The chunk table is constructed so that each chunk corresponds to
frames_per_chunk samples as determined by the granule position of
the ogg page. Use this exact value for computing the duration of a
chunk rather than the avaerage num_frames / num_chunks.
-static void set_chunk_tv(int num_frames, int num_chunks, int frequency,
+static void set_chunk_tv(int frames_per_chunk, int frequency,
struct timeval *result)
{
struct timeval *result)
{
- uint64_t x = (uint64_t)num_frames * 1000 * 1000
- / frequency / num_chunks;
+ uint64_t x = (uint64_t)frames_per_chunk * 1000 * 1000 / frequency;
result->tv_sec = x / 1000 / 1000;
result->tv_usec = x % (1000 * 1000);
result->tv_sec = x / 1000 / 1000;
result->tv_usec = x % (1000 * 1000);
- PARA_INFO_LOG("%d chunks, chunk time: %lums\n", num_chunks,
- tv2ms(result));
+ PARA_INFO_LOG("%d frames per chunk, chunk time: %lums\n",
+ frames_per_chunk, tv2ms(result));
}
}
afhi->chunks_total = j;
}
}
afhi->chunks_total = j;
- set_chunk_tv(num_frames, j, afhi->frequency, &afhi->chunk_tv);
+ set_chunk_tv(frames_per_chunk, afhi->frequency, &afhi->chunk_tv);
ret = 0;
out:
ogg_sync_clear(&oss);
ret = 0;
out:
ogg_sync_clear(&oss);