* \sa struct admissible_file_info, struct admissible_array, struct
* afs_info::last_played, mood_close().
*/
-int change_current_mood(char *mood_name)
+int change_current_mood(const char *mood_name)
{
int i, ret;
struct admissible_array aa = {
struct mood *m;
struct osl_row *row;
struct osl_object obj = {
- .data = mood_name,
+ .data = (char *)mood_name,
.size = strlen(mood_name) + 1
};
ret = osl(osl_get_row(moods_table, BLOBCOL_NAME, &obj, &row));