+/*
+ * Copyright (C) 2007 Andre Noll <maan@systemlinux.org>
+ *
+ * Licensed under the GPL v2. For licencing details see COPYING.
+ */
+
+/** \file mood.c Paraslash's mood handling functions. */
+
#include "para.h"
#include "error.h"
+#include "afh.h"
#include "afs.h"
#include "list.h"
#include "string.h"
-/** \file mood.c Paraslash's mood handling functions. */
-
/**
* Contains statistical data of the currently admissible audio files.
*
* \sa mood_item, mood_open().
*/
struct mood {
- /** the name of this mood */
+ /** The name of this mood. */
char *name;
/** The list of mood items of type \p accept. */
struct list_head accept_list;
return -100;
}
-static int para_random(unsigned max)
-{
- return ((max + 0.0) * (rand() / (RAND_MAX + 1.0)));
-}
-
/* returns 1 if row matches score item, -1 otherwise */
-static int add_item_score(const void *row, struct mood_item *item, long *score,
+static int add_item_score(const struct osl_row *row, struct mood_item *item, long *score,
long *score_arg_sum)
{
int ret = 100;
return 1;
}
-static int compute_mood_score(const void *row, long *result)
+static int compute_mood_score(const struct osl_row *aft_row, struct mood *m,
+ long *result)
{
struct mood_item *item;
int match = 0;
long score_arg_sum = 0, score = 0;
- if (!current_mood)
+ if (!m)
return -E_NO_MOOD;
/* reject audio file if it matches any entry in the deny list */
- list_for_each_entry(item, ¤t_mood->deny_list, mood_item_node)
- if (add_item_score(row, item, &score, &score_arg_sum) > 0)
+ list_for_each_entry(item, &m->deny_list, mood_item_node)
+ if (add_item_score(aft_row, item, &score, &score_arg_sum) > 0)
return -E_NOT_ADMISSIBLE;
- list_for_each_entry(item, ¤t_mood->accept_list, mood_item_node)
- if (add_item_score(row, item, &score, &score_arg_sum) > 0)
+ list_for_each_entry(item, &m->accept_list, mood_item_node)
+ if (add_item_score(aft_row, item, &score, &score_arg_sum) > 0)
match = 1;
/* reject if there is no matching entry in the accept list */
- if (!match && !list_empty(¤t_mood->accept_list))
+ if (!match && !list_empty(&m->accept_list))
return -E_NOT_ADMISSIBLE;
- list_for_each_entry(item, ¤t_mood->score_list, mood_item_node) {
- PARA_INFO_LOG("random: %d\n", para_random(100));
- add_item_score(row, item, &score, &score_arg_sum);
- }
+ list_for_each_entry(item, &m->score_list, mood_item_node)
+ add_item_score(aft_row, item, &score, &score_arg_sum);
if (score_arg_sum)
score /= score_arg_sum;
*result = score;
* all matching files
*/
-/* TODO: Use current_mood as private_data*/
-static int parse_mood_line(char *mood_line, __a_unused void *private_data)
+static int parse_mood_line(char *mood_line, void *data)
{
+ struct mood *m = data;
char **argv;
char *delim = " \t";
unsigned num_words;
int i, ret;
enum mood_line_type mlt = ML_INVALID;
struct mood_item *mi = NULL;
- struct mood *m = current_mood;
char *buf = para_strdup(mood_line);
num_words = split_args(buf, &argv, delim);
return ret;
}
-static int load_mood(const void *row)
+static int load_mood(const struct osl_row *mood_row, struct mood **m)
{
int ret;
- struct mood *new_mood, *old_mood = current_mood;
struct osl_object objs[NUM_BLOB_COLUMNS];
- ret = osl_get_object(moods_table, row, BLOBCOL_NAME, &objs[BLOBCOL_NAME]);
+ ret = osl_get_object(moods_table, mood_row, BLOBCOL_NAME, &objs[BLOBCOL_NAME]);
if (ret < 0)
return ret;
if (objs[BLOBCOL_NAME].size <= 1)
return -E_DUMMY_ROW;
- ret = osl_open_disk_object(moods_table, row, BLOBCOL_DEF, &objs[BLOBCOL_DEF]);
+ ret = osl_open_disk_object(moods_table, mood_row, BLOBCOL_DEF, &objs[BLOBCOL_DEF]);
if (ret < 0)
return ret;
- new_mood = alloc_new_mood((char*)objs[BLOBCOL_NAME].data);
- current_mood = new_mood;
+ *m = alloc_new_mood((char*)objs[BLOBCOL_NAME].data);
ret = for_each_line_ro(objs[BLOBCOL_DEF].data, objs[BLOBCOL_DEF].size,
- parse_mood_line, NULL);
+ parse_mood_line, *m);
osl_close_disk_object(&objs[BLOBCOL_DEF]);
if (ret < 0) {
- PARA_ERROR_LOG("unable to load mood %s: %d\n",
- (char *)objs[BLOBCOL_NAME].data, ret);
- destroy_mood(new_mood);
- current_mood = old_mood;
+ PARA_ERROR_LOG("unable to load mood %s: %s\n", (*m)->name,
+ PARA_STRERROR(-ret));
+ destroy_mood(*m);
return ret;
}
- destroy_mood(old_mood);
- current_mood = new_mood;
- PARA_INFO_LOG("loaded mood %s\n", current_mood->name);
+ PARA_INFO_LOG("loaded mood %s\n", (*m)->name);
return 1;
}
/* returns -E_MOOD_LOADED on _success_ to terminate the loop */
-static int mood_loop(struct osl_row *row, __a_unused void *private_data)
+static int mood_loop(struct osl_row *mood_row, void *data)
{
- int ret = load_mood(row);
+ struct mood **m = data;
+ int ret = load_mood(mood_row, m);
if (ret < 0) {
if (ret != -E_DUMMY_ROW)
PARA_NOTICE_LOG("invalid mood (%d), trying next mood\n", ret);
return -E_MOOD_LOADED;
}
-static int load_first_available_mood(void)
+static int load_first_available_mood(struct mood **m)
{
- int ret = osl_rbtree_loop(moods_table, BLOBCOL_NAME, NULL,
+ int ret = osl_rbtree_loop(moods_table, BLOBCOL_NAME, m,
mood_loop);
if (ret == -E_MOOD_LOADED) /* success */
return 1;
struct admissible_file_info
{
/** The admissible audio file. */
- void *aft_row;
+ struct osl_row *aft_row;
/** Its score. */
long score;
};
/** The temporary array of admissible files. */
struct admissible_array {
+ /** Files are admissible wrt. this mood. */
+ struct mood *m;
/** The size of the array */
unsigned size;
/** Pointer to the array of admissible files. */
*
* \return Negative on errors, positive on success.
*/
-static int add_if_admissible(struct osl_row *aft_row, void *private_data)
+static int add_if_admissible(struct osl_row *aft_row, void *data)
{
+ struct admissible_array *aa = data;
int ret;
- struct admissible_array *aa = private_data;
long score = 0;
- score = 0;
- ret = compute_mood_score(aft_row, &score);
+ ret = compute_mood_score(aft_row, aa->m, &score);
if (ret < 0)
return (ret == -E_NOT_ADMISSIBLE)? 1 : ret;
if (statistics.num >= aa->size) {
}
/**
- * Compute the new score of an audio file.
+ * Compute the new score of an audio file wrt. the current mood.
*
* \param aft_row Determines the audio file.
* \param old_afsi The audio file selector info before updating.
if (ret < 0)
return ret;
was_admissible = ret;
- ret = compute_mood_score(aft_row, &score);
+ ret = compute_mood_score(aft_row, current_mood, &score);
is_admissible = (ret > 0);
if (!was_admissible && !is_admissible)
return 1;
score += compute_num_played_score(&afsi);
score += compute_last_played_score(&afsi);
score /= 3;
- PARA_NOTICE_LOG("score: %li\n", score);
+ PARA_DEBUG_LOG("score: %li\n", score);
percent = (score + 100) / 3;
if (percent > 100)
percent = 100;
else if (percent < 0)
percent = 0;
- PARA_NOTICE_LOG("re-inserting at %lu%%\n", percent);
+ PARA_DEBUG_LOG("re-inserting at %lu%%\n", percent);
return score_update(aft_row, percent);
}
PARA_NOTICE_LOG("no admissible files\n");
return;
}
- PARA_NOTICE_LOG("last_played mean: %lli, last_played sigma: %lli\n",
- statistics.last_played_sum / n, int_sqrt(statistics.last_played_qd / n));
- PARA_NOTICE_LOG("num_played mean: %lli, num_played sigma: %lli\n",
- statistics.num_played_sum / n, int_sqrt(statistics.num_played_qd / n));
+ PARA_NOTICE_LOG("last_played mean: %lli, last_played sigma: %llu\n",
+ (long long int)(statistics.last_played_sum / n),
+ (long long unsigned)int_sqrt(statistics.last_played_qd / n));
+ PARA_NOTICE_LOG("num_played mean: %lli, num_played sigma: %llu\n",
+ (long long int)statistics.num_played_sum / n,
+ (long long unsigned)int_sqrt(statistics.num_played_qd / n));
}
/**
- * Open the given mood.
+ * Change the current mood.
*
* \param mood_name The name of the mood to open.
*
* the dummy mood that accepts every audio file and uses a scoring method
* based only on the \a last_played information.
*
+ * If there is already an open mood, it will be closed first.
+ *
* \return Positive on success, negative on errors. Loading the dummy mood
* always succeeds.
*
* \sa struct admissible_file_info, struct admissible_array, struct
* afs_info::last_played, mood_close().
*/
-int mood_open(char *mood_name)
+int change_current_mood(char *mood_name)
{
int i, ret;
struct admissible_array aa = {
};
if (!mood_name) {
- ret = load_first_available_mood();
+ struct mood *m;
+ ret = load_first_available_mood(&m);
if (ret < 0)
return ret;
+ destroy_mood(current_mood);
+ current_mood = m;
} else if (*mood_name) {
+ struct mood *m;
struct osl_row *row;
struct osl_object obj = {
.data = mood_name,
PARA_NOTICE_LOG("no such mood: %s\n", mood_name);
return ret;
}
- ret = load_mood(row);
+ ret = load_mood(row, &m);
if (ret < 0)
return ret;
+ destroy_mood(current_mood);
+ current_mood = m;
} else {
destroy_mood(current_mood);
current_mood = alloc_new_mood("dummy");
}
+ aa.m = current_mood;
PARA_NOTICE_LOG("loaded mood %s\n", current_mood->name);
PARA_INFO_LOG("%s\n", "computing statistics of admissible files");
ret = audio_file_loop(&aa, add_if_admissible);
* Free all resources of the current mood which were allocated during
* mood_open().
*/
-void mood_close(void)
+void close_current_mood(void)
{
destroy_mood(current_mood);
current_mood = NULL;
*
* \sa mood_open(), mood_close().
*/
-int mood_reload(void)
+int reload_current_mood(void)
{
int ret;
char *mood_name;
return 1;
score_shutdown(0);
mood_name = para_strdup(current_mood->name);
- mood_close();
- ret = mood_open(mood_name);
+ close_current_mood();
+ ret = change_current_mood(mood_name);
free(mood_name);
return ret;
}