float *buffer;
/** the size of this buffer */
long size;
- /* current position in the buffer */
+ /** current position in the buffer */
float *ptr;
/** number of floats not yet consuned */
long remaining;
char play;
/** callback reads audio data from this buffer */
struct osx_buffer *from;
- /* the post_select writes audio data here */
+ /** the post_select writes audio data here */
struct osx_buffer *to;
/** sample rate of the current audio stream */
unsigned samplerate;