2 * Copyright (C) 2007-2009 Andre Noll <maan@systemlinux.org>
4 * Licensed under the GPL v2. For licencing details see COPYING.
7 /** \file mood.c Paraslash's mood handling functions. */
19 * Contains statistical data of the currently admissible audio files.
21 * It is used to assign normalized score values to each admissible audio file.
23 struct afs_statistics
{
24 /** Sum of num played over all admissible files. */
25 int64_t num_played_sum
;
26 /** Sum of last played times over all admissible files. */
27 int64_t last_played_sum
;
28 /** Quadratic deviation of num played time. */
29 int64_t num_played_qd
;
30 /** Quadratic deviation of last played time. */
31 int64_t last_played_qd
;
32 /** Number of admissible files */
35 struct afs_statistics statistics
;
38 * Assign scores according to a mood_method.
40 * Each mood_method has its own mood_score_function. The first three parameters
41 * passed to that function are informations about the audio file whose score is
42 * to be computed. The data argument depends on the mood method this function
43 * is used for. It usually is the argument given at the end of a mood line.
45 * Mood score functions must return values between -100 and +100 inclusively.
46 * Boolean score functions should always return either -100 or +100.
48 * \sa struct mood_method, mood_parser.
50 typedef int mood_score_function(const char *path
, const struct afs_info
*afsi
,
51 const struct afh_info
*afhi
, const void *data
);
54 * Pre-process a mood line.
56 * The mood_parser of a mood_method is called once at mood open time for each
57 * line of the current mood definition that contains the mood_method's name as
58 * a keyword. The line is passed to the mood_parser as the first argument. The
59 * mood_parser must determine whether the line is syntactically correct and
60 * return a positive value if so and a negative value otherwise.
62 * Some mood parsers pre-process the data given in the mood line to compute a
63 * structure which depends of the particular mood_method and which is used
64 * later in the mood_score_function of the mood_method. The mood_parser may
65 * store a pointer to its structure via the second argument.
67 * \sa mood_open(), mood_cleanup_function, mood_score_function.
69 typedef int mood_parser(const char *, void **);
72 * Deallocate resources which were allocated by the mood_parser.
74 * This optional function of a mood_method is used to free any resources
75 * allocated in mood_open() by the mood_parser. The argument passed is a
76 * pointer to the mood_method specific data structure that was returned by the
81 typedef void mood_cleanup_function(void *);
84 * Used for scoring and to determine whether a file is admissible.
87 /** The name of the method. */
89 /** Pointer to the mood parser. */
91 /** Pointer to the score function */
92 mood_score_function
*score_function
;
93 /** Optional cleanup function. */
94 mood_cleanup_function
*cleanup
;
98 * Each line of the current mood corresponds to a mood_item.
101 /** The method this line is referring to. */
102 const struct mood_method
*method
;
103 /** The data structure computed by the mood parser. */
105 /** The given score value, or zero if none was given. */
107 /** Non-zero if random scoring was requested. */
109 /** Whether the "not" keyword was given in the mood line. */
111 /** The position in the list of items. */
112 struct list_head mood_item_node
;
116 * Created from the mood definition by mood_open().
118 * When a mood is opened, each line of its definition is investigated, and a
119 * corresponding mood item is produced. Each mood line starts with \p accept,
120 * \p deny, or \p score which determines the type of the mood line. For each
121 * such type a linked list is maintained whose entries are the mood items.
123 * \sa mood_item, mood_open().
126 /** The name of this mood. */
128 /** The list of mood items of type \p accept. */
129 struct list_head accept_list
;
130 /** The list of mood items of type \p deny. */
131 struct list_head deny_list
;
132 /** The list of mood items of type \p score. */
133 struct list_head score_list
;
136 static struct mood
*current_mood
;
139 * Rough approximation to sqrt.
141 * \param x Integer of which to calculate the sqrt.
143 * \return An integer res with res * res <= x.
145 static uint64_t int_sqrt(uint64_t x
)
147 uint64_t op
, res
, one
= 1;
156 if (op
>= res
+ one
) {
157 op
= op
- (res
+ one
);
163 // PARA_NOTICE_LOG("sqrt(%llu) = %llu\n", x, res);
167 static int mm_no_attributes_set_parser(const char *arg
, __a_unused
void **ignored
)
170 PARA_WARNING_LOG("ignored junk at eol: %s\n", arg
);
174 static int mm_no_attributes_set_score_function(__a_unused
const char *path
,
175 const struct afs_info
*afsi
,
176 __a_unused
const struct afh_info
*afhi
,
177 __a_unused
const void *data
)
179 if (!afsi
->attributes
)
184 static int mm_played_rarely_score_function(__a_unused
const char *path
,
185 const struct afs_info
*afsi
,
186 __a_unused
const struct afh_info
*afhi
,
187 __a_unused
const void *data
)
190 int ret
= get_num_admissible_files(&num
);
194 if (statistics
.num_played_sum
- num
* afsi
->num_played
195 > int_sqrt(statistics
.num_played_qd
* num
))
200 static int mm_played_rarely_parser(const char *arg
, __a_unused
void **ignored
)
203 PARA_WARNING_LOG("ignored junk at eol: %s\n", arg
);
207 static int mm_path_matches_score_function(const char *path
,
208 __a_unused
const struct afs_info
*afsi
,
209 __a_unused
const struct afh_info
*afhi
,
212 if (fnmatch(data
, path
, 0))
217 static int mm_path_matches_parser(const char *arg
, void **data
)
219 *data
= para_strdup(arg
);
223 static void mm_path_matches_cleanup(void *data
)
228 static int mm_is_set_parser(const char *arg
, void **bitnum
)
230 unsigned char *c
= para_malloc(1);
231 int ret
= get_attribute_bitnum_by_name(arg
, c
);
240 static int mm_is_set_score_function(__a_unused
const char *path
,
241 __a_unused
const struct afs_info
*afsi
,
242 __a_unused
const struct afh_info
*afhi
,
245 const unsigned char *bn
= data
;
246 if (afsi
->attributes
& (1ULL << *bn
))
251 /* returns 1 if row matches score item, negative otherwise */
252 static int add_item_score(const struct osl_row
*row
, struct mood_item
*item
, long *score
,
255 struct afs_info afsi
;
256 struct afh_info afhi
;
260 *score_arg_sum
+= item
->random_score
? 100 : PARA_ABS(item
->score_arg
);
263 ret
= get_afsi_of_row(row
, &afsi
);
266 ret
= get_afhi_of_row(row
, &afhi
);
269 free(afhi
.info_string
); /* don't need the tag info */
270 ret
= get_audio_file_path_of_row(row
, &path
);
273 ret
= item
->method
->score_function(path
, &afsi
, &afhi
,
275 if ((ret
< 0 && !item
->logical_not
) || (ret
>= 0 && item
->logical_not
))
276 return -1; /* no match */
278 if (item
->random_score
)
279 *score
+= PARA_ABS(ret
) * para_random(100);
281 *score
+= PARA_ABS(ret
) * item
->score_arg
;
285 static int compute_mood_score(const struct osl_row
*aft_row
, struct mood
*m
,
288 struct mood_item
*item
;
290 long score_arg_sum
= 0, score
= 0;
294 /* reject audio file if it matches any entry in the deny list */
295 list_for_each_entry(item
, &m
->deny_list
, mood_item_node
)
296 if (add_item_score(aft_row
, item
, &score
, &score_arg_sum
) > 0)
297 return -E_NOT_ADMISSIBLE
;
298 list_for_each_entry(item
, &m
->accept_list
, mood_item_node
)
299 if (add_item_score(aft_row
, item
, &score
, &score_arg_sum
) > 0)
301 /* reject if there is no matching entry in the accept list */
302 if (!match
&& !list_empty(&m
->accept_list
))
303 return -E_NOT_ADMISSIBLE
;
304 list_for_each_entry(item
, &m
->score_list
, mood_item_node
)
305 add_item_score(aft_row
, item
, &score
, &score_arg_sum
);
307 score
/= score_arg_sum
;
312 #define DEFINE_MOOD_METHOD(_name) \
313 .parser = mm_ ## _name ## _parser, \
314 .score_function = mm_ ## _name ## _score_function, \
317 #define DEFINE_MOOD_METHOD_WITH_CLEANUP(_name) \
318 DEFINE_MOOD_METHOD(_name), \
319 .cleanup = mm_ ## _name ## _cleanup
321 static const struct mood_method mood_methods
[] = {
322 {DEFINE_MOOD_METHOD(no_attributes_set
)},
323 {DEFINE_MOOD_METHOD(played_rarely
)},
324 {DEFINE_MOOD_METHOD(is_set
)},
325 {DEFINE_MOOD_METHOD_WITH_CLEANUP(path_matches
)},
329 static void cleanup_list_entry(struct mood_item
*item
)
331 if (item
->method
&& item
->method
->cleanup
)
332 item
->method
->cleanup(item
->parser_data
);
334 free(item
->parser_data
);
335 list_del(&item
->mood_item_node
);
339 static void destroy_mood(struct mood
*m
)
341 struct mood_item
*tmp
, *item
;
345 list_for_each_entry_safe(item
, tmp
, &m
->accept_list
, mood_item_node
)
346 cleanup_list_entry(item
);
347 list_for_each_entry_safe(item
, tmp
, &m
->deny_list
, mood_item_node
)
348 cleanup_list_entry(item
);
349 list_for_each_entry_safe(item
, tmp
, &m
->score_list
, mood_item_node
)
350 cleanup_list_entry(item
);
355 static struct mood
*alloc_new_mood(const char *name
)
357 struct mood
*m
= para_calloc(sizeof(struct mood
));
358 m
->name
= para_strdup(name
);
359 INIT_LIST_HEAD(&m
->accept_list
);
360 INIT_LIST_HEAD(&m
->deny_list
);
361 INIT_LIST_HEAD(&m
->score_list
);
365 /** The different types of a mood line. */
366 enum mood_line_type
{
377 /** Data passed to the parser of a mood line. */
378 struct mood_line_parser_data
{
379 /** The mood this mood line belongs to. */
381 /** The line number in the mood definition. */
386 * <accept [with score <score>] | deny [with score <score>] | score <score>>
387 * [if] [not] <mood_method> [options]
388 * <score> is either an integer or "random" which assigns a random score to
392 static int parse_mood_line(char *mood_line
, void *data
)
394 struct mood_line_parser_data
*mlpd
= data
;
400 enum mood_line_type mlt
= ML_INVALID
;
401 struct mood_item
*mi
= NULL
;
402 char *buf
= para_strdup(mood_line
);
405 num_words
= split_args(buf
, &argv
, delim
);
407 if (!num_words
) /* empty line */
410 if (**w
== '#') /* comment */
412 if (!strcmp(*w
, "accept"))
414 else if (!strcmp(*w
, "deny"))
416 else if (!strcmp(*w
, "score"))
418 ret
= -E_MOOD_SYNTAX
;
419 if (mlt
== ML_INVALID
)
421 mi
= para_calloc(sizeof(struct mood_item
));
422 if (mlt
!= ML_SCORE
) {
423 ret
= -E_MOOD_SYNTAX
;
427 if (strcmp(*w
, "with"))
432 if (strcmp(*w
, "score"))
435 if (mlt
== ML_SCORE
|| !strcmp(*w
, "score")) {
436 ret
= -E_MOOD_SYNTAX
;
440 if (strcmp(*w
, "random")) {
441 mi
->random_score
= 0;
442 ret
= para_atoi32(*w
, &mi
->score_arg
);
446 mi
->random_score
= 1;
448 goto success
; /* the line "score random" is valid */
452 ret
= -E_MOOD_SYNTAX
;
457 if (!strcmp(*w
, "if")) {
458 ret
= -E_MOOD_SYNTAX
;
463 if (!strcmp(*w
, "not")) {
464 ret
= -E_MOOD_SYNTAX
;
471 for (i
= 0; mood_methods
[i
].parser
; i
++) {
472 if (strcmp(*w
, mood_methods
[i
].name
))
476 ret
= -E_MOOD_SYNTAX
;
477 if (!mood_methods
[i
].parser
)
480 ret
= mood_methods
[i
].parser(*w
, &mi
->parser_data
);
483 mi
->method
= &mood_methods
[i
];
486 if (mlt
== ML_ACCEPT
)
487 para_list_add(&mi
->mood_item_node
, &mlpd
->m
->accept_list
);
488 else if (mlt
== ML_DENY
)
489 para_list_add(&mi
->mood_item_node
, &mlpd
->m
->deny_list
);
491 para_list_add(&mi
->mood_item_node
, &mlpd
->m
->score_list
);
493 PARA_DEBUG_LOG("%s entry added, method: %p\n", mlt
== ML_ACCEPT
? "accept" :
494 (mlt
== ML_DENY
? "deny" : "score"), mi
->method
);
502 free(mi
->parser_data
);
508 static int load_mood(const struct osl_row
*mood_row
, struct mood
**m
)
511 struct osl_object mood_def
;
512 struct mood_line_parser_data mlpd
= {.line_num
= 0};
513 int ret
= mood_get_name_and_def_by_row(mood_row
, &mood_name
, &mood_def
);
519 mlpd
.m
= alloc_new_mood(mood_name
);
520 ret
= for_each_line_ro(mood_def
.data
, mood_def
.size
,
521 parse_mood_line
, &mlpd
);
522 osl_close_disk_object(&mood_def
);
524 PARA_ERROR_LOG("unable to load mood %s: %s\n", mlpd
.m
->name
,
525 para_strerror(-ret
));
526 destroy_mood(mlpd
.m
);
533 static int check_mood(struct osl_row
*mood_row
, void *data
)
535 struct para_buffer
*pb
= data
;
537 struct osl_object mood_def
;
538 struct mood_line_parser_data mlpd
= {.line_num
= 0};
540 int ret
= mood_get_name_and_def_by_row(mood_row
, &mood_name
, &mood_def
);
543 para_printf(pb
, "failed to get mood definition: %s\n",
544 para_strerror(-ret
));
547 if (!*mood_name
) /* ignore dummy row */
549 ret
= para_printf(pb
, "checking mood %s...\n", mood_name
);
552 ret
= for_each_line_ro(mood_def
.data
, mood_def
.size
,
553 parse_mood_line
, &mlpd
);
555 para_printf(pb
, "%s line %u: %s\n", mood_name
, mlpd
.line_num
,
556 para_strerror(-ret
));
558 osl_close_disk_object(&mood_def
);
563 * Check all moods for syntax errors.
565 * \param fd The afs socket.
566 * \param query Unused.
568 void mood_check_callback(int fd
, __a_unused
const struct osl_object
*query
)
570 struct para_buffer pb
= {
573 .max_size_handler
= pass_buffer_as_shm
576 int ret
= para_printf(&pb
, "checking moods...\n");
579 osl_rbtree_loop(moods_table
, BLOBCOL_ID
, &pb
,
582 pass_buffer_as_shm(pb
.buf
, pb
.offset
, &fd
);
587 static unsigned int_log2(uint64_t x
)
599 static int64_t normalized_value(int64_t x
, int64_t n
, int64_t sum
, int64_t qd
)
603 return 100 * (n
* x
- sum
) / (int64_t)int_sqrt(n
* qd
);
606 static long compute_num_played_score(struct afs_info
*afsi
)
608 return -normalized_value(afsi
->num_played
, statistics
.num
,
609 statistics
.num_played_sum
, statistics
.num_played_qd
);
612 static long compute_last_played_score(struct afs_info
*afsi
)
614 return -normalized_value(afsi
->last_played
, statistics
.num
,
615 statistics
.last_played_sum
, statistics
.last_played_qd
);
618 static long compute_dynamic_score(const struct osl_row
*aft_row
)
620 struct afs_info afsi
;
621 int64_t score
, nscore
= 0, lscore
= 0;
624 ret
= get_afsi_of_row(aft_row
, &afsi
);
627 nscore
= compute_num_played_score(&afsi
);
628 lscore
= compute_last_played_score(&afsi
);
629 score
= nscore
+ lscore
;
633 static int add_afs_statistics(const struct osl_row
*row
)
636 struct afs_info afsi
;
639 ret
= get_afsi_of_row(row
, &afsi
);
643 x
= afsi
.last_played
;
644 s
= statistics
.last_played_sum
;
646 statistics
.last_played_qd
+= (x
- s
/ n
) * (x
- s
/ n
) * n
/ (n
+ 1);
647 statistics
.last_played_sum
+= x
;
650 s
= statistics
.num_played_sum
;
652 statistics
.num_played_qd
+= (x
- s
/ n
) * (x
- s
/ n
) * n
/ (n
+ 1);
653 statistics
.num_played_sum
+= x
;
658 static int del_afs_statistics(const struct osl_row
*row
)
660 uint64_t n
, s
, q
, a
, new_s
;
661 struct afs_info afsi
;
663 ret
= get_afsi_of_row(row
, &afsi
);
669 memset(&statistics
, 0, sizeof(statistics
));
673 s
= statistics
.last_played_sum
;
674 q
= statistics
.last_played_qd
;
675 a
= afsi
.last_played
;
677 statistics
.last_played_sum
= new_s
;
678 statistics
.last_played_qd
= q
+ s
* s
/ n
- a
* a
679 - new_s
* new_s
/ (n
- 1);
681 s
= statistics
.num_played_sum
;
682 q
= statistics
.num_played_qd
;
685 statistics
.num_played_sum
= new_s
;
686 statistics
.num_played_qd
= q
+ s
* s
/ n
- a
* a
687 - new_s
* new_s
/ (n
- 1);
694 * Structure used during mood_open().
696 * At mood open time, we look at each file in the audio file table in order to
697 * determine whether it is admissible. If a file happens to be admissible, its
698 * mood score is computed by calling each relevant mood_score_function. Next,
699 * we update the afs_statistics and add a struct admissible_file_info to a
702 * If all files have been processed that way, the final score of each
703 * admissible file is computed by adding the dynamic score (which depends on
704 * the afs_statistics) to the mood score. Finally, all audio files in the
705 * array are added to the score table and the admissible array is freed.
707 * \sa mood_method, admissible_array.
709 struct admissible_file_info
711 /** The admissible audio file. */
712 struct osl_row
*aft_row
;
717 /** The temporary array of admissible files. */
718 struct admissible_array
{
719 /** Files are admissible wrt. this mood. */
721 /** The size of the array */
723 /** Pointer to the array of admissible files. */
724 struct admissible_file_info
*array
;
728 * Add an entry to the array of admissible files.
730 * \param aft_row The audio file to be added.
731 * \param private_data Pointer to a struct admissible_file_info.
733 * \return Negative on errors, positive on success.
735 static int add_if_admissible(struct osl_row
*aft_row
, void *data
)
737 struct admissible_array
*aa
= data
;
741 ret
= compute_mood_score(aft_row
, aa
->m
, &score
);
743 return (ret
== -E_NOT_ADMISSIBLE
)? 1 : ret
;
744 if (statistics
.num
>= aa
->size
) {
747 aa
->array
= para_realloc(aa
->array
,
748 aa
->size
* sizeof(struct admissible_file_info
));
750 aa
->array
[statistics
.num
].aft_row
= aft_row
;
751 aa
->array
[statistics
.num
].score
= score
;
752 ret
= add_afs_statistics(aft_row
);
759 * Compute the new quadratic deviation in case one element changes.
761 * \param n Number of elements.
762 * \param old_qd The quadratic deviation before the change.
763 * \param old_val The value that was replaced.
764 * \param new_val The replacement value.
765 * \param old_sum The sum of all elements before the update.
767 * \return The new quadratic deviation resulting from replacing old_val
770 * Given n real numbers a_1, ..., a_n, their sum S = a_1 + ... + a_n,
771 * their quadratic deviation
773 * q = (a_1 - S/n)^2 + ... + (a_n - S/n)^2,
775 * and a real number b, the quadratic deviation q' of a_1,...a_{n-1}, b (ie.
776 * the last number a_n was replaced by b) may be computed in O(1) time in terms
777 * of n, q, a_n, b, and S as
779 * q' = q + d * s - (2 * S + d) * d / n,
781 * where d = b - a_n, and s = b + a_n.
783 * Example: n = 3, a_1 = 3, a_2 = 5, a_3 = 7, b = 10. Then S = 15, q = 8, d = 3,
786 * q + d * s - (2 * S + d) * d / n = 8 + 51 - 33 = 26,
788 * which equals q' = (3 - 6)^2 + (5 - 6)^2 + (10 - 6)^2.
791 _static_inline_
int64_t update_quadratic_deviation(int64_t n
, int64_t old_qd
,
792 int64_t old_val
, int64_t new_val
, int64_t old_sum
)
794 int64_t delta
= new_val
- old_val
;
795 int64_t sigma
= new_val
+ old_val
;
796 return old_qd
+ delta
* sigma
- (2 * old_sum
+ delta
) * delta
/ n
;
799 static int update_afs_statistics(struct afs_info
*old_afsi
, struct afs_info
*new_afsi
)
802 int ret
= get_num_admissible_files(&n
);
808 statistics
.last_played_qd
= update_quadratic_deviation(n
,
809 statistics
.last_played_qd
, old_afsi
->last_played
,
810 new_afsi
->last_played
, statistics
.last_played_sum
);
811 statistics
.last_played_sum
+= new_afsi
->last_played
- old_afsi
->last_played
;
813 statistics
.num_played_qd
= update_quadratic_deviation(n
,
814 statistics
.num_played_qd
, old_afsi
->num_played
,
815 new_afsi
->num_played
, statistics
.num_played_sum
);
816 statistics
.num_played_sum
+= new_afsi
->num_played
- old_afsi
->num_played
;
820 static int add_to_score_table(const struct osl_row
*aft_row
, long mood_score
)
822 long score
= (compute_dynamic_score(aft_row
) + mood_score
) / 3;
823 return score_add(aft_row
, score
);
826 static int delete_from_statistics_and_score_table(const struct osl_row
*aft_row
)
828 int ret
= del_afs_statistics(aft_row
);
831 return score_delete(aft_row
);
835 * Delete one entry from the statistics and from the score table.
837 * \param aft_row The audio file which is no longer admissible.
839 * \return Positive on success, negative on errors.
841 * \sa score_delete().
843 static int mood_delete_audio_file(const struct osl_row
*aft_row
)
847 ret
= row_belongs_to_score_table(aft_row
, NULL
);
850 if (!ret
) /* not admissible, nothing to do */
852 return delete_from_statistics_and_score_table(aft_row
);
856 * Compute the new score of an audio file wrt. the current mood.
858 * \param aft_row Determines the audio file.
859 * \param old_afsi The audio file selector info before updating.
861 * The \a old_afsi argument may be \p NULL which indicates that no changes to
862 * the audio file info were made.
864 * \return Positive on success, negative on errors.
866 static int mood_update_audio_file(const struct osl_row
*aft_row
,
867 struct afs_info
*old_afsi
)
870 int ret
, is_admissible
, was_admissible
= 0;
871 struct afs_info afsi
;
875 return 1; /* nothing to do */
876 ret
= row_belongs_to_score_table(aft_row
, &rank
);
879 was_admissible
= ret
;
880 ret
= compute_mood_score(aft_row
, current_mood
, &score
);
881 is_admissible
= (ret
> 0);
882 if (!was_admissible
&& !is_admissible
)
884 if (was_admissible
&& !is_admissible
)
885 return delete_from_statistics_and_score_table(aft_row
);
886 if (!was_admissible
&& is_admissible
) {
887 ret
= add_afs_statistics(aft_row
);
890 return add_to_score_table(aft_row
, score
);
893 ret
= get_afsi_of_row(aft_row
, &afsi
);
897 ret
= update_afs_statistics(old_afsi
, &afsi
);
901 score
+= compute_num_played_score(&afsi
);
902 score
+= compute_last_played_score(&afsi
);
904 PARA_DEBUG_LOG("score: %li\n", score
);
905 percent
= (score
+ 100) / 3;
908 else if (percent
< 0)
910 PARA_DEBUG_LOG("moving from rank %u to %lu%%\n", rank
, percent
);
911 return score_update(aft_row
, percent
);
914 static void log_statistics(void)
916 unsigned n
= statistics
.num
;
919 PARA_NOTICE_LOG("no admissible files\n");
922 PARA_INFO_LOG("last_played mean: %lli, last_played sigma: %llu\n",
923 (long long int)(statistics
.last_played_sum
/ n
),
924 (long long unsigned)int_sqrt(statistics
.last_played_qd
/ n
));
925 PARA_INFO_LOG("num_played mean: %lli, num_played sigma: %llu\n",
926 (long long int)statistics
.num_played_sum
/ n
,
927 (long long unsigned)int_sqrt(statistics
.num_played_qd
/ n
));
931 * Close the current mood.
933 * Free all resources of the current mood which were allocated during
936 void close_current_mood(void)
938 destroy_mood(current_mood
);
940 memset(&statistics
, 0, sizeof(statistics
));
945 * Change the current mood.
947 * \param mood_name The name of the mood to open.
949 * If \a mood_name is \a NULL, load the dummy mood that accepts every audio file
950 * and uses a scoring method based only on the \a last_played information.
952 * If there is already an open mood, it will be closed first.
954 * \return Positive on success, negative on errors. Loading the dummy mood
957 * \sa struct admissible_file_info, struct admissible_array, struct
958 * afs_info::last_played, mood_close().
960 int change_current_mood(char *mood_name
)
963 struct admissible_array aa
= {
971 struct osl_object obj
= {
973 .size
= strlen(mood_name
) + 1
975 ret
= osl_get_row(moods_table
, BLOBCOL_NAME
, &obj
, &row
);
977 PARA_NOTICE_LOG("no such mood: %s\n", mood_name
);
980 ret
= load_mood(row
, &m
);
983 close_current_mood();
986 close_current_mood();
987 current_mood
= alloc_new_mood("dummy");
990 PARA_NOTICE_LOG("computing statistics of admissible files\n");
991 ret
= audio_file_loop(&aa
, add_if_admissible
);
995 PARA_INFO_LOG("%d admissible files \n", statistics
.num
);
996 for (i
= 0; i
< statistics
.num
; i
++) {
997 struct admissible_file_info
*a
= aa
.array
+ i
;
998 ret
= add_to_score_table(a
->aft_row
, a
->score
);
1002 PARA_NOTICE_LOG("loaded mood %s\n", current_mood
->name
);
1003 ret
= statistics
.num
;
1009 * Close and re-open the current mood.
1011 * This function is used if changes to the audio file table or the
1012 * attribute table were made that render the current list of admissible
1013 * files useless. For example, if an attribute is removed from the
1014 * attribute table, this function is called.
1016 * \return Positive on success, negative on errors. If no mood is currently
1017 * open, the function returns success.
1019 * \sa mood_open(), mood_close().
1021 int reload_current_mood(void)
1024 char *mood_name
= NULL
;
1028 PARA_NOTICE_LOG("reloading %s\n", current_mood
->name
?
1029 current_mood
->name
: "(dummy)");
1030 if (current_mood
->name
)
1031 mood_name
= para_strdup(current_mood
->name
);
1032 close_current_mood();
1033 ret
= change_current_mood(mood_name
);
1038 int moods_event_handler(enum afs_events event
, __a_unused
struct para_buffer
*pb
,
1043 * The three blob events might change the set of admissible files,
1044 * so we must reload the score list.
1049 if (data
== moods_table
|| data
== playlists_table
)
1050 return 1; /* no reload necessary for these */
1051 return reload_current_mood();
1052 /* these also require reload of the score table */
1054 case ATTRIBUTE_REMOVE
:
1055 case ATTRIBUTE_RENAME
:
1056 return reload_current_mood();
1057 /* changes to the aft only require to re-examine the audio file */
1059 struct afsi_change_event_data
*aced
= data
;
1060 return mood_update_audio_file(aced
->aft_row
, aced
->old_afsi
);
1063 case AUDIO_FILE_RENAME
:
1064 case AUDIO_FILE_ADD
:
1065 return mood_update_audio_file(data
, NULL
);
1066 case AUDIO_FILE_REMOVE
:
1067 return mood_delete_audio_file(data
);