2 * Copyright (C) 2007-2009 Andre Noll <maan@systemlinux.org>
4 * Licensed under the GPL v2. For licencing details see COPYING.
7 /** \file mood.c Paraslash's mood handling functions. */
19 * Contains statistical data of the currently admissible audio files.
21 * It is used to assign normalized score values to each admissible audio file.
23 struct afs_statistics {
24 /** Sum of num played over all admissible files. */
25 int64_t num_played_sum;
26 /** Sum of last played times over all admissible files. */
27 int64_t last_played_sum;
28 /** Quadratic deviation of num played time. */
29 int64_t num_played_qd;
30 /** Quadratic deviation of last played time. */
31 int64_t last_played_qd;
32 /** Number of admissible files */
35 struct afs_statistics statistics;
38 * Assign scores according to a mood_method.
40 * Each mood_method has its own mood_score_function. The first three parameters
41 * passed to that function are informations about the audio file whose score is
42 * to be computed. The data argument depends on the mood method this function
43 * is used for. It usually is the argument given at the end of a mood line.
45 * Mood score functions must return values between -100 and +100 inclusively.
46 * Boolean score functions should always return either -100 or +100.
48 * \sa struct mood_method, mood_parser.
50 typedef int mood_score_function(const char *path, const struct afs_info *afsi,
51 const struct afh_info *afhi, const void *data);
54 * Pre-process a mood line.
56 * The mood_parser of a mood_method is called once at mood open time for each
57 * line of the current mood definition that contains the mood_method's name as
58 * a keyword. The line is passed to the mood_parser as the first argument. The
59 * mood_parser must determine whether the line is syntactically correct and
60 * return a positive value if so and a negative value otherwise.
62 * Some mood parsers pre-process the data given in the mood line to compute a
63 * structure which depends of the particular mood_method and which is used
64 * later in the mood_score_function of the mood_method. The mood_parser may
65 * store a pointer to its structure via the second argument.
67 * \sa mood_open(), mood_cleanup_function, mood_score_function.
69 typedef int mood_parser(const char *, void **);
72 * Deallocate resources which were allocated by the mood_parser.
74 * This optional function of a mood_method is used to free any resources
75 * allocated in mood_open() by the mood_parser. The argument passed is a
76 * pointer to the mood_method specific data structure that was returned by the
81 typedef void mood_cleanup_function(void *);
84 * Used for scoring and to determine whether a file is admissible.
87 /** The name of the method. */
89 /** Pointer to the mood parser. */
91 /** Pointer to the score function */
92 mood_score_function *score_function;
93 /** Optional cleanup function. */
94 mood_cleanup_function *cleanup;
98 * Each line of the current mood corresponds to a mood_item.
101 /** The method this line is referring to. */
102 const struct mood_method *method;
103 /** The data structure computed by the mood parser. */
105 /** The given score value, or zero if none was given. */
107 /** Non-zero if random scoring was requested. */
109 /** Whether the "not" keyword was given in the mood line. */
111 /** The position in the list of items. */
112 struct list_head mood_item_node;
116 * Created from the mood definition by mood_open().
118 * When a mood is opened, each line of its definition is investigated, and a
119 * corresponding mood item is produced. Each mood line starts with \p accept,
120 * \p deny, or \p score which determines the type of the mood line. For each
121 * such type a linked list is maintained whose entries are the mood items.
123 * \sa mood_item, mood_open().
126 /** The name of this mood. */
128 /** The list of mood items of type \p accept. */
129 struct list_head accept_list;
130 /** The list of mood items of type \p deny. */
131 struct list_head deny_list;
132 /** The list of mood items of type \p score. */
133 struct list_head score_list;
136 static struct mood *current_mood;
139 * Rough approximation to sqrt.
141 * \param x Integer of which to calculate the sqrt.
143 * \return An integer res with res * res <= x.
145 static uint64_t int_sqrt(uint64_t x)
147 uint64_t op, res, one = 1;
156 if (op >= res + one) {
157 op = op - (res + one);
163 // PARA_NOTICE_LOG("sqrt(%llu) = %llu\n", x, res);
167 static int mm_no_attributes_set_parser(const char *arg, __a_unused void **ignored)
170 PARA_WARNING_LOG("ignored junk at eol: %s\n", arg);
174 static int mm_no_attributes_set_score_function(__a_unused const char *path,
175 const struct afs_info *afsi,
176 __a_unused const struct afh_info *afhi,
177 __a_unused const void *data)
179 if (!afsi->attributes)
184 static int mm_played_rarely_score_function(__a_unused const char *path,
185 const struct afs_info *afsi,
186 __a_unused const struct afh_info *afhi,
187 __a_unused const void *data)
190 int ret = get_num_admissible_files(&num);
194 if (statistics.num_played_sum - num * afsi->num_played
195 > int_sqrt(statistics.num_played_qd * num))
200 static int mm_played_rarely_parser(const char *arg, __a_unused void **ignored)
203 PARA_WARNING_LOG("ignored junk at eol: %s\n", arg);
207 static int mm_path_matches_score_function(const char *path,
208 __a_unused const struct afs_info *afsi,
209 __a_unused const struct afh_info *afhi,
212 if (fnmatch(data, path, 0))
217 static int mm_path_matches_parser(const char *arg, void **data)
219 *data = para_strdup(arg);
223 static void mm_path_matches_cleanup(void *data)
228 static int mm_is_set_parser(const char *arg, void **bitnum)
230 unsigned char *c = para_malloc(1);
231 int ret = get_attribute_bitnum_by_name(arg, c);
240 static int mm_is_set_score_function(__a_unused const char *path,
241 __a_unused const struct afs_info *afsi,
242 __a_unused const struct afh_info *afhi,
245 const unsigned char *bn = data;
246 if (afsi->attributes & (1ULL << *bn))
251 /* returns 1 if row matches score item, 0 if not, negative on errors */
252 static int get_item_score(const struct osl_row *row, struct mood_item *item,
253 long *score, long *score_arg_sum)
255 struct afs_info afsi;
256 struct afh_info afhi;
260 *score_arg_sum += item->random_score? 100 : PARA_ABS(item->score_arg);
263 ret = get_afsi_of_row(row, &afsi);
266 ret = get_afhi_of_row(row, &afhi);
269 free(afhi.info_string); /* don't need the tag info */
270 ret = get_audio_file_path_of_row(row, &path);
273 ret = item->method->score_function(path, &afsi, &afhi,
275 if ((ret < 0 && !item->logical_not) || (ret >= 0 && item->logical_not))
276 match = 0; /* no match */
278 if (item->random_score)
279 *score = PARA_ABS(ret) * para_random(100);
281 *score = PARA_ABS(ret) * item->score_arg;
285 /* returns 1 if row admissible, 0 if not, negative on errors */
286 static int compute_mood_score(const struct osl_row *aft_row, struct mood *m,
289 struct mood_item *item;
291 long score_arg_sum = 0, score = 0, item_score;
295 /* reject audio file if it matches any entry in the deny list */
296 list_for_each_entry(item, &m->deny_list, mood_item_node) {
297 ret = get_item_score(aft_row, item, &item_score,
301 if (ret > 0) /* not admissible */
305 list_for_each_entry(item, &m->accept_list, mood_item_node) {
306 ret = get_item_score(aft_row, item, &item_score,
315 /* reject if there is no matching entry in the accept list */
316 if (!match && !list_empty(&m->accept_list))
318 list_for_each_entry(item, &m->score_list, mood_item_node) {
319 ret = get_item_score(aft_row, item, &item_score,
326 score /= score_arg_sum;
331 #define DEFINE_MOOD_METHOD(_name) \
332 .parser = mm_ ## _name ## _parser, \
333 .score_function = mm_ ## _name ## _score_function, \
336 #define DEFINE_MOOD_METHOD_WITH_CLEANUP(_name) \
337 DEFINE_MOOD_METHOD(_name), \
338 .cleanup = mm_ ## _name ## _cleanup
340 static const struct mood_method mood_methods[] = {
341 {DEFINE_MOOD_METHOD(no_attributes_set)},
342 {DEFINE_MOOD_METHOD(played_rarely)},
343 {DEFINE_MOOD_METHOD(is_set)},
344 {DEFINE_MOOD_METHOD_WITH_CLEANUP(path_matches)},
348 static void cleanup_list_entry(struct mood_item *item)
350 if (item->method && item->method->cleanup)
351 item->method->cleanup(item->parser_data);
353 free(item->parser_data);
354 list_del(&item->mood_item_node);
358 static void destroy_mood(struct mood *m)
360 struct mood_item *tmp, *item;
364 list_for_each_entry_safe(item, tmp, &m->accept_list, mood_item_node)
365 cleanup_list_entry(item);
366 list_for_each_entry_safe(item, tmp, &m->deny_list, mood_item_node)
367 cleanup_list_entry(item);
368 list_for_each_entry_safe(item, tmp, &m->score_list, mood_item_node)
369 cleanup_list_entry(item);
374 static struct mood *alloc_new_mood(const char *name)
376 struct mood *m = para_calloc(sizeof(struct mood));
377 m->name = para_strdup(name);
378 INIT_LIST_HEAD(&m->accept_list);
379 INIT_LIST_HEAD(&m->deny_list);
380 INIT_LIST_HEAD(&m->score_list);
384 /** The different types of a mood line. */
385 enum mood_line_type {
396 /** Data passed to the parser of a mood line. */
397 struct mood_line_parser_data {
398 /** The mood this mood line belongs to. */
400 /** The line number in the mood definition. */
405 * <accept [with score <score>] | deny [with score <score>] | score <score>>
406 * [if] [not] <mood_method> [options]
407 * <score> is either an integer or "random" which assigns a random score to
411 static int parse_mood_line(char *mood_line, void *data)
413 struct mood_line_parser_data *mlpd = data;
419 enum mood_line_type mlt = ML_INVALID;
420 struct mood_item *mi = NULL;
421 char *buf = para_strdup(mood_line);
424 num_words = split_args(buf, &argv, delim);
426 if (!num_words) /* empty line */
429 if (**w == '#') /* comment */
431 if (!strcmp(*w, "accept"))
433 else if (!strcmp(*w, "deny"))
435 else if (!strcmp(*w, "score"))
437 ret = -E_MOOD_SYNTAX;
438 if (mlt == ML_INVALID)
440 mi = para_calloc(sizeof(struct mood_item));
441 if (mlt != ML_SCORE) {
442 ret = -E_MOOD_SYNTAX;
446 if (strcmp(*w, "with"))
451 if (strcmp(*w, "score"))
454 if (mlt == ML_SCORE || !strcmp(*w, "score")) {
455 ret = -E_MOOD_SYNTAX;
459 if (strcmp(*w, "random")) {
460 mi->random_score = 0;
461 ret = para_atoi32(*w, &mi->score_arg);
465 mi->random_score = 1;
467 goto success; /* the line "score random" is valid */
471 ret = -E_MOOD_SYNTAX;
476 if (!strcmp(*w, "if")) {
477 ret = -E_MOOD_SYNTAX;
482 if (!strcmp(*w, "not")) {
483 ret = -E_MOOD_SYNTAX;
490 for (i = 0; mood_methods[i].parser; i++) {
491 if (strcmp(*w, mood_methods[i].name))
495 ret = -E_MOOD_SYNTAX;
496 if (!mood_methods[i].parser)
499 ret = mood_methods[i].parser(*w, &mi->parser_data);
502 mi->method = &mood_methods[i];
505 if (mlt == ML_ACCEPT)
506 para_list_add(&mi->mood_item_node, &mlpd->m->accept_list);
507 else if (mlt == ML_DENY)
508 para_list_add(&mi->mood_item_node, &mlpd->m->deny_list);
510 para_list_add(&mi->mood_item_node, &mlpd->m->score_list);
512 PARA_DEBUG_LOG("%s entry added, method: %p\n", mlt == ML_ACCEPT? "accept" :
513 (mlt == ML_DENY? "deny" : "score"), mi->method);
521 free(mi->parser_data);
527 static int load_mood(const struct osl_row *mood_row, struct mood **m)
530 struct osl_object mood_def;
531 struct mood_line_parser_data mlpd = {.line_num = 0};
532 int ret = mood_get_name_and_def_by_row(mood_row, &mood_name, &mood_def);
538 mlpd.m = alloc_new_mood(mood_name);
539 ret = for_each_line_ro(mood_def.data, mood_def.size,
540 parse_mood_line, &mlpd);
541 osl_close_disk_object(&mood_def);
543 PARA_ERROR_LOG("unable to load mood %s: %s\n", mlpd.m->name,
544 para_strerror(-ret));
545 destroy_mood(mlpd.m);
552 static int check_mood(struct osl_row *mood_row, void *data)
554 struct para_buffer *pb = data;
556 struct osl_object mood_def;
557 struct mood_line_parser_data mlpd = {.line_num = 0};
559 int ret = mood_get_name_and_def_by_row(mood_row, &mood_name, &mood_def);
562 para_printf(pb, "failed to get mood definition: %s\n",
563 para_strerror(-ret));
566 if (!*mood_name) /* ignore dummy row */
568 ret = para_printf(pb, "checking mood %s...\n", mood_name);
571 ret = for_each_line_ro(mood_def.data, mood_def.size,
572 parse_mood_line, &mlpd);
574 para_printf(pb, "%s line %u: %s\n", mood_name, mlpd.line_num,
575 para_strerror(-ret));
577 osl_close_disk_object(&mood_def);
582 * Check all moods for syntax errors.
584 * \param fd The afs socket.
585 * \param query Unused.
587 void mood_check_callback(int fd, __a_unused const struct osl_object *query)
589 struct para_buffer pb = {
592 .max_size_handler = pass_buffer_as_shm
595 int ret = para_printf(&pb, "checking moods...\n");
598 osl_rbtree_loop(moods_table, BLOBCOL_ID, &pb,
601 pass_buffer_as_shm(pb.buf, pb.offset, &fd);
606 static unsigned int_log2(uint64_t x)
618 static int64_t normalized_value(int64_t x, int64_t n, int64_t sum, int64_t qd)
622 return 100 * (n * x - sum) / (int64_t)int_sqrt(n * qd);
625 static long compute_num_played_score(struct afs_info *afsi)
627 return -normalized_value(afsi->num_played, statistics.num,
628 statistics.num_played_sum, statistics.num_played_qd);
631 static long compute_last_played_score(struct afs_info *afsi)
633 return -normalized_value(afsi->last_played, statistics.num,
634 statistics.last_played_sum, statistics.last_played_qd);
637 static long compute_dynamic_score(const struct osl_row *aft_row)
639 struct afs_info afsi;
640 int64_t score, nscore = 0, lscore = 0;
643 ret = get_afsi_of_row(aft_row, &afsi);
646 nscore = compute_num_played_score(&afsi);
647 lscore = compute_last_played_score(&afsi);
648 score = nscore + lscore;
652 static int add_afs_statistics(const struct osl_row *row)
655 struct afs_info afsi;
658 ret = get_afsi_of_row(row, &afsi);
662 x = afsi.last_played;
663 s = statistics.last_played_sum;
665 statistics.last_played_qd += (x - s / n) * (x - s / n) * n / (n + 1);
666 statistics.last_played_sum += x;
669 s = statistics.num_played_sum;
671 statistics.num_played_qd += (x - s / n) * (x - s / n) * n / (n + 1);
672 statistics.num_played_sum += x;
677 static int del_afs_statistics(const struct osl_row *row)
679 uint64_t n, s, q, a, new_s;
680 struct afs_info afsi;
682 ret = get_afsi_of_row(row, &afsi);
688 memset(&statistics, 0, sizeof(statistics));
692 s = statistics.last_played_sum;
693 q = statistics.last_played_qd;
694 a = afsi.last_played;
696 statistics.last_played_sum = new_s;
697 statistics.last_played_qd = q + s * s / n - a * a
698 - new_s * new_s / (n - 1);
700 s = statistics.num_played_sum;
701 q = statistics.num_played_qd;
704 statistics.num_played_sum = new_s;
705 statistics.num_played_qd = q + s * s / n - a * a
706 - new_s * new_s / (n - 1);
713 * Structure used during mood_open().
715 * At mood open time, we look at each file in the audio file table in order to
716 * determine whether it is admissible. If a file happens to be admissible, its
717 * mood score is computed by calling each relevant mood_score_function. Next,
718 * we update the afs_statistics and add a struct admissible_file_info to a
721 * If all files have been processed that way, the final score of each
722 * admissible file is computed by adding the dynamic score (which depends on
723 * the afs_statistics) to the mood score. Finally, all audio files in the
724 * array are added to the score table and the admissible array is freed.
726 * \sa mood_method, admissible_array.
728 struct admissible_file_info
730 /** The admissible audio file. */
731 struct osl_row *aft_row;
736 /** The temporary array of admissible files. */
737 struct admissible_array {
738 /** Files are admissible wrt. this mood. */
740 /** The size of the array */
742 /** Pointer to the array of admissible files. */
743 struct admissible_file_info *array;
747 * Add an entry to the array of admissible files.
749 * \param aft_row The audio file to be added.
750 * \param private_data Pointer to a struct admissible_file_info.
752 * \return 1 if row admissible, 0 if not, negative on errors.
754 static int add_if_admissible(struct osl_row *aft_row, void *data)
756 struct admissible_array *aa = data;
760 ret = compute_mood_score(aft_row, aa->m, &score);
763 if (statistics.num >= aa->size) {
766 aa->array = para_realloc(aa->array,
767 aa->size * sizeof(struct admissible_file_info));
769 aa->array[statistics.num].aft_row = aft_row;
770 aa->array[statistics.num].score = score;
771 ret = add_afs_statistics(aft_row);
778 * Compute the new quadratic deviation in case one element changes.
780 * \param n Number of elements.
781 * \param old_qd The quadratic deviation before the change.
782 * \param old_val The value that was replaced.
783 * \param new_val The replacement value.
784 * \param old_sum The sum of all elements before the update.
786 * \return The new quadratic deviation resulting from replacing old_val
789 * Given n real numbers a_1, ..., a_n, their sum S = a_1 + ... + a_n,
790 * their quadratic deviation
792 * q = (a_1 - S/n)^2 + ... + (a_n - S/n)^2,
794 * and a real number b, the quadratic deviation q' of a_1,...a_{n-1}, b (ie.
795 * the last number a_n was replaced by b) may be computed in O(1) time in terms
796 * of n, q, a_n, b, and S as
798 * q' = q + d * s - (2 * S + d) * d / n,
800 * where d = b - a_n, and s = b + a_n.
802 * Example: n = 3, a_1 = 3, a_2 = 5, a_3 = 7, b = 10. Then S = 15, q = 8, d = 3,
805 * q + d * s - (2 * S + d) * d / n = 8 + 51 - 33 = 26,
807 * which equals q' = (3 - 6)^2 + (5 - 6)^2 + (10 - 6)^2.
810 _static_inline_ int64_t update_quadratic_deviation(int64_t n, int64_t old_qd,
811 int64_t old_val, int64_t new_val, int64_t old_sum)
813 int64_t delta = new_val - old_val;
814 int64_t sigma = new_val + old_val;
815 return old_qd + delta * sigma - (2 * old_sum + delta) * delta / n;
818 static int update_afs_statistics(struct afs_info *old_afsi, struct afs_info *new_afsi)
821 int ret = get_num_admissible_files(&n);
827 statistics.last_played_qd = update_quadratic_deviation(n,
828 statistics.last_played_qd, old_afsi->last_played,
829 new_afsi->last_played, statistics.last_played_sum);
830 statistics.last_played_sum += new_afsi->last_played - old_afsi->last_played;
832 statistics.num_played_qd = update_quadratic_deviation(n,
833 statistics.num_played_qd, old_afsi->num_played,
834 new_afsi->num_played, statistics.num_played_sum);
835 statistics.num_played_sum += new_afsi->num_played - old_afsi->num_played;
839 static int add_to_score_table(const struct osl_row *aft_row, long mood_score)
841 long score = (compute_dynamic_score(aft_row) + mood_score) / 3;
842 return score_add(aft_row, score);
845 static int delete_from_statistics_and_score_table(const struct osl_row *aft_row)
847 int ret = del_afs_statistics(aft_row);
850 return score_delete(aft_row);
854 * Delete one entry from the statistics and from the score table.
856 * \param aft_row The audio file which is no longer admissible.
858 * \return Positive on success, negative on errors.
860 * \sa score_delete().
862 static int mood_delete_audio_file(const struct osl_row *aft_row)
866 ret = row_belongs_to_score_table(aft_row, NULL);
869 if (!ret) /* not admissible, nothing to do */
871 return delete_from_statistics_and_score_table(aft_row);
875 * Compute the new score of an audio file wrt. the current mood.
877 * \param aft_row Determines the audio file.
878 * \param old_afsi The audio file selector info before updating.
880 * The \a old_afsi argument may be \p NULL which indicates that no changes to
881 * the audio file info were made.
883 * \return Positive on success, negative on errors.
885 static int mood_update_audio_file(const struct osl_row *aft_row,
886 struct afs_info *old_afsi)
889 int ret, is_admissible, was_admissible = 0;
890 struct afs_info afsi;
894 return 1; /* nothing to do */
895 ret = row_belongs_to_score_table(aft_row, &rank);
898 was_admissible = ret;
899 ret = compute_mood_score(aft_row, current_mood, &score);
902 is_admissible = (ret > 0);
903 if (!was_admissible && !is_admissible)
905 if (was_admissible && !is_admissible)
906 return delete_from_statistics_and_score_table(aft_row);
907 if (!was_admissible && is_admissible) {
908 ret = add_afs_statistics(aft_row);
911 return add_to_score_table(aft_row, score);
914 ret = get_afsi_of_row(aft_row, &afsi);
918 ret = update_afs_statistics(old_afsi, &afsi);
922 score += compute_num_played_score(&afsi);
923 score += compute_last_played_score(&afsi);
925 PARA_DEBUG_LOG("score: %li\n", score);
926 percent = (score + 100) / 3;
929 else if (percent < 0)
931 PARA_DEBUG_LOG("moving from rank %u to %lu%%\n", rank, percent);
932 return score_update(aft_row, percent);
935 static void log_statistics(void)
937 unsigned n = statistics.num;
940 PARA_NOTICE_LOG("no admissible files\n");
943 PARA_INFO_LOG("last_played mean: %lli, last_played sigma: %llu\n",
944 (long long int)(statistics.last_played_sum / n),
945 (long long unsigned)int_sqrt(statistics.last_played_qd / n));
946 PARA_INFO_LOG("num_played mean: %lli, num_played sigma: %llu\n",
947 (long long int)statistics.num_played_sum / n,
948 (long long unsigned)int_sqrt(statistics.num_played_qd / n));
952 * Close the current mood.
954 * Free all resources of the current mood which were allocated during
957 void close_current_mood(void)
959 destroy_mood(current_mood);
961 memset(&statistics, 0, sizeof(statistics));
966 * Change the current mood.
968 * \param mood_name The name of the mood to open.
970 * If \a mood_name is \a NULL, load the dummy mood that accepts every audio file
971 * and uses a scoring method based only on the \a last_played information.
973 * If there is already an open mood, it will be closed first.
975 * \return Positive on success, negative on errors. Loading the dummy mood
978 * \sa struct admissible_file_info, struct admissible_array, struct
979 * afs_info::last_played, mood_close().
981 int change_current_mood(char *mood_name)
984 struct admissible_array aa = {
992 struct osl_object obj = {
994 .size = strlen(mood_name) + 1
996 ret = osl_get_row(moods_table, BLOBCOL_NAME, &obj, &row);
998 PARA_NOTICE_LOG("no such mood: %s\n", mood_name);
1001 ret = load_mood(row, &m);
1004 close_current_mood();
1007 close_current_mood();
1008 current_mood = alloc_new_mood("dummy");
1010 aa.m = current_mood;
1011 PARA_NOTICE_LOG("computing statistics of admissible files\n");
1012 ret = audio_file_loop(&aa, add_if_admissible);
1016 PARA_INFO_LOG("%d admissible files \n", statistics.num);
1017 for (i = 0; i < statistics.num; i++) {
1018 struct admissible_file_info *a = aa.array + i;
1019 ret = add_to_score_table(a->aft_row, a->score);
1023 PARA_NOTICE_LOG("loaded mood %s\n", current_mood->name);
1024 ret = statistics.num;
1030 * Close and re-open the current mood.
1032 * This function is used if changes to the audio file table or the
1033 * attribute table were made that render the current list of admissible
1034 * files useless. For example, if an attribute is removed from the
1035 * attribute table, this function is called.
1037 * \return Positive on success, negative on errors. If no mood is currently
1038 * open, the function returns success.
1040 * \sa mood_open(), mood_close().
1042 int reload_current_mood(void)
1045 char *mood_name = NULL;
1049 PARA_NOTICE_LOG("reloading %s\n", current_mood->name?
1050 current_mood->name : "(dummy)");
1051 if (current_mood->name)
1052 mood_name = para_strdup(current_mood->name);
1053 close_current_mood();
1054 ret = change_current_mood(mood_name);
1059 int moods_event_handler(enum afs_events event, __a_unused struct para_buffer *pb,
1066 * The three blob events might change the set of admissible files,
1067 * so we must reload the score list.
1072 if (data == moods_table || data == playlists_table)
1073 return 1; /* no reload necessary for these */
1074 return reload_current_mood();
1075 /* these also require reload of the score table */
1077 case ATTRIBUTE_REMOVE:
1078 case ATTRIBUTE_RENAME:
1079 return reload_current_mood();
1080 /* changes to the aft only require to re-examine the audio file */
1082 struct afsi_change_event_data *aced = data;
1083 return mood_update_audio_file(aced->aft_row, aced->old_afsi);
1086 case AUDIO_FILE_RENAME:
1087 case AUDIO_FILE_ADD:
1088 return mood_update_audio_file(data, NULL);
1089 case AUDIO_FILE_REMOVE:
1090 return mood_delete_audio_file(data);