+const char *status_item_list[] = {STATUS_ITEMS};
+
+/**
+ * For each audio file the number of its audio format is stored in the
+ * database. Therefore this list, in particular its order, is part of the ABI.
+ * So it's only OK to append new audio formats. All audio formats are listed
+ * here, regardless of whether the audio format handler is compiled in.
+ */
+#define ALL_AUDIO_FORMATS \
+ AUDIO_FORMAT(mp3) \
+ AUDIO_FORMAT(ogg) \
+ AUDIO_FORMAT(aac) \
+ AUDIO_FORMAT(wma) \
+ AUDIO_FORMAT(spx) \
+ AUDIO_FORMAT(flac) \
+ AUDIO_FORMAT(opus) \
+
+/** \cond audio_format_handler */
+#define AUDIO_FORMAT(_fmt) #_fmt,
+static const char * const audio_format_names[] = {ALL_AUDIO_FORMATS};
+#undef AUDIO_FORMAT
+/* Weak declarations must be public. */
+#define AUDIO_FORMAT(_fmt) \
+ struct audio_format_handler _fmt ## _afh __attribute__ ((weak)) \
+ = {.get_file_info = NULL};
+ALL_AUDIO_FORMATS
+#undef AUDIO_FORMAT
+#define AUDIO_FORMAT(_fmt) & _fmt ## _afh,
+static struct audio_format_handler *afl[] = {ALL_AUDIO_FORMATS};
+#undef AUDIO_FORMAT
+#define NUM_AUDIO_FORMATS (ARRAY_SIZE(afl))
+/** \endcond audio_format_handler */