviation(n,
823 statistics.last_played_qd, old_afsi->last_played,
824 new_afsi->last_played, statistics.last_played_sum);
825 statistics.last_played_sum += new_afsi->last_played - old_afsi->last_played;
827 statistics.num_played_qd = update_quadratic_deviation(n,
828 statistics.num_played_qd, old_afsi->num_played,
829 new_afsi->num_played, statistics.num_played_sum);
830 statistics.num_played_sum += new_afsi->num_played - old_afsi->num_played;
834 static int add_to_score_table(const struct osl_row *aft_row, long mood_score)
836 long score = (compute_dynamic_score(aft_row) + mood_score) / 3;
837 return score_add(aft_row, score);
840 static int delete_from_statistics_and_score_table(const struct osl_row *aft_row)
842 int ret = del_afs_statistics(aft_row);
845 return score_delete(aft_row);
849 * Delete one entry from the statistics and from the score table.
851 * \param aft_row The audio file which is no longer admissible.
853 * \return Positive on success, negative on errors.
855 * \sa score_delete().
857 static int mood_delete_audio_file(const struct osl_row *aft_row)
861 ret = row_belongs_to_score_table(aft_row, NULL);
864 if (!ret) /* not admissible, nothing to do */
866 return delete_from_statistics_and_score_table(aft_row);
870 * Compute the new score of an audio file wrt. the current mood.
872 * \param aft_row Determines the audio file.
873 * \param old_afsi The audio file selector info before updating.
875 * The \a old_afsi argument may be \p NULL which indicates that no changes to
876 * the audio file info were made.
878 * \return Positive on success, negative on errors.
880 static int mood_update_audio_file(const struct osl_row *aft_row,
881 struct afs_info *old_afsi)
884 int ret, is_admissible, was_admissible = 0;
885 struct afs_info afsi;
889 return 1; /* nothing to do */
890 ret = row_belongs_to_score_table(aft_row, &rank);
893 was_admissible = ret;
894 ret = compute_mood_score(aft_row, current_mood, &score);
895 is_admissible = (ret > 0);
896 if (!was_admissible && !is_admissible)
898 if (was_admissible && !is_admissible)
899 return delete_from_statistics_and_score_table(aft_row);
900 if (!was_admissible && is_admissible) {
901 ret = add_afs_statistics(aft_row);
904 return add_to_score_table(aft_row, score);
907 ret = get_afsi_of_row(aft_row, &afsi);
911 ret = update_afs_statistics(old_afsi, &afsi);
915 score += compute_num_played_score(&afsi);
916 score += compute_last_played_score(&afsi);
918 PARA_DEBUG_LOG("score: %li\n", score);
919 percent = (score + 100) / 3;
922 else if (percent < 0)
924 PARA_DEBUG_LOG("moving from rank %u to %lu%%\n", rank, percent);
925 return score_update(aft_row, percent);
928 static void log_statistics(void)
930 unsigned n = statistics.num;
933 PARA_NOTICE_LOG("no admissible files\n");
936 PARA_NOTICE_LOG("last_played mean: %lli, last_played sigma: %llu\n",
937 (long long int)(statistics.last_played_sum / n),
938 (long long unsigned)int_sqrt(statistics.last_played_qd / n));
939 PARA_NOTICE_LOG("num_played mean: %lli, num_played sigma: %llu\n",
940 (long long int)statistics.num_played_sum / n,
941 (long long unsigned)int_sqrt(statistics.num_played_qd / n));
945 * Change the current mood.
947 * \param mood_name The name of the mood to open.
949 * There are two special cases: If \a mood_name is \a NULL, load the
950 * first available mood. If \a mood_name is the empty string "", load
951 * the dummy mood that accepts every audio file and uses a scoring method
952 * based only on the \a last_played information.
954 * If there is already an open mood, it will be closed first.
956 * \return Positive on success, negative on errors. Loading the dummy mood
959 * \sa struct admissible_file_info, struct admissible_array, struct
960 * afs_info::last_played, mood_close().
962 int change_current_mood(char *mood_name)
965 struct admissible_array aa = {
972 ret = load_first_available_mood(&m);
975 destroy_mood(current_mood);
977 } else if (*mood_name) {
980 struct osl_object obj = {
982 .size = strlen(mood_name) + 1
984 ret = osl_get_row(moods_table, BLOBCOL_NAME, &obj, &row);
986 PARA_NOTICE_LOG("no such mood: %s\n", mood_name);
989 ret = load_mood(row, &m);
992 destroy_mood(current_mood);
995 destroy_mood(current_mood);
996 current_mood = alloc_new_mood("dummy");
999 PARA_NOTICE_LOG("loaded mood %s\n", current_mood->name);
1000 PARA_INFO_LOG("%s\n", "computing statistics of admissible files");
1001 ret = audio_file_loop(&aa, add_if_admissible);
1005 PARA_NOTICE_LOG("%d admissible files \n", statistics.num);
1006 for (i = 0; i < statistics.num; i++) {
1007 struct admissible_file_info *a = aa.array + i;
1008 ret = add_to_score_table(a->aft_row, a->score);
1012 PARA_NOTICE_LOG("score add complete\n");
1020 * Close the current mood.
1022 * Free all resources of the current mood which were allocated during
1025 static void close_current_mood(void)
1027 destroy_mood(current_mood);
1028 current_mood = NULL;
1029 memset(&statistics, 0, sizeof(statistics));
1033 * Close and re-open the current mood.
1035 * This function is used if changes to the audio file table or the
1036 * attribute table were made that render the current list of admissible
1037 * files useless. For example, if an attribute is removed from the
1038 * attribute table, this function is called.
1040 * \return Positive on success, negative on errors. If no mood is currently
1041 * open, the function returns success.
1043 * \sa mood_open(), mood_close().
1045 int reload_current_mood(void)
1050 PARA_NOTICE_LOG("reloading current mood\n");
1053 mood_name = para_strdup(current_mood->name);
1054 close_current_mood();
1055 ret = clear_score_table();
1058 ret = change_current_mood(mood_name);
1063 int moods_event_handler(enum afs_events event, struct para_buffer *pb,
1068 * The three blob events might change the set of admissible files,
1069 * so we must reload the score list.
1074 if (data == moods_table || data == playlists_table)
1075 return 1; /* no reload necessary for these */
1076 return reload_current_mood();
1077 /* these also require reload of the score table */
1079 case ATTRIBUTE_REMOVE:
1080 case ATTRIBUTE_RENAME:
1081 return reload_current_mood();
1082 /* changes to the aft only require to re-examine the audio file */
1084 struct afsi_change_event_data *aced = data;
1085 return mood_update_audio_file(aced->aft_row, aced->old_afsi);
1088 case AUDIO_FILE_RENAME:
1089 case AUDIO_FILE_ADD:
1090 return mood_update_audio_file(data, NULL);
1091 case AUDIO_FILE_REMOVE:
1092 return mood_delete_audio_file(data);