#include "afs.h"
#include "server.h"
#include "acl.h"
+#include "sched.h"
#include "send.h"
#include "close_on_fork.h"
#include "chunk_queue.h"
-#include "sched.h"
#include "vss.h"
/** Clients will be kicked if there are more than that many bytes pending. */
* Accept a connection on the socket(s) this server is listening on.
*
* \param ss The sender whose listening fd is ready for reading.
- * \param rfds Passed to para_accept(),
*
* This accepts incoming connections on any of the listening sockets of the
* server. If there is a connection pending, the function
* \sa \ref para_accept(), \ref mark_fd_nonblocking(), \ref acl_check_access(),
* \ref cq_new(), \ref add_close_on_fork_list().
*/
-struct sender_client *accept_sender_client(struct sender_status *ss, fd_set *rfds)
+struct sender_client *accept_sender_client(struct sender_status *ss)
{
struct sender_client *sc;
int fd, ret;
FOR_EACH_LISTEN_FD(n, ss) {
if (ss->listen_fds[n] < 0)
continue;
- ret = para_accept(ss->listen_fds[n], rfds, NULL, 0, &fd);
+ ret = para_accept(ss->listen_fds[n], NULL, 0, &fd);
if (ret < 0)
goto warn;
if (ret == 0)