struct play_command_info {
play_cmd_handler_t handler;
};
-#define EXPORT_PLAY_CMD_HANDLER(_cmd) \
- const struct play_command_info lsg_play_cmd_com_ ## _cmd ## _user_data = { \
- .handler = com_ ## _cmd \
- };
static int loglevel = LL_WARNING;
return result;
}
-
static void wipe_receiver_node(void)
{
PARA_NOTICE_LOG("cleaning up receiver node\n");
int i, j = pt->current_file;
unsigned num_inputs = lls_num_inputs(play_lpr);
+ if (j == num_inputs - 1) {
+ switch (OPT_UINT32_VAL(END_OF_PLAYLIST)) {
+ case EOP_LOOP: break;
+ case EOP_STOP:
+ pt->playing = false;
+ return 0;
+ case EOP_QUIT: return -E_EOP;
+ }
+ }
for (i = 0; i < num_inputs; i++) {
j = (j + 1) % num_inputs;
if (!pt->invalid[j])
btr_remove_node(&pt->btrn);
}
+#define EXPORT_PLAY_CMD_HANDLER(_cmd) \
+ const struct play_command_info lsg_play_cmd_com_ ## _cmd ## _user_data = { \
+ .handler = com_ ## _cmd \
+ };
+
static int com_quit(__a_unused struct lls_parse_result *lpr)
{
pt->rq = CRT_TERM_RQ;
history_file = para_strdup(OPT_STRING_VAL(HISTORY_FILE));
else {
char *home = para_homedir();
- history_file = make_message("%s/.paraslash/play.history",
- home);
+ char *dot_para = make_message("%s/.paraslash", home);
+
free(home);
+ ret = para_mkdir(dot_para, 0777);
+ /* warn, but otherwise ignore mkdir error */
+ if (ret < 0 && ret != -ERRNO_TO_PARA_ERROR(EEXIST))
+ PARA_WARNING_LOG("Can not create %s: %s\n", dot_para,
+ para_strerror(-ret));
+ history_file = make_message("%s/play.history", dot_para);
+ free(dot_para);
}
ici.history_file = history_file;
ici.loglevel = loglevel;
if (btr_get_input_queue_size(pt->btrn) > 0)
return;
}
- ie9_print_status_bar(str, len);
+ i9e_print_status_bar(str, len);
}
/*
int ret;
unsigned num_inputs;
- /* needed this early to make help work */
- recv_init();
-
sched.default_timeout.tv_sec = 5;
parse_config_or_die(argc, argv);
- AFH_RECV->init();
session_open();
num_inputs = lls_num_inputs(play_lpr);
init_shuffle_map();
pt->invalid = para_calloc(sizeof(*pt->invalid) * num_inputs);
pt->rq = CRT_FILE_CHANGE;
- pt->current_file = num_inputs - 1;
pt->playing = true;
pt->task = task_register(&(struct task_info){
.name = "play",