This avoids restarting the same receiver immediately as it causes audiod to
wait until the audio format status item is received again.
a->receiver->close(s->receiver_node);
free(s->receiver_node);
s->receiver_node = NULL;
a->receiver->close(s->receiver_node);
free(s->receiver_node);
s->receiver_node = NULL;
+ stat_task->current_audio_format_num = -1;
}
static void kill_all_decoders(int error)
}
static void kill_all_decoders(int error)