*/
static void vss_send(struct vss_task *vsst)
{
- int i, fec_active = 0;
+ int i;
+ bool fec_active = false;
struct timeval due;
struct fec_client *fc, *tmp_fc;
if (fc->state == FEC_STATE_DISABLED)
continue;
if (!next_slice_is_due(fc, NULL)) {
- fec_active = 1;
+ fec_active = true;
continue;
}
if (compute_next_fec_slice(fc, vsst) <= 0)
fc->current_slice_num++;
fc->fcp->send_fec(fc->sc, (char *)fc->enc_buf,
fc->group.slice_bytes + FEC_HEADER_SIZE);
- fec_active = 1;
+ fec_active = true;
}
if (mmd->current_chunk >= mmd->afd.afhi.chunks_total) { /* eof */
if (!fec_active)
mmd->events++;
set_mmd_offset();
}
- /*
- * We call the send function also in case of empty chunks as
- * they might have still some data queued which can be sent in
- * this case.
- */
vss_get_chunk(mmd->current_chunk, vsst, &buf, &len);
for (i = 0; senders[i].name; i++) {
+ /*
+ * We call ->send() even if len is zero because senders
+ * might have data queued which can be sent now.
+ */
if (!senders[i].send)
continue;
senders[i].send(mmd->current_chunk, mmd->chunks_sent,