+/*
+ * Copyright (C) 2009-2013 Andre Noll <maan@systemlinux.org>
+ *
+ * Licensed under the GPL v2. For licencing details see COPYING.
+ */
+
+/** \file buffer_tree.c Buffer tree and buffer pool implementations. */
#include <regex.h>
-#include <stdbool.h>
#include "para.h"
#include "list.h"
#include "error.h"
#include "sched.h"
+/* whead = NULL means area full */
struct btr_pool {
+ char *name;
char *area_start;
char *area_end;
char *rhead;
char *whead;
};
-enum btr_buffer_flags {
- /* changes the way the buffer is deallocated */
- BTR_BF_BTR_POOL = 1,
-};
-
struct btr_buffer {
char *buf;
size_t size;
/** The number of references to this buffer. */
int refcount;
+ /* NULL means no buffer pool but a malloced buffer. */
struct btr_pool *pool;
+ /* Only relevant if pool is NULL. */
+ bool dont_free;
};
struct btr_buffer_reference {
void *context;
};
-struct btr_pool *btr_pool_new(size_t area_size)
+/**
+ * Create a new buffer pool.
+ *
+ * \param name The name of the new buffer pool.
+ * \param area_size The size in bytes of the pool area.
+ *
+ * \return An opaque pointer to the newly created buffer pool. It must be
+ * passed to btr_pool_free() after it is no longer used to deallocate all
+ * resources.
+ */
+struct btr_pool *btr_pool_new(const char *name, size_t area_size)
{
- struct btr_pool *btrp = para_malloc(sizeof(*btrp));
+ struct btr_pool *btrp;
+ PARA_INFO_LOG("%s, %zu bytes\n", name, area_size);
+ btrp = para_malloc(sizeof(*btrp));
btrp->area_start = para_malloc(area_size);
btrp->area_end = btrp->area_start + area_size;
btrp->rhead = btrp->area_start;
btrp->whead = btrp->area_start;
+ btrp->name = para_strdup(name);
return btrp;
}
-/* whead = NULL means area full */
-
+/**
+ * Deallocate resources used by a buffer pool.
+ *
+ * \param btrp A pointer obtained via btr_pool_new().
+ */
void btr_pool_free(struct btr_pool *btrp)
{
if (!btrp)
return;
free(btrp->area_start);
+ free(btrp->name);
free(btrp);
}
+/**
+ * Return the size of the buffer pool area.
+ *
+ * \param btrp The buffer pool.
+ *
+ * \return The same value which was passed during creation time to
+ * btr_pool_new().
+ */
size_t btr_pool_size(struct btr_pool *btrp)
{
return btrp->area_end - btrp->area_start;
}
-size_t btr_pool_filled(struct btr_pool *btrp)
+static size_t btr_pool_filled(struct btr_pool *btrp)
{
if (!btrp->whead)
return btr_pool_size(btrp);
return btr_pool_size(btrp) - (btrp->rhead - btrp->whead);
}
+/**
+ * Get the number of unused bytes in the buffer pool.
+ *
+ * \param btrp The pool.
+ *
+ * \return The number of bytes that can currently be allocated.
+ *
+ * Note that in general the returned number of bytes is not available as a
+ * single contiguous buffer. Use btr_pool_available() to obtain the length of
+ * the largest contiguous buffer that can currently be allocated from the
+ * buffer pool.
+ */
size_t btr_pool_unused(struct btr_pool *btrp)
{
return btr_pool_size(btrp) - btr_pool_filled(btrp);
}
-size_t btr_pool_available(struct btr_pool *btrp)
+/*
+ * Return maximal size available for one read. This is
+ * smaller than the value returned by btr_pool_unused().
+ */
+static size_t btr_pool_available(struct btr_pool *btrp)
{
if (!btrp->whead)
return 0;
return btrp->rhead - btrp->whead;
}
+/**
+ * Obtain the current write head.
+ *
+ * \param btrp The buffer pool.
+ * \param result The write head is returned here.
+ *
+ * \return The maximal amount of bytes that may be written to the returned
+ * buffer.
+ */
size_t btr_pool_get_buffer(struct btr_pool *btrp, char **result)
{
if (result)
return btr_pool_available(btrp);
}
-void btr_pool_allocate(struct btr_pool *btrp, size_t size)
+/**
+ * Get references to buffers pointing to free space of the buffer pool area.
+ *
+ * \param btrp The buffer pool.
+ * \param iov The scatter array.
+ *
+ * \return Zero if the buffer pool is full, one if the free space of the buffer
+ * pool area is available as a single contiguous buffer, two if the free space
+ * consists of two buffers. If this function returns the value n, then n
+ * elements of \a iov are initialized.
+ */
+int btr_pool_get_buffers(struct btr_pool *btrp, struct iovec iov[2])
+{
+ size_t sz, unused;
+ char *buf;
+
+ sz = btr_pool_get_buffer(btrp, &buf);
+ if (sz == 0)
+ return 0;
+ iov[0].iov_len = sz;
+ iov[0].iov_base = buf;
+ unused = btr_pool_unused(btrp);
+ if (sz == unused)
+ return 1;
+ iov[1].iov_len = unused - sz;
+ iov[1].iov_base = btrp->area_start;
+ return 2;
+}
+
+/**
+ * Mark a part of the buffer pool area as allocated.
+ *
+ * \param btrp The buffer pool.
+ * \param size The amount of bytes to be allocated.
+ *
+ * This is usually called after the caller wrote to the buffer obtained by
+ * btr_pool_get_buffer().
+ */
+static void btr_pool_allocate(struct btr_pool *btrp, size_t size)
{
char *end;
if (size == 0)
return;
- //PARA_CRIT_LOG("filled: %zu, alloc %zu\n", btr_pool_filled(btrp), size);
assert(size <= btr_pool_available(btrp));
end = btrp->whead + size;
assert(end <= btrp->area_end);
if (end == btrp->area_end) {
- PARA_DEBUG_LOG("end of pool area reached: %p\n", end);
+ PARA_DEBUG_LOG("%s: end of pool area reached\n", btrp->name);
end = btrp->area_start;
}
if (end == btrp->rhead) {
- PARA_DEBUG_LOG("btrp buffer full\n");
+ PARA_DEBUG_LOG("%s btrp buffer full\n", btrp->name);
end = NULL; /* buffer full */
}
btrp->whead = end;
- //PARA_CRIT_LOG("filled: %zu\n", btr_pool_filled(btrp));
}
static void btr_pool_deallocate(struct btr_pool *btrp, size_t size)
{
char *end = btrp->rhead + size;
- //PARA_CRIT_LOG("filled: %zu, dealloc %zu\n", btr_pool_filled(btrp), size);
if (size == 0)
return;
assert(end <= btrp->area_end);
btrp->rhead = end;
if (btrp->rhead == btrp->whead)
btrp->rhead = btrp->whead = btrp->area_start;
- //PARA_CRIT_LOG("filled: %zu\n", btr_pool_filled(btrp));
}
#define FOR_EACH_CHILD(_tn, _btrn) list_for_each_entry((_tn), \
#define FOR_EACH_BUFFER_REF_SAFE(_br, _tmp, _btrn) \
list_for_each_entry_safe((_br), (_tmp), &(_btrn)->input_queue, node)
-struct btr_node *btr_new_node(const char *name, struct btr_node *parent,
- btr_command_handler handler, void *context)
+/**
+ * Create a new buffer tree node.
+ *
+ * \param bnd Specifies how to create the new node.
+ *
+ * \return A pointer to the newly allocated node.
+ *
+ * This function always succeeds (or calls exit()). The returned pointer must
+ * be freed using btr_free_node() after the node has been removed from the
+ * buffer tree via btr_remove_node().
+ */
+struct btr_node *btr_new_node(struct btr_node_description *bnd)
{
struct btr_node *btrn = para_malloc(sizeof(*btrn));
- btrn->name = para_strdup(name);
- btrn->parent = parent;
- btrn->execute = handler;
- btrn->context = context;
+ btrn->name = para_strdup(bnd->name);
+ btrn->parent = bnd->parent;
+ btrn->execute = bnd->handler;
+ btrn->context = bnd->context;
btrn->start.tv_sec = 0;
btrn->start.tv_usec = 0;
- if (parent)
- list_add_tail(&btrn->node, &parent->children);
INIT_LIST_HEAD(&btrn->children);
INIT_LIST_HEAD(&btrn->input_queue);
- if (parent)
- PARA_INFO_LOG("added %s as child of %s\n", name, parent->name);
- else
- PARA_INFO_LOG("added %s as btr root\n", name);
+ if (!bnd->child) {
+ if (bnd->parent) {
+ list_add_tail(&btrn->node, &bnd->parent->children);
+ PARA_INFO_LOG("new leaf node: %s (child of %s)\n",
+ bnd->name, bnd->parent->name);
+ } else
+ PARA_INFO_LOG("added %s as btr root\n", bnd->name);
+ goto out;
+ }
+ if (!bnd->parent) {
+ assert(!bnd->child->parent);
+ PARA_INFO_LOG("new root: %s (was %s)\n",
+ bnd->name, bnd->child->name);
+ btrn->parent = NULL;
+ list_add_tail(&bnd->child->node, &btrn->children);
+ /* link it in */
+ bnd->child->parent = btrn;
+ goto out;
+ }
+ list_add_tail(&btrn->node, &bnd->parent->children);
+ list_move(&bnd->child->node, &btrn->children);
+ bnd->child->parent = btrn;
+ PARA_INFO_LOG("added %s as internal node\n", bnd->name);
+out:
return btrn;
}
/*
* Allocate a new btr buffer.
*
- * The freshly allocated buffer will have a zero refcount.
+ * The freshly allocated buffer will have a zero refcount and will
+ * not be associated with a btr pool.
*/
static struct btr_buffer *new_btrb(char *buf, size_t size)
{
{
if (btrb->pool)
btr_pool_deallocate(btrb->pool, btrb->size);
- else
+ else if (!btrb->dont_free)
free(btrb->buf);
}
{
struct btr_buffer *btrb = br->btrb;
- //PARA_CRIT_LOG("dropping buffer reference %p\n", br);
list_del(&br->node);
free(br);
btrb->refcount--;
}
}
+/**
+ * Insert a malloced buffer into the buffer tree.
+ *
+ * \param buf The buffer to insert.
+ * \param size The size of \a buf in bytes.
+ * \param btrn Position in the buffer tree to create the output.
+ *
+ * This creates references to \a buf and adds these references to each child of
+ * \a btrn. The buffer will be freed using standard free() once no buffer tree
+ * node is referencing it any more.
+ *
+ * Note that this function must not be used if \a buf was obtained from a
+ * buffer pool. Use btr_add_output_pool() in this case.
+ */
void btr_add_output(char *buf, size_t size, struct btr_node *btrn)
{
struct btr_buffer *btrb;
- assert(size != 0);
+ if (size == 0)
+ return;
if (list_empty(&btrn->children)) {
free(buf);
return;
add_btrb_to_children(btrb, btrn, 0);
}
-void btr_add_output_pool(struct btr_pool *btrp, char *buf, size_t size,
- struct btr_node *btrn)
+/**
+ * Insert a buffer into the buffer tree, non-freeing variant.
+ *
+ * \param buf See \ref btr_add_output().
+ * \param size See \ref btr_add_output().
+ * \param btrn See \ref btr_add_output().
+ *
+ * This is similar to btr_add_output() but additionally sets the \p dont_free
+ * flag on \a buf. If the refcount for the buffer drops to zero, \a buf will
+ * not be deallocated if this flag is set.
+ *
+ * The \p dont_free bit also prevents the children of \a btrn from modifying
+ * the buffer contents inplace. Specifically, \ref btr_inplace_ok() returns
+ * false if there is any buffer in the input queue with the \p dont_free bit
+ * set.
+ */
+void btr_add_output_dont_free(const char *buf, size_t size, struct btr_node *btrn)
{
struct btr_buffer *btrb;
- assert(size != 0);
- if (list_empty(&btrn->children)) {
- btr_pool_deallocate(btrp, size);
+ if (size == 0)
return;
- }
+ if (list_empty(&btrn->children))
+ return;
+ btrb = new_btrb((char *)buf, size);
+ btrb->dont_free = true;
+ add_btrb_to_children(btrb, btrn, 0);
+}
+
+/**
+ * Feed data to child nodes of a buffer tree node.
+ *
+ * \param btrp The buffer pool.
+ * \param size The number of bytes to be allocated and fed to each child.
+ * \param btrn The node whose children are to be fed.
+ *
+ * This function allocates the amount of bytes from the buffer pool area,
+ * starting at the current value of the write head, and creates buffer
+ * references to the resulting part of the buffer pool area, one for each child
+ * of \a btrn. The references are then fed into the input queue of each child.
+ */
+void btr_add_output_pool(struct btr_pool *btrp, size_t size,
+ struct btr_node *btrn)
+{
+ struct btr_buffer *btrb;
+ char *buf;
+ size_t avail;
+
+ if (size == 0)
+ return;
+ if (list_empty(&btrn->children))
+ return;
+ avail = btr_pool_get_buffer(btrp, &buf);
+ assert(avail >= size);
+ btr_pool_allocate(btrp, size);
btrb = new_btrb(buf, size);
btrb->pool = btrp;
add_btrb_to_children(btrb, btrn, 0);
}
+/**
+ * Copy data to write head of a buffer pool and feed it to all children nodes.
+ *
+ * \param src The source buffer.
+ * \param n The size of the source buffer in bytes.
+ * \param btrp The destination buffer pool.
+ * \param btrn Add the data as output of this node.
+ *
+ * This is expensive. The caller must make sure the data fits into the buffer
+ * pool area.
+ */
+void btr_copy(const void *src, size_t n, struct btr_pool *btrp,
+ struct btr_node *btrn)
+{
+ char *buf;
+ size_t sz, copy;
+
+ if (n == 0)
+ return;
+ assert(n <= btr_pool_unused(btrp));
+ sz = btr_pool_get_buffer(btrp, &buf);
+ copy = PARA_MIN(sz, n);
+ memcpy(buf, src, copy);
+ btr_add_output_pool(btrp, copy, btrn);
+ if (copy == n)
+ return;
+ sz = btr_pool_get_buffer(btrp, &buf);
+ assert(sz >= n - copy);
+ memcpy(buf, src + copy, n - copy);
+ btr_add_output_pool(btrp, n - copy, btrn);
+}
+
static void btr_pushdown_br(struct btr_buffer_reference *br, struct btr_node *btrn)
{
add_btrb_to_children(br->btrb, btrn, br->consumed);
btr_drop_buffer_reference(br);
}
+/**
+ * Feed all buffer references of the input queue through the output channel.
+ *
+ * \param btrn The node whose buffer references should be pushed down.
+ *
+ * This function is useful for filters that do not change the contents of the
+ * buffers at all, like the wav filter or the amp filter if no amplification
+ * was specified. This function is rather cheap.
+ *
+ * \sa \ref btr_pushdown_one().
+ */
void btr_pushdown(struct btr_node *btrn)
{
struct btr_buffer_reference *br, *tmp;
btr_pushdown_br(br, btrn);
}
-int btr_pushdown_one(struct btr_node *btrn)
+/**
+ * Feed the next buffer of the input queue through the output channel.
+ *
+ * \param btrn The node whose first input queue buffer should be pushed down.
+ *
+ * This works like \ref btr_pushdown() but pushes down only one buffer
+ * reference.
+ */
+void btr_pushdown_one(struct btr_node *btrn)
{
struct btr_buffer_reference *br;
if (list_empty(&btrn->input_queue))
- return 0;
+ return;
br = list_first_entry(&btrn->input_queue, struct btr_buffer_reference, node);
btr_pushdown_br(br, btrn);
- return 1;
}
-/* Return true if this node has no children. */
-bool btr_no_children(struct btr_node *btrn)
+/*
+ * Find out whether a node is a leaf node.
+ *
+ * \param btrn The node to check.
+ *
+ * \return True if this node has no children. False otherwise.
+ */
+static bool btr_no_children(struct btr_node *btrn)
{
return list_empty(&btrn->children);
}
+/**
+ * Find out whether a node is an orphan node.
+ *
+ * \param btrn The buffer tree node.
+ *
+ * \return True if \a btrn has no parent.
+ *
+ * This function will always return true for the root node. However in case
+ * nodes have been removed from the tree, other nodes may become orphans too.
+ */
bool btr_no_parent(struct btr_node *btrn)
{
return !btrn->parent;
}
+/**
+ * Find out whether it is OK to change an input buffer.
+ *
+ * \param btrn The buffer tree node to check.
+ *
+ * This is used by filters that produce exactly the same amount of output as
+ * there is input. The amp filter which multiplies each sample by some number
+ * is an example of such a filter. If there are no other nodes in the buffer
+ * tree that read the same input stream (i.e. if \a btrn has no siblings), a
+ * node may modify its input buffer directly and push down the modified buffer
+ * to its children, thereby avoiding to allocate a possibly large additional
+ * buffer.
+ *
+ * Since the buffer tree may change at any time, this function should be called
+ * during each post_select call.
+ *
+ * \return True if \a btrn has no siblings.
+ */
bool btr_inplace_ok(struct btr_node *btrn)
{
- if (!btrn->parent)
- return true;
- return list_is_singular(&btrn->parent->children);
+ struct btr_buffer_reference *br;
+ FOR_EACH_BUFFER_REF(br, btrn) {
+ struct btr_buffer *btrb = br->btrb;
+ if (btrb->refcount > 1)
+ return false;
+ if (btrb->dont_free == true)
+ return false;
+ }
+ return true;
}
static inline size_t br_available_bytes(struct btr_buffer_reference *br)
return br->btrb->size - br->consumed;
}
-size_t btr_get_buffer_by_reference(struct btr_buffer_reference *br, char **buf)
+static size_t btr_get_buffer_by_reference(struct btr_buffer_reference *br, char **buf)
{
if (buf)
*buf = br->btrb->buf + br->consumed;
}
/**
- * \return zero if the input buffer queue is empty.
+ * Obtain the next buffer of the input queue, omitting data.
+ *
+ * \param btrn The node whose input queue is to be queried.
+ * \param omit Number of bytes to be omitted.
+ * \param bufp Result pointer. It is OK to pass \p NULL here.
+ *
+ * If a buffer tree node needs more input data but can not consume the data it
+ * already has (because it might be needed again later) this function can be
+ * used instead of btr_next_buffer() to get a reference to the buffer obtained
+ * by skipping the given number of bytes. Skipped input bytes are not consumed.
+ *
+ * With a zero \a omit argument, this function is equivalent to \ref
+ * btr_next_buffer().
+ *
+ * \return Number of bytes in \a bufp. If there are less than or equal to \a
+ * omit many bytes available in the input queue of the buffer tree node pointed
+ * to by \a btrn, the function returns zero and the value of \a bufp is
+ * undefined.
*/
-size_t btr_next_buffer(struct btr_node *btrn, char **bufp)
+size_t btr_next_buffer_omit(struct btr_node *btrn, size_t omit, char **bufp)
{
struct btr_buffer_reference *br;
+ size_t wrap_count, sz, rv = 0;
char *buf, *result = NULL;
- size_t sz, rv = 0;
- FOR_EACH_BUFFER_REF(br, btrn) {
+ br = get_first_input_br(btrn);
+ if (!br)
+ return 0;
+ wrap_count = br->wrap_count;
+ if (wrap_count > 0) { /* we have a wrap buffer */
sz = btr_get_buffer_by_reference(br, &buf);
- if (!result) {
- result = buf;
- rv = sz;
- if (!br->btrb->pool)
- break;
- continue;
+ if (sz > omit) { /* and it's big enough */
+ result = buf + omit;
+ rv = sz - omit;
+ /*
+ * Wrap buffers are allocated by malloc(), so the next
+ * buffer ref will not align nicely, so we return the
+ * tail of the wrap buffer.
+ */
+ goto out;
}
- if (!br->btrb->pool)
- break;
- if (result + rv != buf) {
- PARA_DEBUG_LOG("%s: pool merge impossible: %p != %p\n",
- btrn->name, result + rv, buf);
- break;
- }
-// PARA_CRIT_LOG("%s: inplace merge (%zu, %zu)->%zu\n", btrn->name,
-// rv, sz, rv + sz);
-// PARA_CRIT_LOG("%s: inplace merge %p (%zu)\n", btrn->name,
-// result, sz);
- rv += sz;
+ /*
+ * The next wrap_count bytes exist twice, in the wrap buffer
+ * and as a buffer reference in the buffer tree pool.
+ */
+ omit += wrap_count;
+ }
+ /*
+ * For buffer tree pools, the buffers in the list align, i.e. the next
+ * buffer in the list starts directly at the end of its predecessor. In
+ * this case we merge adjacent buffers and return one larger buffer
+ * instead.
+ */
+ FOR_EACH_BUFFER_REF(br, btrn) {
+ sz = btr_get_buffer_by_reference(br, &buf);
+ if (result) {
+ if (result + rv != buf)
+ goto out;
+ rv += sz;
+ } else if (sz > omit) {
+ result = buf + omit;
+ rv = sz - omit;
+ } else
+ omit -= sz;
}
+ if (!result)
+ return 0;
+out:
if (bufp)
*bufp = result;
return rv;
}
+/**
+ * Obtain the next buffer of the input queue of a buffer tree node.
+ *
+ * \param btrn The node whose input queue is to be queried.
+ * \param bufp Result pointer.
+ *
+ * \return The number of bytes that can be read from buf.
+ *
+ * The call of this function is is equivalent to calling \ref
+ * btr_next_buffer_omit() with an \a omit value of zero.
+ */
+size_t btr_next_buffer(struct btr_node *btrn, char **bufp)
+{
+ return btr_next_buffer_omit(btrn, 0, bufp);
+}
+
+/**
+ * Deallocate the given number of bytes from the input queue.
+ *
+ * \param btrn The buffer tree node.
+ * \param numbytes The number of bytes to be deallocated.
+ *
+ * This function must be used to get rid of existing buffer references in the
+ * node's input queue. If no references to a buffer remain, the underlying
+ * buffers are either freed (in the non-buffer pool case) or the read head of
+ * the buffer pool is being advanced.
+ *
+ * Note that \a numbytes may be smaller than the buffer size. In this case the
+ * buffer is not deallocated and subsequent calls to btr_next_buffer() return
+ * the remaining part of the buffer.
+ */
void btr_consume(struct btr_node *btrn, size_t numbytes)
{
struct btr_buffer_reference *br, *tmp;
br = get_first_input_br(btrn);
assert(br);
- //PARA_CRIT_LOG("wrap count: %zu\n", br->wrap_count);
if (br->wrap_count == 0) {
/*
* No wrap buffer. Drop buffer references whose buffer
numbytes -= br->btrb->size - br->consumed;
btr_drop_buffer_reference(br);
}
- assert(true);
+ assert(false);
}
/*
-
- We have a wrap buffer, consume from it. If in total,
- i.e. including previous calls to brt_consume(), less than
- wrap_count has been consumed, there's nothing more we can do.
-
- Otherwise we drop the wrap buffer and consume from subsequent
- buffers of the input queue the correct amount of bytes. This
- is the total number of bytes that have been consumed from the
- wrap buffer.
-*/
+ * We have a wrap buffer, consume from it. If in total, i.e. including
+ * previous calls to brt_consume(), less than wrap_count has been
+ * consumed, there's nothing more we can do.
+ *
+ * Otherwise we drop the wrap buffer and consume from subsequent
+ * buffers of the input queue the correct amount of bytes. This is the
+ * total number of bytes that have been consumed from the wrap buffer.
+ */
PARA_DEBUG_LOG("consuming %zu/%zu bytes from wrap buffer\n", numbytes,
br_available_bytes(br));
return btr_consume(btrn, sz);
}
-static void flush_input_queue(struct btr_node *btrn)
+/**
+ * Clear the input queue of a buffer tree node.
+ *
+ * \param btrn The node whose input queue should be cleared.
+ */
+void btr_drain(struct btr_node *btrn)
{
struct btr_buffer_reference *br, *tmp;
+
FOR_EACH_BUFFER_REF_SAFE(br, tmp, btrn)
btr_drop_buffer_reference(br);
}
-void btr_free_node(struct btr_node *btrn)
-{
- if (!btrn)
- return;
- free(btrn->name);
- free(btrn);
-}
-
-void btr_remove_node(struct btr_node *btrn)
+/**
+ * Remove a node from a buffer tree.
+ *
+ * \param btrnp Determines the node to remove.
+ *
+ * This orphans all children of the node given by \a btrnp and removes this
+ * node from the child list of its parent. Moreover, the input queue is flushed
+ * and the node pointer given by \a btrp is set to \p NULL.
+ *
+ * \sa \ref btr_splice_out_node.
+ */
+void btr_remove_node(struct btr_node **btrnp)
{
struct btr_node *ch;
+ struct btr_node *btrn;
- if (!btrn)
+ if (!btrnp)
return;
- PARA_NOTICE_LOG("removing btr node %s from buffer tree\n", btrn->name);
+ btrn = *btrnp;
+ if (!btrn)
+ goto out;
+ PARA_INFO_LOG("removing btr node %s from buffer tree\n", btrn->name);
FOR_EACH_CHILD(ch, btrn)
ch->parent = NULL;
- flush_input_queue(btrn);
+ btr_drain(btrn);
if (btrn->parent)
list_del(&btrn->node);
+ free(btrn->name);
+ free(btrn);
+out:
+ *btrnp = NULL;
}
+/**
+ * Return the amount of available input bytes of a buffer tree node.
+ *
+ * \param btrn The node whose input size should be computed.
+ *
+ * \return The total number of bytes available in the node's input
+ * queue.
+ *
+ * This simply iterates over all buffer references in the input queue and
+ * returns the sum of the sizes of all references.
+ */
size_t btr_get_input_queue_size(struct btr_node *btrn)
{
struct btr_buffer_reference *br;
- size_t size = 0;
+ size_t size = 0, wrap_consumed = 0;
FOR_EACH_BUFFER_REF(br, btrn) {
- //PARA_CRIT_LOG("size: %zu\n", size);
+ if (br->wrap_count != 0) {
+ wrap_consumed = br->consumed;
+ continue;
+ }
size += br_available_bytes(br);
}
+ assert(wrap_consumed <= size);
+ size -= wrap_consumed;
return size;
}
+/**
+ * Remove a node from the buffer tree, reconnecting parent and children.
+ *
+ * \param btrn The node to splice out.
+ *
+ * This function is used by buffer tree nodes that do not exist during the
+ * whole lifetime of the buffer tree. Unlike btr_remove_node(), calling
+ * btr_splice_out_node() does not split the tree into disconnected components
+ * but reconnects the buffer tree by making all child nodes of \a btrn children
+ * of the parent of \a btrn.
+ */
void btr_splice_out_node(struct btr_node *btrn)
{
struct btr_node *ch, *tmp;
list_move(&ch->node, &btrn->parent->children);
}
assert(list_empty(&btrn->children));
+ btrn->parent = NULL;
}
/**
- * Return the size of the largest input queue.
+ * Return number of queued output bytes of a buffer tree node.
+ *
+ * \param btrn The node whose output queue size should be computed.
*
- * Iterates over all children of the given node.
+ * \return This function iterates over all children of the given node and
+ * returns the size of the largest input queue.
*/
-size_t btr_bytes_pending(struct btr_node *btrn)
+size_t btr_get_output_queue_size(struct btr_node *btrn)
{
size_t max_size = 0;
struct btr_node *ch;
return max_size;
}
-int btr_exec(struct btr_node *btrn, const char *command, char **value_result)
-{
- if (!btrn)
- return -ERRNO_TO_PARA_ERROR(EINVAL);
- if (!btrn->execute)
- return -ERRNO_TO_PARA_ERROR(ENOTSUP);
- return btrn->execute(btrn, command, value_result);
-}
-
+/**
+ * Execute an inter-node command on the given node or on a parent node.
+ *
+ * \param btrn The node to start looking.
+ * \param command The command to execute.
+ * \param value_result Additional arguments and result value.
+ *
+ * This function traverses the buffer tree from \a btrn upwards and looks for
+ * the first node that understands \a command. On this node \a command is
+ * executed, and the result is stored in \a value_result.
+ *
+ * \return \p -ENOTSUP if no parent node of \a btrn understands \a command.
+ * Otherwise the return value of the command handler is returned.
+ *
+ * \sa \ref receiver::execute, filter::execute, writer::execute.
+ */
int btr_exec_up(struct btr_node *btrn, const char *command, char **value_result)
{
int ret;
for (; btrn; btrn = btrn->parent) {
- struct btr_node *parent = btrn->parent;
- if (!parent)
- return -ERRNO_TO_PARA_ERROR(ENOTSUP);
- if (!parent->execute)
+ if (!btrn->execute)
continue;
- PARA_INFO_LOG("parent: %s, cmd: %s\n", parent->name, command);
- ret = parent->execute(parent, command, value_result);
+ PARA_INFO_LOG("executing %s on %s\n", command, btrn->name);
+ ret = btrn->execute(btrn, command, value_result);
if (ret == -ERRNO_TO_PARA_ERROR(ENOTSUP))
continue;
if (ret < 0)
return ret;
if (value_result && *value_result)
- PARA_NOTICE_LOG("%s(%s): %s\n", command, parent->name,
+ PARA_INFO_LOG("%s(%s): %s\n", command, btrn->name,
*value_result);
return 1;
}
return -ERRNO_TO_PARA_ERROR(ENOTSUP);
}
+/**
+ * Obtain the context of a buffer node tree.
+ *
+ * \param btrn The node whose output queue size should be computed.
+ *
+ * \return A pointer to the \a context address specified at node creation time.
+ *
+ * \sa btr_new_node(), struct \ref btr_node_description.
+ */
void *btr_context(struct btr_node *btrn)
{
return btrn->context;
static void merge_input_pool(struct btr_node *btrn, size_t dest_size)
{
- struct btr_buffer_reference *br, *wbr;
+ struct btr_buffer_reference *br, *wbr = NULL;
int num_refs; /* including wrap buffer */
- char *buf, *buf1, *buf2 = NULL;
- size_t sz, sz1, sz2 = 0, wsz;
+ char *buf, *buf1 = NULL, *buf2 = NULL;
+ size_t sz, sz1 = 0, sz2 = 0, wb_consumed = 0;
- if (list_empty(&btrn->input_queue))
+ br = get_first_input_br(btrn);
+ if (!br || br_available_bytes(br) >= dest_size)
return;
-
num_refs = 0;
FOR_EACH_BUFFER_REF(br, btrn) {
num_refs++;
sz = btr_get_buffer_by_reference(br, &buf);
+ if (sz == 0)
+ break;
if (br->wrap_count != 0) {
assert(!wbr);
assert(num_refs == 1);
wbr = br;
if (sz >= dest_size)
return;
+ wb_consumed = br->consumed;
continue;
}
if (!buf1) {
assert(buf2 + sz2 == buf);
sz2 += sz;
next:
- if (sz1 + sz2 >= dest_size)
+ if (sz1 + sz2 >= dest_size + wb_consumed)
break;
}
+ if (!buf2) /* nothing to do */
+ return;
+ assert(buf1 && sz2 > 0);
+ /*
+ * If the second buffer is large, we only take the first part of it to
+ * avoid having to memcpy() huge buffers.
+ */
+ sz2 = PARA_MIN(sz2, (size_t)(64 * 1024));
if (!wbr) {
- assert(buf1);
- if (!buf2) /* nothing to do */
- return;
- /* make a new wrap buffer combining buf1 and buf 2. */
+ /* Make a new wrap buffer combining buf1 and buf2. */
sz = sz1 + sz2;
buf = para_malloc(sz);
PARA_DEBUG_LOG("merging input buffers: (%p:%zu, %p:%zu) -> %p:%zu\n",
* We already have a wrap buffer, but it is too small. It might be
* partially used.
*/
- wsz = br_available_bytes(wbr);
if (wbr->wrap_count == sz1 && wbr->btrb->size >= sz1 + sz2) /* nothing we can do about it */
return;
- assert(buf1 && buf2);
sz = sz1 + sz2 - wbr->btrb->size; /* amount of new data */
+ PARA_DEBUG_LOG("increasing wrap buffer %zu -> %zu\n", wbr->btrb->size,
+ wbr->btrb->size + sz);
wbr->btrb->size += sz;
- PARA_DEBUG_LOG("increasing wrap buffer to %zu\n", wbr->btrb->size);
wbr->btrb->buf = para_realloc(wbr->btrb->buf, wbr->btrb->size);
/* copy the new data to the end of the reallocated buffer */
assert(sz2 >= sz);
if (i == 2)
break;
}
+ assert(i == 2);
/* make a new btrb that combines the two buffers and a br to it. */
sz = szs[0] + szs[1];
buf = para_malloc(sz);
- PARA_DEBUG_LOG("memory merging input buffers: (%zu, %zu) -> %zu\n",
- szs[0], szs[1], sz);
+ PARA_DEBUG_LOG("%s: memory merging input buffers: (%zu, %zu) -> %zu\n",
+ btrn->name, szs[0], szs[1], sz);
memcpy(buf, bufs[0], szs[0]);
memcpy(buf + szs[0], bufs[1], szs[1]);
return 2;
}
+/**
+ * Combine input queue buffers.
+ *
+ * \param btrn The buffer tree node whose input should be merged.
+ * \param dest_size Stop merging if a buffer of at least this size exists.
+ *
+ * Used to combine as many buffers as needed into a single buffer whose size is
+ * at least \a dest_size. This function is rather cheap in case the parent node
+ * uses buffer pools and rather expensive otherwise.
+ *
+ * Note that if less than \a dest_size bytes are available in total, this
+ * function does nothing and subsequent calls to btr_next_buffer() will still
+ * return a buffer size less than \a dest_size.
+ */
void btr_merge(struct btr_node *btrn, size_t dest_size)
{
if (need_buffer_pool_merge(btrn))
}
}
-bool btr_eof(struct btr_node *btrn)
+static bool btr_eof(struct btr_node *btrn)
{
char *buf;
size_t len = btr_next_buffer(btrn, &buf);
return (len == 0 && btr_no_parent(btrn));
}
-void log_tree_recursively(struct btr_node *btrn, int loglevel, int depth)
+static void log_tree_recursively(struct btr_node *btrn, int loglevel, int depth)
{
struct btr_node *ch;
const char spaces[] = " ", *space = spaces + 16 - depth;
log_tree_recursively(ch, loglevel, depth + 1);
}
+/**
+ * Write the current buffer (sub-)tree to the log.
+ *
+ * \param btrn Start logging at this node.
+ * \param loglevel Set severity with which the tree should be logged.
+ */
void btr_log_tree(struct btr_node *btrn, int loglevel)
{
return log_tree_recursively(btrn, loglevel, 0);
}
+/**
+ * Find the node with the given name in the buffer tree.
+ *
+ * \param name The name of the node to search.
+ * \param root Where to start the search.
+ *
+ * \return A pointer to the node with the given name on success. If \a name is
+ * \p NULL, the function returns \a root. If there is no node with the given
+ * name, \p NULL is returned.
+ */
+struct btr_node *btr_search_node(const char *name, struct btr_node *root)
+{
+ struct btr_node *ch;
+
+ if (!name)
+ return root;
+ if (!strcmp(root->name, name))
+ return root;
+ FOR_EACH_CHILD(ch, root) {
+ struct btr_node *result = btr_search_node(name, ch);
+ if (result)
+ return result;
+ }
+ return NULL;
+}
+
/** 640K ought to be enough for everybody ;) */
-#define BTRN_MAX_PENDING (640 * 1024)
+#define BTRN_MAX_PENDING (96 * 1024)
+/**
+ * Return the current state of a buffer tree node.
+ *
+ * \param btrn The node whose state should be queried.
+ * \param min_iqs The minimal input queue size.
+ * \param type The supposed type of \a btrn.
+ *
+ * Most users of the buffer tree subsystem call this function from both
+ * their pre_select and the post_select methods.
+ *
+ * \return Negative if an error condition was detected, zero if there
+ * is nothing to do and positive otherwise.
+ *
+ * Examples:
+ *
+ * - If a non-root node has no parent and an empty input queue, the function
+ * returns \p -E_BTR_EOF. Similarly, if a non-leaf node has no children, \p
+ * -E_BTR_NO_CHILD is returned.
+ *
+ * - If less than \a min_iqs many bytes are available in the input queue and no
+ * EOF condition was detected, the function returns zero.
+ *
+ * - If there's plenty of data left in the input queue of the children of \a
+ * btrn, the function also returns zero in order to bound the memory usage of
+ * the buffer tree.
+ */
int btr_node_status(struct btr_node *btrn, size_t min_iqs,
enum btr_node_type type)
{
size_t iqs;
+ assert(btrn);
if (type != BTR_NT_LEAF) {
if (btr_no_children(btrn))
return -E_BTR_NO_CHILD;
- if (btr_bytes_pending(btrn) > BTRN_MAX_PENDING)
+ if (btr_get_output_queue_size(btrn) > BTRN_MAX_PENDING)
return 0;
}
if (type != BTR_NT_ROOT) {
return 1;
}
+/**
+ * Get the time of the first I/O for a buffer tree node.
+ *
+ * \param btrn The node whose I/O time should be obtained.
+ * \param tv Result pointer.
+ *
+ * Mainly useful for the time display of para_audiod.
+ */
void btr_get_node_start(struct btr_node *btrn, struct timeval *tv)
{
*tv = btrn->start;
}
+
+/**
+ * Get the parent node of a buffer tree node.
+ *
+ * \param btrn The node whose parent should be returned.
+ *
+ * \a btrn must not be \p NULL.
+ *
+ * \return The parent of \a btrn, or \p NULL if \a btrn is the
+ * root node of the buffer tree.
+ */
+struct btr_node *btr_parent(struct btr_node *btrn)
+{
+ return btrn->parent;
+}