vss: Include map in the vss task struct.
[paraslash.git] / chunk_queue.c
1 /*
2 * Copyright (C) 2007-2008 Andre Noll <maan@systemlinux.org>
3 *
4 * Licensed under the GPL v2. For licencing details see COPYING.
5 */
6
7 /** \file chunk_queue.c Queuing functions for paraslash senders. */
8
9 #include "para.h"
10 #include "list.h"
11 #include "afh.h"
12 #include "vss.h"
13 #include "string.h"
14 #include "error.h"
15
16 /**
17 * Senders may use the chunk queue facility to deal with laggy connections. It
18 * allows them to enqueue chunks if they can not be sent out immediately.
19 *
20 * Chunk queues are "cheap" in the sense that only reference to the audio file
21 * data is stored, but not the data itself.
22 */
23 struct chunk_queue {
24 /** The list of pending chunks for this client. */
25 struct list_head q;
26 /** The number of pending bytes for this client. */
27 unsigned long num_pending;
28 /** More than that many bytes in the queue is considered an error. */
29 unsigned long max_pending;
30 };
31
32 /** Describes one queued chunk in a chunk queue. */
33 struct queued_chunk {
34 /** Pointer to the data to be queued. */
35 const char *buf;
36 /** The number of bytes of this chunk. */
37 size_t num_bytes;
38 /** Position of the chunk in the chunk queue. */
39 struct list_head node;
40 };
41
42 /**
43 * Add a chunk to the given queue.
44 *
45 * \param cq the queue to add the chunk to.
46 * \param buf Pointer to the data to be queued.
47 * \param num_bytes The size of \a buf.
48 *
49 * \return Standard.
50 */
51 int cq_enqueue(struct chunk_queue *cq, const char *buf, size_t num_bytes)
52 {
53 struct queued_chunk *qc;
54
55 if (cq->num_pending + num_bytes > cq->max_pending)
56 return -E_QUEUE;
57 qc = para_malloc(sizeof(struct queued_chunk));
58 cq->num_pending += num_bytes;
59 qc->buf = buf;
60 qc->num_bytes = num_bytes;
61 list_add_tail(&qc->node, &cq->q);
62 PARA_DEBUG_LOG("%lu bytes queued for %p\n", cq->num_pending, &cq->q);
63 return 1;
64 }
65
66 /**
67 * Lookup the next chunk in the queue.
68 *
69 * \param cq The chunk queue.
70 *
71 * \return The next queued chunk, or \p NULL if there is no chunk available.
72 */
73 struct queued_chunk *cq_peek(struct chunk_queue *cq)
74 {
75 if (list_empty(&cq->q))
76 return NULL;
77 return list_entry(cq->q.next, struct queued_chunk, node);
78 }
79
80 /**
81 * Remove the current chunk from the queue.
82 *
83 * \param cq The chunk to remove.
84 */
85 void cq_dequeue(struct chunk_queue *cq)
86 {
87 struct queued_chunk *qc = cq_peek(cq);
88 assert(qc);
89 list_del(&qc->node);
90 free(qc);
91 }
92
93 /**
94 * Change the number of bytes sent for the current queued chunk.
95 *
96 * \param cq The chunk queue.
97 * \param sent Number of bytes successfully sent.
98 */
99 void cq_update(struct chunk_queue *cq, size_t sent)
100 {
101 struct queued_chunk *qc = cq_peek(cq);
102 assert(qc);
103 qc->num_bytes -= sent;
104 qc->buf += sent;
105 cq->num_pending -= sent;
106 }
107
108 /**
109 * Get a pointer to the given queued chunk.
110 *
111 * \param qc The queued chunk.
112 * \param buf Result pointer.
113 * \param len Number of bytes of \a buf.
114 *
115 * \return Positive on success, negative on errors.
116 */
117 int cq_get(struct queued_chunk *qc, const char **buf, size_t *num_bytes)
118 {
119 *buf = qc->buf;
120 *num_bytes = qc->num_bytes;
121 return 1;
122 }
123
124 /**
125 * Allocate and initialize a chunk queue.
126 *
127 * \param max_pending Maximal number of bytes that will be queued.
128 *
129 * \return A pointer to the new queue.
130 */
131 struct chunk_queue *cq_new(size_t max_pending)
132 {
133 struct chunk_queue *cq = para_malloc(sizeof(*cq));
134 INIT_LIST_HEAD(&cq->q);
135 cq->max_pending = max_pending;
136 cq->num_pending = 0;
137 return cq;
138 }
139
140 /**
141 * Deallocate all resources of this queue.
142 *
143 * \param cq The chunk queue.
144 */
145 void cq_destroy(struct chunk_queue *cq)
146 {
147 struct queued_chunk *qc, *tmp;
148 list_for_each_entry_safe(qc, tmp, &cq->q, node) {
149 list_del(&qc->node);
150 free(qc);
151 }
152 free(cq);
153 }