]> git.tuebingen.mpg.de Git - paraslash.git/blobdiff - osx_write.c
rename xxx_writer.c to xxx_write.c
[paraslash.git] / osx_write.c
diff --git a/osx_write.c b/osx_write.c
new file mode 100644 (file)
index 0000000..7e825f7
--- /dev/null
@@ -0,0 +1,331 @@
+/*
+ * Copyright (C) 2006 Andre Noll <maan@systemlinux.org>
+ *
+ *     This program is free software; you can redistribute it and/or modify
+ *     it under the terms of the GNU General Public License as published by
+ *     the Free Software Foundation; either version 2 of the License, or
+ *     (at your option) any later version.
+ *
+ *     This program is distributed in the hope that it will be useful,
+ *     but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *     GNU General Public License for more details.
+ *
+ *     You should have received a copy of the GNU General Public License
+ *     along with this program; if not, write to the Free Software
+ *     Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
+ */
+
+/** \file osx_write.c paraslash's output plugin for MacOs */
+
+/*
+ * based on mosx-mpg123, by Guillaume Outters and Steven A. Kortze
+ * <skortze@sourceforge.net>
+ */
+
+#include <CoreAudio/CoreAudio.h>
+#include "para.h"
+#include "fd.h"
+#include "string.h"
+#include "list.h"
+#include "sched.h"
+#include "write.h"
+#include "osx_write.cmdline.h"
+#include "error.h"
+
+
+#include <CoreAudio/CoreAudio.h>
+#include <AudioUnit/AudioUnit.h>
+#include <AudioToolbox/DefaultAudioOutput.h>
+struct osx_buffer {
+       float *buffer;
+       long size;
+       float *ptr; /* Where in the buffer are we? */
+       long remaining;
+       struct osx_buffer *next;
+};
+typedef struct osx_buffer osx_buffer;
+
+struct private_osx_write_data {
+       long size;
+       short *ptr;
+       AudioUnit output;
+       char play;
+       osx_buffer *from; /* Current buffers */
+       osx_buffer *to;
+       unsigned samplerate;
+       unsigned channels;
+};
+
+
+/*
+ * Tried with 3 buffers, but then any little window move is sufficient to
+ * stop the sound (OK, on a G3 400 with a Public Beta. Perhaps now we can
+ * go down to 2 buffers). With 16 buffers we have 1.5 seconds music
+ * buffered (or, if you're pessimistic, 1.5 seconds latency). Note 0
+ * buffers don't work much further than the Bus error.
+ */
+#define NUMBER_BUFFERS 2
+
+static void destroy_buffers(struct private_osx_write_data *powd)
+{
+       osx_buffer *ptr;
+       osx_buffer *ptr2;
+       ptr = powd->to->next;
+       powd->to->next = NULL;
+       while (ptr) {
+               ptr2 = ptr->next;
+               free(ptr->buffer);
+               free(ptr);
+               ptr = ptr2;
+       }
+}
+
+static void init_buffers(struct private_osx_write_data *powd)
+{
+       int i;
+
+       osx_buffer ** ptrptr;
+       ptrptr = &powd->to;
+       for (i = 0; i < NUMBER_BUFFERS; i++) {
+               *ptrptr = malloc(sizeof(osx_buffer));
+               (*ptrptr)->size = 0;
+               (*ptrptr)->remaining = 0;
+               (*ptrptr)->buffer = NULL;
+               ptrptr = &(*ptrptr)->next;
+               /* This buffer is ready for filling (of course, it is empty!) */
+       }
+       *ptrptr = powd->from = powd->to;
+}
+
+static void fill_buffer(osx_buffer *b, short *source, long size)
+{
+       float *dest;
+
+       if (b->remaining) /* Non empty buffer, must still be playing */
+               return;
+       PARA_INFO_LOG("%ld\n", size);
+       if (b->size != size) {
+               /*
+                * Hey! What's that? Coudn't this buffer size be fixed
+                * once (well, perhaps we just didn't allocate it yet)
+                */
+               if (b->buffer)
+                       free(b->buffer);
+               b->buffer = malloc(size * sizeof(float));
+               b->size = size;
+       }
+       dest = b->buffer;
+       while (size--) {
+               char *tmp = (char *)source;
+               char c = *tmp;
+               *tmp = *(tmp + 1);
+               *(tmp + 1) = c;
+               /* *dest++ = ((*source++) + 32768) / 65536.0; */
+               *dest++ = (*source++) / 32768.0;
+       }
+       b->ptr = b->buffer;
+       b->remaining = b->size;
+}
+
+static OSStatus osx_callback(void * inClientData,
+       __a_unused AudioUnitRenderActionFlags *inActionFlags,
+       __a_unused const AudioTimeStamp *inTimeStamp,
+       __a_unused  UInt32 inBusNumber,
+       __a_unused UInt32 inNumFrames,
+       AudioBufferList *outOutputData)
+{
+       long m, n;
+       float *dest;
+       int i;
+       struct private_osx_write_data *powd = inClientData;
+
+//     PARA_INFO_LOG("%p\n", powd);
+       for (i = 0; i < outOutputData->mNumberBuffers; ++i) {
+               /* what we have to fill */
+               m = outOutputData->mBuffers[i].mDataByteSize / sizeof(float);
+               dest = outOutputData->mBuffers[i].mData;
+               while (m > 0) {
+                       if ((n = powd->from->remaining) <= 0) {
+                               PARA_INFO_LOG("%s", "buffer underrun\n");
+                               /* no more bytes in the current read buffer! */
+                               while ((n = powd->from->remaining) <= 0)
+                                       /* wait for the results */
+                                       usleep(2000);
+                       }
+                       PARA_INFO_LOG("buf %p: n = %ld, m= %ld\n", powd->from->buffer, n, m);
+                       /*
+                        * we dump what we can. In fact, just the necessary
+                        * should be sufficient
+                        */
+                       if (n > m)
+                               n = m;
+                       memcpy(dest, powd->from->ptr, n * sizeof(float));
+                       dest += n;
+                       /* remember all done work */
+                       m -= n;
+                       powd->from->ptr += n;
+                       if ((powd->from->remaining -= n) <= 0)
+                               powd->from = powd->from->next;
+               }
+       }
+       return 0;
+}
+
+static int osx_write_open(struct writer_node *wn)
+{
+       struct private_osx_write_data *powd = para_calloc(
+               sizeof(struct private_osx_write_data));
+       ComponentDescription desc;
+       Component comp;
+       AURenderCallbackStruct inputCallback = {osx_callback, powd};
+       AudioStreamBasicDescription format;
+       int ret;
+       struct writer_node_group *wng = wn->wng;
+       struct osx_write_args_info *conf = wn->conf;
+
+       wn->private_data = powd;
+       /* where did that default audio output go? */
+       desc.componentType = kAudioUnitType_Output;
+       desc.componentSubType = kAudioUnitSubType_DefaultOutput;
+       /* NOTE: and if default output isn't Apple? */
+       desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+       desc.componentFlags = 0;
+       desc.componentFlagsMask = 0;
+       ret = -E_DEFAULT_COMP;
+       comp = FindNextComponent(NULL, &desc);
+       if (!comp)
+               goto e0;
+       ret = -E_OPEN_COMP;
+       if (OpenAComponent(comp, &powd->output))
+               goto e0;
+       ret = -E_UNIT_INIT;
+       if (AudioUnitInitialize(powd->output))
+               goto e1;
+       powd->size = 0;
+       powd->ptr = NULL;
+       powd->play = 0;
+       /* Hmmm, let's choose PCM format */
+       /* We tell the Output Unit what format we're going to supply data to it.
+        * This is necessary if you're providing data through an input callback
+        * AND you want the DefaultOutputUnit to do any format conversions
+        * necessary from your format to the device's format.
+        */
+       if (!conf->samplerate_given && wng->samplerate)
+               powd->samplerate = *wng->samplerate;
+       else
+               powd->samplerate = conf->samplerate_arg;
+       format.mSampleRate = powd->samplerate;
+       /* The specific encoding type of audio stream*/
+       format.mFormatID = kAudioFormatLinearPCM;
+       /* flags specific to each format */
+       format.mFormatFlags = kLinearPCMFormatFlagIsFloat
+               | kLinearPCMFormatFlagIsPacked
+               | kLinearPCMFormatFlagIsBigEndian;
+       if (!conf->channels_given && wng->channels)
+               powd->channels = *wng->channels;
+       else
+               powd->channels = conf->channels_arg;
+       format.mChannelsPerFrame = powd->channels;
+       format.mFramesPerPacket = 1;
+       format.mBytesPerPacket = format.mChannelsPerFrame * sizeof(float);
+       format.mBytesPerFrame = format.mFramesPerPacket * format.mBytesPerPacket;
+       /* one of the most constant constants of the whole computer history */
+       format.mBitsPerChannel = sizeof(float) * 8;
+       ret = -E_STREAM_FORMAT;
+       if (AudioUnitSetProperty(powd->output, kAudioUnitProperty_StreamFormat,
+                       kAudioUnitScope_Input, 0, &format,
+                       sizeof(AudioStreamBasicDescription)))
+               goto e2;
+       init_buffers(powd);
+       ret = -E_ADD_CALLBACK;
+       if (AudioUnitSetProperty(powd->output, kAudioUnitProperty_SetRenderCallback,
+                       kAudioUnitScope_Input, 0, &inputCallback,
+                       sizeof(inputCallback)) < 0)
+               goto e3;
+       return 1;
+e3:
+       destroy_buffers(powd);
+e2:
+       AudioUnitUninitialize(powd->output);
+e1:
+       CloseComponent(powd->output);
+e0:
+       return ret;
+}
+
+__malloc void *osx_write_parse_config(char *options)
+{
+       struct osx_write_args_info *conf
+               = para_calloc(sizeof(struct osx_write_args_info));
+       PARA_INFO_LOG("options: %s\n", options);
+       int ret = osx_cmdline_parser_string(options, conf, "osx_write");
+       if (ret)
+               goto err_out;
+       return conf;
+err_out:
+       free(conf);
+       return NULL;
+
+}
+
+static void osx_write_close(struct writer_node *wn)
+{
+       struct private_osx_write_data *powd = wn->private_data;
+
+       PARA_INFO_LOG("closing writer node %p\n", wn);
+       AudioOutputUnitStop(powd->output);
+       AudioUnitUninitialize(powd->output);
+       CloseComponent(powd->output);
+       destroy_buffers(powd);
+       free(powd);
+}
+
+static int need_new_buffer(struct writer_node *wn)
+{
+       struct writer_node_group *wng = wn->wng;
+       struct private_osx_write_data *powd = wn->private_data;
+
+       if (*wng->loaded < sizeof(short))
+               return 0;
+       if (powd->to->remaining) /* Non empty buffer, must still be playing */
+               return 0;
+       return 1;
+}
+
+static int osx_write_post_select(__a_unused struct sched *s,
+               struct writer_node *wn)
+{
+       struct private_osx_write_data *powd = wn->private_data;
+       struct writer_node_group *wng = wn->wng;
+       short *data = (short*)wng->buf;
+
+       if (!need_new_buffer(wn))
+               return 1;
+       fill_buffer(powd->to, data, *wng->loaded / sizeof(short));
+       powd->to = powd->to->next;
+       wn->written = *wng->loaded;
+       if (!powd->play) {
+               if (AudioOutputUnitStart(powd->output))
+                       return -E_UNIT_START;
+               powd->play = 1;
+       }
+       return 1;
+}
+
+static int osx_write_pre_select(struct sched *s, __a_unused struct writer_node *wn)
+{
+       s->timeout.tv_sec = 0;
+       s->timeout.tv_usec = 20;
+       return 1;
+}
+
+void osx_write_init(struct writer *w)
+{
+       w->open = osx_write_open;
+       w->close = osx_write_close;
+       w->pre_select = osx_write_pre_select;
+       w->post_select = osx_write_post_select;
+       w->parse_config = osx_write_parse_config;
+       w->shutdown = NULL; /* nothing to do */
+}