list_for_each_entry(item, &m->score_list, mood_item_node) {
ret = get_item_score(item, &afsi, &afhi, path, &item_score,
&score_arg_sum);
+ if (ret == 0)
+ continue;
score += item_score;
}
if (score_arg_sum)
char *mood_name;
struct osl_object mood_def;
struct mood_line_parser_data mlpd = {.line_num = 0};
- int ret = mood_get_name_and_def_by_row(mood_row, &mood_name, &mood_def);
+ int ret;
+ *m = NULL;
+ ret = mood_get_name_and_def_by_row(mood_row, &mood_name, &mood_def);
if (ret < 0)
return ret;
if (!*mood_name)