- while ((x < Font->Surface->w - 1)
- && (GetPixel(Font->Surface, x, 0) ==
- SDL_MapRGB(Font->Surface->format, 255, 0,
- 255)))
+ while ((x < Font->Surface->w - 1) &&
+ (GetPixel(Font->Surface, x, 0) ==
+ SDL_MapRGB(Font->Surface->format, 255, 0, 255)))