#include "wma.h"
#include "bitstream.h"
+/** Read an 8, 16, or 32 bit entity from a VLC table. */
#define GET_DATA(v, table, i, size) \
{\
const uint8_t *ptr = (const uint8_t *)table + i * size; \
/* if code matches the prefix, it is in the table */
n -= n_prefix;
code_prefix2 = code >> n;
- if (n > 0 && code_prefix2 == code_prefix) {
- if (n <= table_nb_bits) {
- /* no need to add another table */
- j = (code << (table_nb_bits - n)) & (table_size - 1);
- nb = 1 << (table_nb_bits - n);
- for (k = 0; k < nb; k++) {
- if (table[j][1] /* bits */ != 0) {
- PARA_EMERG_LOG("detected incorrect code\n");
- exit(EXIT_FAILURE);
- }
- table[j][1] = n; //bits
- table[j][0] = symbol;
- j++;
+ if (n <= 0 || code_prefix2 != code_prefix)
+ continue;
+ if (n <= table_nb_bits) {
+ /* no need to add another table */
+ j = (code << (table_nb_bits - n)) & (table_size - 1);
+ nb = 1 << (table_nb_bits - n);
+ for (k = 0; k < nb; k++) {
+ if (table[j][1] /* bits */ != 0) {
+ PARA_EMERG_LOG("incorrect code\n");
+ exit(EXIT_FAILURE);
}
- } else {
- n -= table_nb_bits;
- j = (code >> n) & ((1 << table_nb_bits) - 1);
- /* compute table size */
- n1 = -table[j][1]; //bits
- if (n > n1)
- n1 = n;
- table[j][1] = -n1; //bits
+ table[j][1] = n; //bits
+ table[j][0] = symbol;
+ j++;
}
+ } else {
+ n -= table_nb_bits;
+ j = (code >> n) & ((1 << table_nb_bits) - 1);
+ /* compute table size */
+ n1 = -table[j][1]; //bits
+ if (n > n1)
+ n1 = n;
+ table[j][1] = -n1; //bits
}
}
/**
* Build VLC decoding tables suitable for use with get_vlc().
*
- * \param nb_bits Set the decoding table size (2^nb_bits)
- * entries. The bigger it is, the faster is the decoding. But
- * it should not be too big to save memory and L1 cache. '9'
- * is a good compromise.
+ * \param vlc The structure to be initialized.
+ *
+ * \param nb_bits Set the decoding table size (2^nb_bits) entries. The bigger
+ * it is, the faster is the decoding. But it should not be too big to save
+ * memory and L1 cache. '9' is a good compromise.
*
* \param nb_codes Number of vlcs codes.
*
vlc->table = NULL;
vlc->table_allocated = 0;
vlc->table_size = 0;
- build_table(vlc, nb_bits, nb_codes, bits,
- codes, codes_size, 0, 0);
+ build_table(vlc, nb_bits, nb_codes, bits, codes, codes_size, 0, 0);
}
+/**
+ * Deallocate all resources of a VLC table.
+ *
+ * \param vlc Pointer to an initialized vlc structure.
+ *
+ * The table given by \a vlc must have been initialized earlier via \ref
+ * init_vlc().
+ */
void free_vlc(struct vlc *vlc)
{
freep(&vlc->table);
}
+
+/**
+ * Parse a vlc code.
+ *
+ * \param gbc The getbit context structure.
+ *
+ * \param table The vlc tables to use.
+ *
+ * \param bits The number of bits which will be read at once, must be
+ * identical to nb_bits in init_vlc().
+ *
+ * \param max_depth The number of times bits bits must be read to completely
+ * read the longest vlc code = (max_vlc_length + bits - 1) / bits.
+ *
+ * \return The vlc code.
+ */
+int get_vlc(struct getbit_context *gbc, VLC_TYPE(*table)[2], int bits,
+ int max_depth)
+{
+ int n, idx, nb_bits, code;
+
+ idx = show_bits(gbc, bits);
+ code = table[idx][0];
+ n = table[idx][1];
+ if (max_depth > 1 && n < 0) {
+ skip_bits(gbc, bits);
+ nb_bits = -n;
+ idx = show_bits(gbc, nb_bits) + code;
+ code = table[idx][0];
+ n = table[idx][1];
+ if (max_depth > 2 && n < 0) {
+ skip_bits(gbc, nb_bits);
+ nb_bits = -n;
+ idx = show_bits(gbc, nb_bits) + code;
+ code = table[idx][0];
+ n = table[idx][1];
+ }
+ }
+ skip_bits(gbc, n);
+ return code >= 0? code : -E_VLC;
+}