#include "list.h"
#include "send.h"
#include "vss.h"
-#include "rc4.h"
#include "net.h"
#include "daemon.h"
#include "fd.h"
* calls this function.
*
* An RSA-based challenge/response is used to authenticate
- * the peer. It that authentication succeeds, a random RC4
+ * the peer. It that authentication succeeds, a random
* session key is generated and sent back to the peer,
* encrypted with its RSA public key. From this point on,
* all transfers are crypted with this session key.
{
int ret, argc;
char buf[4096];
- unsigned char rand_buf[CHALLENGE_SIZE + 2 * RC4_KEY_LEN];
+ unsigned char rand_buf[CHALLENGE_SIZE + 2 * SESSION_KEY_LEN];
unsigned char challenge_sha1[HASH_SIZE];
struct user *u;
struct server_command *cmd = NULL;
alarm(0);
PARA_INFO_LOG("good auth for %s\n", u->name);
/* init stream cipher keys with the second part of the random buffer */
- scc.recv = sc_new(rand_buf + CHALLENGE_SIZE, RC4_KEY_LEN);
- scc.send = sc_new(rand_buf + CHALLENGE_SIZE + RC4_KEY_LEN, RC4_KEY_LEN);
+ scc.recv = sc_new(rand_buf + CHALLENGE_SIZE, SESSION_KEY_LEN);
+ scc.send = sc_new(rand_buf + CHALLENGE_SIZE + SESSION_KEY_LEN, SESSION_KEY_LEN);
ret = sc_send_buffer(&scc, PROCEED_MSG);
if (ret < 0)
goto net_err;