FOR_EACH_FRAME(f, start, buf_size, block_align) {
count += f[WMA_FRAME_SKIP] & 0x0f;
while (count > j * frames_per_chunk && f > start) {
FOR_EACH_FRAME(f, start, buf_size, block_align) {
count += f[WMA_FRAME_SKIP] & 0x0f;
while (count > j * frames_per_chunk && f > start) {