task_reap(&s->receiver_node->task);
free(s->receiver_node);
s->receiver_node = NULL;
- stat_task->current_audio_format_num = -1;
+ if (audiod_status == AUDIOD_ON)
+ stat_task->current_audio_format_num = -1;
tv_add(now, &(struct timeval)EMBRACE(0, 200 * 1000),
&a->restart_barrier);
}