/** \file mood.c Paraslash's mood handling functions. */
-#include <fnmatch.h>
+#include <regex.h>
#include <osl.h>
+
#include "para.h"
#include "error.h"
#include "string.h"
#include "afs.h"
#include "list.h"
#include "ipc.h"
+#include "mm.h"
/**
* Contains statistical data of the currently admissible audio files.
};
struct afs_statistics statistics;
-/**
- * Assign scores according to a mood_method.
- *
- * Each mood_method has its own mood_score_function. The first three parameters
- * passed to that function are informations about the audio file whose score is
- * to be computed. The data argument depends on the mood method this function
- * is used for. It usually is the argument given at the end of a mood line.
- *
- * Mood score functions must return values between -100 and +100 inclusively.
- * Boolean score functions should always return either -100 or +100.
- *
- * \sa struct mood_method, mood_parser.
- */
-typedef int mood_score_function(const char *path, const struct afs_info *afsi,
- const struct afh_info *afhi, const void *data);
-
-/**
- * Pre-process a mood line.
- *
- * The mood_parser of a mood_method is called once at mood open time for each
- * line of the current mood definition that contains the mood_method's name as
- * a keyword. The line is passed to the mood_parser as the first argument. The
- * mood_parser must determine whether the line is syntactically correct and
- * return a positive value if so and a negative value otherwise.
- *
- * Some mood parsers pre-process the data given in the mood line to compute a
- * structure which depends of the particular mood_method and which is used
- * later in the mood_score_function of the mood_method. The mood_parser may
- * store a pointer to its structure via the void** pointer.
- *
- * \sa mood_open(), mood_cleanup_function, mood_score_function.
- */
-typedef int mood_parser(int, char **, void **);
-
-/**
- * Deallocate resources which were allocated by the mood_parser.
- *
- * This optional function of a mood_method is used to free any resources
- * allocated in mood_open() by the mood_parser. The argument passed is a
- * pointer to the mood_method specific data structure that was returned by the
- * mood_parser.
- *
- * \sa mood_parser.
- */
-typedef void mood_cleanup_function(void *);
-
-/**
- * Used for scoring and to determine whether a file is admissible.
- */
-struct mood_method {
- /** The name of the method. */
- const char *name;
- /** Pointer to the mood parser. */
- mood_parser *parser;
- /** Pointer to the score function */
- mood_score_function *score_function;
- /** Optional cleanup function. */
- mood_cleanup_function *cleanup;
-};
-
/**
* Each line of the current mood corresponds to a mood_item.
*/
return res;
}
-static int mm_no_attributes_set_parser(int argc, __a_unused char **argv,
- __a_unused void **ignored)
-{
- return argc? -E_MOOD_SYNTAX : 1;
-}
-
-static int mm_no_attributes_set_score_function(__a_unused const char *path,
- const struct afs_info *afsi,
- __a_unused const struct afh_info *afhi,
- __a_unused const void *data)
-{
- if (!afsi->attributes)
- return 100;
- return -100;
-}
-
-static int mm_played_rarely_score_function(__a_unused const char *path,
- const struct afs_info *afsi,
- __a_unused const struct afh_info *afhi,
- __a_unused const void *data)
-{
- unsigned num;
- int ret = get_num_admissible_files(&num);
-
- if (ret < 0)
- return 0;
- if (statistics.num_played_sum - num * afsi->num_played
- > int_sqrt(statistics.num_played_qd * num))
- return 100;
- return -100;
-}
-
-static int mm_played_rarely_parser(int argc, __a_unused char **argv,
- __a_unused void **ignored)
-{
- return argc? -E_MOOD_SYNTAX : 1;
-}
-
-static int mm_path_matches_score_function(const char *path,
- __a_unused const struct afs_info *afsi,
- __a_unused const struct afh_info *afhi,
- const void *data)
-{
- if (fnmatch(data, path, 0))
- return -100;
- return 100;
-}
-
-static int mm_path_matches_parser(int argc, char **argv, void **data)
-{
- if (argc != 1)
- return -E_MOOD_SYNTAX;
- *data = para_strdup(argv[1]);
- return 1;
-}
-
-static void mm_path_matches_cleanup(void *data)
-{
- free(data);
-}
-
-static int mm_is_set_parser(int argc, char **argv, void **bitnum)
-{
- int ret;
- unsigned char c, *res;
-
- if (argc != 1)
- return -E_MOOD_SYNTAX;
- ret = get_attribute_bitnum_by_name(argv[1], &c);
- if (ret < 0)
- return ret;
- res = para_malloc(1);
- *res = c;
- *bitnum = res;
- return 1;
-}
-
-static int mm_is_set_score_function(__a_unused const char *path,
- __a_unused const struct afs_info *afsi,
- __a_unused const struct afh_info *afhi,
- const void *data)
-{
- const unsigned char *bn = data;
- if (afsi->attributes & (1ULL << *bn))
- return 100;
- return -100;
-}
-
/* returns 1 if row matches score item, negative otherwise */
static int add_item_score(const struct osl_row *row, struct mood_item *item, long *score,
long *score_arg_sum)
return 1;
}
-#define DEFINE_MOOD_METHOD(_name) \
-.parser = mm_ ## _name ## _parser, \
-.score_function = mm_ ## _name ## _score_function, \
-.name = #_name
-
-#define DEFINE_MOOD_METHOD_WITH_CLEANUP(_name) \
- DEFINE_MOOD_METHOD(_name), \
- .cleanup = mm_ ## _name ## _cleanup
-
-static const struct mood_method mood_methods[] = {
- {DEFINE_MOOD_METHOD(no_attributes_set)},
- {DEFINE_MOOD_METHOD(played_rarely)},
- {DEFINE_MOOD_METHOD(is_set)},
- {DEFINE_MOOD_METHOD_WITH_CLEANUP(path_matches)},
- {.parser = NULL}
-};
-
static void cleanup_list_entry(struct mood_item *item)
{
if (item->method && item->method->cleanup)
memset(&statistics, 0, sizeof(statistics));
}
-
/**
* Change the current mood.
*