return result;
}
+#include "play.command_list.h"
+
+typedef int play_command_handler_t(struct play_task *, int, char**);
+static play_command_handler_t PLAY_COMMAND_HANDLERS;
+
/* defines one command of para_play */
struct pp_command {
const char *name;
- int (*handler)(struct play_task *, int, char**);
+ play_command_handler_t *handler;
const char *description;
const char *usage;
const char *help;
};
-#include "play.command_list.h"
static struct pp_command pp_cmds[] = {DEFINE_PLAY_CMD_ARRAY};
#define FOR_EACH_COMMAND(c) for (c = 0; pp_cmds[c].name; c++)