float *buffer;
/** the size of this buffer */
long size;
- /* current position in the buffer */
+ /** current position in the buffer */
float *ptr;
/** number of floats not yet consuned */
long remaining;
char play;
/** callback reads audio data from this buffer */
struct osx_buffer *from;
- /* the post_select writes audio data here */
+ /** the post_select writes audio data here */
struct osx_buffer *to;
/** sample rate of the current audio stream */
unsigned samplerate;
while (m > 0) {
if ((n = powd->from->remaining) <= 0) {
PARA_INFO_LOG("%s", "buffer underrun\n");
- /* no more bytes in the current read buffer! */
- while ((n = powd->from->remaining) <= 0)
- /* wait for the results */
- usleep(2000);
+ return 0;
}
// PARA_INFO_LOG("buf %p: n = %ld, m= %ld\n", powd->from->buffer, n, m);
/*