/** \cond */
#ifdef HAVE_OGGVORBIS
#define OV_AUDIO_FORMAT " ogg"
-#define OV_AUDIO_FORMAT_ARRAY , "ogg"
#else
#define OV_AUDIO_FORMAT ""
-#define OV_AUDIO_FORMAT_ARRAY
#endif
#ifdef HAVE_FAAD
#define AAC_AUDIO_FORMAT " aac"
-#define AAC_AUDIO_FORMAT_ARRAY , "aac"
#else
#define AAC_AUDIO_FORMAT ""
-#define AAC_AUDIO_FORMAT_ARRAY
#endif
#define SUPPORTED_AUDIO_FORMATS "mp3" OV_AUDIO_FORMAT AAC_AUDIO_FORMAT
-#define SUPPORTED_AUDIO_FORMATS_ARRAY "mp3" OV_AUDIO_FORMAT_ARRAY \
- AAC_AUDIO_FORMAT_ARRAY, NULL
/** \endcond */
* The table that specifies the offset of the individual pieces in
* the current audio file.
*/
- size_t *chunk_table;
+ uint32_t *chunk_table;
/** Period of time between sending data chunks. */
struct timeval chunk_tv;
/** End of file timeout - Do not load new audio file until this time. */
struct audio_format_info *afi);
};
+void afh_init(void);
+int guess_audio_format(const char *name);
+int compute_afhi(const char *path, char *data, size_t size,
+ struct audio_format_info *afhi);
+const char *audio_format_name(int);