para_fd_set(st->fd, &s->rfds, &s->max_fileno);
}
-static void signal_post_select(struct sched *s, struct task *t)
+static void signal_post_select(struct sched *s, __a_unused struct task *t)
{
- struct signal_task *st = container_of(t, struct signal_task, task);
-
- if (!FD_ISSET(st->fd, &s->rfds))
- return;
+ int signum;
- st->signum = para_next_signal();
- switch (st->signum) {
+ signum = para_next_signal(&s->rfds);
+ switch (signum) {
case SIGINT:
case SIGTERM:
case SIGHUP:
- PARA_EMERG_LOG("terminating on signal %d\n", st->signum);
+ PARA_EMERG_LOG("terminating on signal %d\n", signum);
clean_exit(EXIT_FAILURE, "caught deadly signal");
}
}
last_status_dump = *now;
}
- if (!FD_ISSET(ct->fd, &s->rfds))
- return;
- ret = handle_connect(ct->fd);
+ ret = handle_connect(ct->fd, &s->rfds);
if (ret < 0)
PARA_ERROR_LOG("%s\n", para_strerror(-ret));
audiod_status_dump();
ret = btr_node_status(st->btrn, 0, BTR_NT_LEAF);
if (ret > 0)
goto min_delay;
- if (!st->ct)
+ if (st->ct && audiod_status == AUDIOD_OFF)
+ goto min_delay;
+ if (!st->ct && audiod_status != AUDIOD_OFF)
sched_request_barrier_or_min_delay(&st->restart_barrier, s);
if (cafn >= 0)
sched_request_barrier(&afi[cafn].restart_barrier, s);
+ /*
+ * If para_server is playing we'd like to have a smooth time display
+ * even if we are running in standby mode. So we request a timeout that
+ * expires at the next full second.
+ */
+ if (stat_task->vss_status & VSS_STATUS_FLAG_PLAYING)
+ sched_request_timeout_ms(1000 - now->tv_usec / 1000, s);
return;
min_delay:
sched_min_delay(s);