/**
* Send the current audiod status to all connected stat clients.
+ *
+ * \param force Whether to write unchanged items.
*/
-void audiod_status_dump(void)
+void audiod_status_dump(bool force)
{
int slot_num = get_play_time_slot_num();
char *old, *new;
old = stat_item_values[SI_PLAY_TIME];
new = get_time_string(slot_num);
if (new) {
- if (!old || strcmp(old, new)) {
+ if (force || !old || strcmp(old, new)) {
free(old);
stat_item_values[SI_PLAY_TIME] = new;
stat_client_write_item(SI_PLAY_TIME);
new = get_server_uptime_str(now);
old = stat_item_values[SI_AUDIOD_UPTIME];
- if (!old || strcmp(old, new)) {
+ if (force || !old || strcmp(old, new)) {
free(old);
stat_item_values[SI_AUDIOD_UPTIME] = new;
stat_client_write_item(SI_AUDIOD_UPTIME);
old = stat_item_values[SI_AUDIOD_STATUS];
new = audiod_status_string();
- if (!old || strcmp(old, new)) {
+ if (force || !old || strcmp(old, new)) {
free(old);
stat_item_values[SI_AUDIOD_STATUS] = new;
stat_client_write_item(SI_AUDIOD_STATUS);
old = stat_item_values[SI_DECODER_FLAGS];
new = decoder_flags();
- if (!old || strcmp(old, new)) {
+ if (force || !old || strcmp(old, new)) {
free(old);
stat_item_values[SI_DECODER_FLAGS] = new;
stat_client_write_item(SI_DECODER_FLAGS);