Switch audiod over to the buffer tree API.
[paraslash.git] / audiod_command.c
index b790fc1..a5f1bde 100644 (file)
@@ -24,6 +24,7 @@
 #include "net.h"
 #include "daemon.h"
 #include "string.h"
+#include "write.h"
 #include "fd.h"
 #include "audiod_command_list.h"
 
@@ -192,18 +193,22 @@ __malloc static char *audiod_status_string(void)
 
 static int get_play_time_slot_num(void)
 {
-       int i, oldest = -1;
+       int i, oldest_slot = -1;
+       struct timeval oldest_wstime = {0, 0};
 
        FOR_EACH_SLOT(i) {
                struct slot_info *s = &slot[i];
-               if (!s->wng)
+               struct timeval wstime;
+               if (!s->wns)
                        continue;
-               if (oldest >= 0 && tv_diff(&s->wstime, &slot[oldest].wstime,
-                               NULL) > 0)
+               btr_get_node_start(s->wns[0].btrn, &wstime);
+               if (oldest_slot >= 0 && tv_diff(&wstime, &oldest_wstime, NULL) > 0)
                        continue;
-               oldest = i;
+               oldest_wstime = wstime;
+               oldest_slot = i;
        }
-       return oldest;
+       //PARA_CRIT_LOG("oldest slot: %d\n", oldest_slot);
+       return oldest_slot;
 }
 
 __malloc static char *decoder_flags(void)
@@ -216,9 +221,9 @@ __malloc static char *decoder_flags(void)
                char flag = '0';
                if (s->receiver_node)
                        flag += 1;
-               if (s->fc)
+               if (s->fns)
                        flag += 2;
-               if (s->wng)
+               if (s->wns)
                        flag += 4;
                flags[i] = flag;
        }