2 * Copyright (C) 2007 Andre Noll <maan@systemlinux.org>
4 * Licensed under the GPL v2. For licencing details see COPYING.
7 /** \file mood.c Paraslash's mood handling functions. */
18 * Contains statistical data of the currently admissible audio files.
20 * It is used to assign normalized score values to each admissible audio file.
22 struct afs_statistics {
23 /** Sum of num played over all admissible files. */
24 int64_t num_played_sum;
25 /** Sum of last played times over all admissible files. */
26 int64_t last_played_sum;
27 /** Quadratic deviation of num played time. */
28 int64_t num_played_qd;
29 /** Quadratic deviation of last played time. */
30 int64_t last_played_qd;
31 /** Number of admissible files */
34 struct afs_statistics statistics;
37 * Assign scores according to a mood_method.
39 * Each mood_method has its own mood_score_function. The first parameter passed
40 * to that function is a pointer to a row of the audio file table. It
41 * determines the audio file for which a score is to be assigned. The second
42 * argument depends on the mood method this function is used for. It usually is
43 * the argument given at the end of a mood line.
45 * Mood score functions must return values between -100 and +100 inclusively.
46 * Boolean score functions should always return either -100 or +100.
48 * \sa struct mood_method, mood_parser.
50 typedef int mood_score_function(const struct osl_row*, void *);
53 * Pre-process a mood line.
55 * The mood_parser of a mood_method is called once at mood open time for each
56 * line of the current mood definition that contains the mood_method's name as
57 * a keyword. The line is passed to the mood_parser as the first argument. The
58 * mood_parser must determine whether the line is syntactically correct and
59 * return a positive value if so and a negative value otherwise.
61 * Some mood parsers pre-process the data given in the mood line to compute a
62 * structure which depends of the particular mood_method and which is used
63 * later in the mood_score_function of the mood_method. The mood_parser may
64 * store a pointer to its structure via the second argument.
66 * \sa mood_open(), mood_cleanup_function, mood_score_function.
68 typedef int mood_parser(const char *, void **);
71 * Deallocate resources which were allocated by the mood_parser.
73 * This optional function of a mood_method is used to free any resources
74 * allocated in mood_open() by the mood_parser. The argument passed is a
75 * pointer to the mood_method specific data structure that was returned by the
80 typedef void mood_cleanup_function(void *);
83 * Used for scoring and to determine whether a file is admissible.
86 /* The name of the method. */
88 /** Pointer to the mood parser. */
90 /** Pointer to the score function */
91 mood_score_function *score_function;
92 /** Optional cleanup function. */
93 mood_cleanup_function *cleanup;
97 * Each line of the current mood corresponds to a mood_item.
100 /** The method this line is referring to. */
101 const struct mood_method *method;
102 /** The data structure computed by the mood parser. */
104 /** The given score value, or zero if none was given. */
106 /** Non-zero if random scoring was requested. */
108 /** Whether the "not" keyword was given in the mood line. */
110 /** The position in the list of items. */
111 struct list_head mood_item_node;
115 * Created from the mood definition by mood_open().
117 * When a mood is opened, each line of its definition is investigated, and a
118 * corresponding mood item is produced. Each mood line starts with \p accept,
119 * \p deny, or \p score which determines the type of the mood line. For each
120 * such type a linked list is maintained whose entries are the mood items.
122 * \sa mood_item, mood_open().
125 /** The name of this mood. */
127 /** The list of mood items of type \p accept. */
128 struct list_head accept_list;
129 /** The list of mood items of type \p deny. */
130 struct list_head deny_list;
131 /** The list of mood items of type \p score. */
132 struct list_head score_list;
135 static struct mood *current_mood;
138 * Rough approximation to sqrt.
140 * \param x Integer of which to calculate the sqrt.
142 * \return An integer res with res * res <= x.
144 static uint64_t int_sqrt(uint64_t x)
146 uint64_t op, res, one = 1;
155 if (op >= res + one) {
156 op = op - (res + one);
162 // PARA_NOTICE_LOG("sqrt(%llu) = %llu\n", x, res);
166 static int mm_played_rarely_score_function(const struct osl_row *row,
167 __a_unused void *ignored)
169 struct afs_info afsi;
171 int ret = get_afsi_of_row(row, &afsi);
175 ret = get_num_admissible_files(&num);
178 if (statistics.num_played_sum - num * afsi.num_played
179 > int_sqrt(statistics.num_played_qd * num))
184 static int mm_played_rarely_parser(const char *arg, __a_unused void **ignored)
187 PARA_WARNING_LOG("ignored junk at eol: %s\n", arg);
191 static int mm_name_like_score_function(const struct osl_row *row, void *data)
194 int ret = get_audio_file_path_of_row(row, &path);
198 ret = fnmatch(data, path, 0);
199 return ret? -100 : 100;
202 static int mm_name_like_parser(const char *arg, void **data)
204 *data = para_strdup(arg);
208 static void mm_name_like_cleanup(void *data)
213 static int mm_is_set_parser(const char *arg, void **bitnum)
215 unsigned char *c = para_malloc(1);
216 int ret = get_attribute_bitnum_by_name(arg, c);
225 static int mm_is_set_score_function(const struct osl_row *row, void *bitnum)
227 unsigned char *bn = bitnum;
228 struct afs_info afsi;
229 int ret = get_afsi_of_row(row, &afsi);
233 if (afsi.attributes & (1ULL << *bn))
238 /* returns 1 if row matches score item, -1 otherwise */
239 static int add_item_score(const struct osl_row *row, struct mood_item *item, long *score,
244 *score_arg_sum += item->random_score? 100 : PARA_ABS(item->score_arg);
246 ret = item->method->score_function(row, item->parser_data);
247 if ((ret < 0 && !item->logical_not) || (ret >= 0 && item->logical_not))
248 return -1; /* no match */
250 if (item->random_score)
251 *score += PARA_ABS(ret) * para_random(100);
253 *score += PARA_ABS(ret) * item->score_arg;
257 static int compute_mood_score(const struct osl_row *aft_row, struct mood *m,
260 struct mood_item *item;
262 long score_arg_sum = 0, score = 0;
266 /* reject audio file if it matches any entry in the deny list */
267 list_for_each_entry(item, &m->deny_list, mood_item_node)
268 if (add_item_score(aft_row, item, &score, &score_arg_sum) > 0)
269 return -E_NOT_ADMISSIBLE;
270 list_for_each_entry(item, &m->accept_list, mood_item_node)
271 if (add_item_score(aft_row, item, &score, &score_arg_sum) > 0)
273 if (list_empty(&m->accept_list))
274 PARA_NOTICE_LOG("accrpt list empty\n");
275 /* reject if there is no matching entry in the accept list */
276 if (!match && !list_empty(&m->accept_list))
277 return -E_NOT_ADMISSIBLE;
278 list_for_each_entry(item, &m->score_list, mood_item_node)
279 add_item_score(aft_row, item, &score, &score_arg_sum);
281 score /= score_arg_sum;
286 static const struct mood_method mood_methods[] = {
288 .parser = mm_played_rarely_parser,
289 .score_function = mm_played_rarely_score_function,
290 .name = "played_rarely"
293 .parser = mm_is_set_parser,
294 .score_function = mm_is_set_score_function,
298 .parser = mm_name_like_parser,
299 .score_function = mm_name_like_score_function,
300 .cleanup = mm_name_like_cleanup,
308 static void cleanup_list_entry(struct mood_item *item)
310 if (item->method && item->method->cleanup)
311 item->method->cleanup(item->parser_data);
313 free(item->parser_data);
314 list_del(&item->mood_item_node);
318 static void destroy_mood(struct mood *m)
320 struct mood_item *tmp, *item;
324 list_for_each_entry_safe(item, tmp, &m->accept_list, mood_item_node)
325 cleanup_list_entry(item);
326 list_for_each_entry_safe(item, tmp, &m->deny_list, mood_item_node)
327 cleanup_list_entry(item);
328 list_for_each_entry_safe(item, tmp, &m->score_list, mood_item_node)
329 cleanup_list_entry(item);
334 static struct mood *alloc_new_mood(const char *name)
336 struct mood *m = para_calloc(sizeof(struct mood));
337 m->name = para_strdup(name);
338 INIT_LIST_HEAD(&m->accept_list);
339 INIT_LIST_HEAD(&m->deny_list);
340 INIT_LIST_HEAD(&m->score_list);
344 /** The different types of a mood line. */
345 enum mood_line_type {
356 struct mood_line_parser_data {
362 * <accept [with score <score>] | deny [with score <score>] | score <score>>
363 * [if] [not] <mood_method> [options]
364 * <score> is either an integer or "random" which assigns a random score to
368 static int parse_mood_line(char *mood_line, void *data)
370 struct mood_line_parser_data *mlpd = data;
376 enum mood_line_type mlt = ML_INVALID;
377 struct mood_item *mi = NULL;
378 char *buf = para_strdup(mood_line);
381 num_words = split_args(buf, &argv, delim);
383 if (!num_words) /* empty line */
386 if (**w == '#') /* comment */
388 if (!strcmp(*w, "accept"))
390 else if (!strcmp(*w, "deny"))
392 else if (!strcmp(*w, "score"))
394 ret = -E_MOOD_SYNTAX;
395 if (mlt == ML_INVALID)
397 mi = para_calloc(sizeof(struct mood_item));
398 if (mlt != ML_SCORE) {
399 ret = -E_MOOD_SYNTAX;
403 if (!strcmp(*w, "with")) {
409 if (mlt == ML_SCORE || !strcmp(*w, "score")) {
410 ret = -E_MOOD_SYNTAX;
414 if (strcmp(*w, "random")) {
415 mi->random_score = 0;
416 ret = para_atoi32(*w, &mi->score_arg);
420 mi->random_score = 1;
422 goto success; /* the line "score random" is valid */
426 ret = -E_MOOD_SYNTAX;
430 if (!strcmp(*w, "if")) {
431 ret = -E_MOOD_SYNTAX;
436 if (!strcmp(*w, "not")) {
437 ret = -E_MOOD_SYNTAX;
444 for (i = 0; mood_methods[i].parser; i++) {
445 if (strcmp(*w, mood_methods[i].name))
449 ret = -E_MOOD_SYNTAX;
450 if (!mood_methods[i].parser)
453 ret = mood_methods[i].parser(*w, &mi->parser_data);
456 mi->method = &mood_methods[i];
459 if (mlt == ML_ACCEPT)
460 para_list_add(&mi->mood_item_node, &mlpd->m->accept_list);
461 else if (mlt == ML_DENY)
462 para_list_add(&mi->mood_item_node, &mlpd->m->deny_list);
464 para_list_add(&mi->mood_item_node, &mlpd->m->score_list);
466 PARA_DEBUG_LOG("%s entry added, method: %p\n", mlt == ML_ACCEPT? "accept" :
467 (mlt == ML_DENY? "deny" : "score"), mi->method);
475 free(mi->parser_data);
481 static int load_mood(const struct osl_row *mood_row, struct mood **m)
484 struct osl_object mood_def;
485 struct mood_line_parser_data mlpd = {.line_num = 0};
486 int ret = mood_get_name_and_def_by_row(mood_row, &mood_name, &mood_def);
492 mlpd.m = alloc_new_mood(mood_name);
493 ret = for_each_line_ro(mood_def.data, mood_def.size,
494 parse_mood_line, &mlpd);
495 osl_close_disk_object(&mood_def);
497 PARA_ERROR_LOG("unable to load mood %s: %s\n", mlpd.m->name,
498 PARA_STRERROR(-ret));
499 destroy_mood(mlpd.m);
502 PARA_INFO_LOG("loaded mood %s\n", mlpd.m->name);
508 * Calls load_mood() and reverts its error value: It returns -E_MOOD_LOADED
509 * on _success_, and 1 on errors. This way the loop over all moods stops at the
512 static int load_mood_loop_func(struct osl_row *mood_row, void *data)
514 struct mood **m = data;
515 int ret = load_mood(mood_row, m);
517 if (ret != -E_DUMMY_ROW)
518 PARA_NOTICE_LOG("invalid mood (%d), trying next mood\n", ret);
521 return -E_MOOD_LOADED;
524 static int load_first_available_mood(struct mood **m)
526 int ret = osl_rbtree_loop(moods_table, BLOBCOL_NAME, m,
527 load_mood_loop_func);
528 if (ret == -E_MOOD_LOADED) /* success */
531 return ret; /* error */
532 PARA_NOTICE_LOG("no valid mood found\n");
536 static int check_mood(struct osl_row *mood_row, void *data)
538 struct para_buffer *pb = data;
540 struct osl_object mood_def;
541 struct mood_line_parser_data mlpd = {.line_num = 0};
543 int ret = mood_get_name_and_def_by_row(mood_row, &mood_name, &mood_def);
546 para_printf(pb, "failed to get mood definition\n");
549 if (!*mood_name) /* ignore dummy row */
551 para_printf(pb, "checking mood %s...\n", mood_name);
552 ret = for_each_line_ro(mood_def.data, mood_def.size,
553 parse_mood_line, &mlpd);
555 para_printf(pb, "%s line %u: %s\n", mood_name, mlpd.line_num,
556 PARA_STRERROR(-ret));
558 osl_close_disk_object(&mood_def);
563 * Check all moods for syntax errors.
565 * \param query Unused.
566 * \param result: Contains check messages.
568 int mood_check_callback(__a_unused const struct osl_object *query,
569 struct osl_object *result)
571 struct para_buffer pb = {.buf = NULL};
573 para_printf(&pb, "checking moods...\n");
574 osl_rbtree_loop(moods_table, BLOBCOL_ID, &pb,
576 result->data = pb.buf;
577 result->size = pb.size;
582 static unsigned int_log2(uint64_t x)
594 static int64_t normalized_value(int64_t x, int64_t n, int64_t sum, int64_t qd)
598 return 100 * (n * x - sum) / (int64_t)int_sqrt(n * qd);
601 static long compute_num_played_score(struct afs_info *afsi)
603 return -normalized_value(afsi->num_played, statistics.num,
604 statistics.num_played_sum, statistics.num_played_qd);
607 static long compute_last_played_score(struct afs_info *afsi)
609 return -normalized_value(afsi->last_played, statistics.num,
610 statistics.last_played_sum, statistics.last_played_qd);
613 static long compute_dynamic_score(const struct osl_row *aft_row)
615 struct afs_info afsi;
616 int64_t score, nscore = 0, lscore = 0;
619 ret = get_afsi_of_row(aft_row, &afsi);
622 nscore = compute_num_played_score(&afsi);
623 lscore = compute_last_played_score(&afsi);
624 score = nscore + lscore;
628 static int add_afs_statistics(const struct osl_row *row)
631 struct afs_info afsi;
634 ret = get_afsi_of_row(row, &afsi);
638 x = afsi.last_played;
639 s = statistics.last_played_sum;
641 statistics.last_played_qd += (x - s / n) * (x - s / n) * n / (n + 1);
642 statistics.last_played_sum += x;
645 s = statistics.num_played_sum;
647 statistics.num_played_qd += (x - s / n) * (x - s / n) * n / (n + 1);
648 statistics.num_played_sum += x;
653 static int del_afs_statistics(const struct osl_row *row)
655 uint64_t n, s, q, a, new_s;
656 struct afs_info afsi;
658 ret = get_afsi_of_row(row, &afsi);
664 memset(&statistics, 0, sizeof(statistics));
668 s = statistics.last_played_sum;
669 q = statistics.last_played_qd;
670 a = afsi.last_played;
672 statistics.last_played_sum = new_s;
673 statistics.last_played_qd = q + s * s / n - a * a
674 - new_s * new_s / (n - 1);
676 s = statistics.num_played_sum;
677 q = statistics.num_played_qd;
680 statistics.num_played_sum = new_s;
681 statistics.num_played_qd = q + s * s / n - a * a
682 - new_s * new_s / (n - 1);
689 * Structure used during mood_open().
691 * At mood open time, we look at each file in the audio file table in order to
692 * determine whether it is admissible. If a file happens to be admissible, its
693 * mood score is computed by calling each relevant mood_score_function. Next,
694 * we update the afs_statistics and add a struct admissible_file_info to a
697 * If all files have been processed that way, the final score of each
698 * admissible file is computed by adding the dynamic score (which depends on
699 * the afs_statistics) to the mood score. Finally, all audio files in the
700 * array are added to the score table and the admissible array is freed.
702 * \sa mood_method, admissible_array.
704 struct admissible_file_info
706 /** The admissible audio file. */
707 struct osl_row *aft_row;
712 /** The temporary array of admissible files. */
713 struct admissible_array {
714 /** Files are admissible wrt. this mood. */
716 /** The size of the array */
718 /** Pointer to the array of admissible files. */
719 struct admissible_file_info *array;
723 * Add an entry to the array of admissible files.
725 * \param aft_row The audio file to be added.
726 * \param private_data Pointer to a struct admissible_file_info.
728 * \return Negative on errors, positive on success.
730 static int add_if_admissible(struct osl_row *aft_row, void *data)
732 struct admissible_array *aa = data;
736 ret = compute_mood_score(aft_row, aa->m, &score);
738 return (ret == -E_NOT_ADMISSIBLE)? 1 : ret;
739 if (statistics.num >= aa->size) {
742 aa->array = para_realloc(aa->array,
743 aa->size * sizeof(struct admissible_file_info));
745 aa->array[statistics.num].aft_row = aft_row;
746 aa->array[statistics.num].score = score;
747 ret = add_afs_statistics(aft_row);
754 * Compute the new quadratic deviation in case one element changes.
756 * \param n Number of elements.
757 * \param old_qd The quadratic deviation before the change.
758 * \param old_val The value that was replaced.
759 * \param new_val The replacement value.
760 * \param old_sum The sum of all elements before the update.
762 * \return The new quadratic deviation resulting from replacing old_val
765 * Given n real numbers a_1, ..., a_n, their sum S = a_1 + ... + a_n,
766 * their quadratic deviation
768 * q = (a_1 - S/n)^2 + ... + (a_n - S/n)^2,
770 * and a real number b, the quadratic deviation q' of a_1,...a_{n-1}, b (ie.
771 * the last number a_n was replaced by b) may be computed in O(1) time in terms
772 * of n, q, a_n, b, and S as
774 * q' = q + d * s - (2 * S + d) * d / n,
776 * where d = b - a_n, and s = b + a_n.
778 * Example: n = 3, a_1 = 3, a_2 = 5, a_3 = 7, b = 10. Then S = 15, q = 8, d = 3,
781 * q + d * s - (2 * S + d) * d / n = 8 + 51 - 33 = 26,
783 * which equals q' = (3 - 6)^2 + (5 - 6)^2 + (10 - 6)^2.
786 _static_inline_ int64_t update_quadratic_deviation(int64_t n, int64_t old_qd,
787 int64_t old_val, int64_t new_val, int64_t old_sum)
789 int64_t delta = new_val - old_val;
790 int64_t sigma = new_val + old_val;
791 return old_qd + delta * sigma - (2 * old_sum + delta) * delta / n;
794 static int update_afs_statistics(struct afs_info *old_afsi, struct afs_info *new_afsi)
797 int ret = get_num_admissible_files(&n);
803 statistics.last_played_qd = update_quadratic_deviation(n,
804 statistics.last_played_qd, old_afsi->last_played,
805 new_afsi->last_played, statistics.last_played_sum);
806 statistics.last_played_sum += new_afsi->last_played - old_afsi->last_played;
808 statistics.num_played_qd = update_quadratic_deviation(n,
809 statistics.num_played_qd, old_afsi->num_played,
810 new_afsi->num_played, statistics.num_played_sum);
811 statistics.num_played_sum += new_afsi->num_played - old_afsi->num_played;
815 static int add_to_score_table(const struct osl_row *aft_row, long mood_score)
817 long score = (compute_dynamic_score(aft_row) + mood_score) / 3;
818 return score_add(aft_row, score);
821 static int delete_from_statistics_and_score_table(const struct osl_row *aft_row)
823 int ret = del_afs_statistics(aft_row);
826 return score_delete(aft_row);
830 * Delete one entry from the statistics and from the score table.
832 * \param aft_row The audio file which is no longer admissible.
834 * \return Positive on success, negative on errors.
836 * \sa score_delete(), mood_update_audio_file().
838 int mood_delete_audio_file(const struct osl_row *aft_row)
842 ret = row_belongs_to_score_table(aft_row);
845 if (!ret) /* not admissible, nothing to do */
847 return delete_from_statistics_and_score_table(aft_row);
851 * Compute the new score of an audio file wrt. the current mood.
853 * \param aft_row Determines the audio file.
854 * \param old_afsi The audio file selector info before updating.
856 * The \a old_afsi argument may be \p NULL which indicates that no changes to
857 * the audio file info were made.
859 * \return Positive on success, negative on errors.
861 int mood_update_audio_file(const struct osl_row *aft_row, struct afs_info *old_afsi)
864 int ret, is_admissible, was_admissible = 0;
865 struct afs_info afsi;
868 return 1; /* nothing to do */
869 ret = row_belongs_to_score_table(aft_row);
872 was_admissible = ret;
873 ret = compute_mood_score(aft_row, current_mood, &score);
874 is_admissible = (ret > 0);
875 if (!was_admissible && !is_admissible)
877 if (was_admissible && !is_admissible)
878 return delete_from_statistics_and_score_table(aft_row);
879 if (!was_admissible && is_admissible) {
880 ret = add_afs_statistics(aft_row);
883 return add_to_score_table(aft_row, score);
886 ret = get_afsi_of_row(aft_row, &afsi);
890 ret = update_afs_statistics(old_afsi, &afsi);
894 score += compute_num_played_score(&afsi);
895 score += compute_last_played_score(&afsi);
897 PARA_DEBUG_LOG("score: %li\n", score);
898 percent = (score + 100) / 3;
901 else if (percent < 0)
903 PARA_DEBUG_LOG("re-inserting at %lu%%\n", percent);
904 return score_update(aft_row, percent);
907 static void log_statistics(void)
909 unsigned n = statistics.num;
912 PARA_NOTICE_LOG("no admissible files\n");
915 PARA_NOTICE_LOG("last_played mean: %lli, last_played sigma: %llu\n",
916 (long long int)(statistics.last_played_sum / n),
917 (long long unsigned)int_sqrt(statistics.last_played_qd / n));
918 PARA_NOTICE_LOG("num_played mean: %lli, num_played sigma: %llu\n",
919 (long long int)statistics.num_played_sum / n,
920 (long long unsigned)int_sqrt(statistics.num_played_qd / n));
924 * Change the current mood.
926 * \param mood_name The name of the mood to open.
928 * There are two special cases: If \a mood_name is \a NULL, load the
929 * first available mood. If \a mood_name is the empty string "", load
930 * the dummy mood that accepts every audio file and uses a scoring method
931 * based only on the \a last_played information.
933 * If there is already an open mood, it will be closed first.
935 * \return Positive on success, negative on errors. Loading the dummy mood
938 * \sa struct admissible_file_info, struct admissible_array, struct
939 * afs_info::last_played, mood_close().
941 int change_current_mood(char *mood_name)
944 struct admissible_array aa = {
951 ret = load_first_available_mood(&m);
954 destroy_mood(current_mood);
956 } else if (*mood_name) {
959 struct osl_object obj = {
961 .size = strlen(mood_name) + 1
963 ret = osl_get_row(moods_table, BLOBCOL_NAME, &obj, &row);
965 PARA_NOTICE_LOG("no such mood: %s\n", mood_name);
968 ret = load_mood(row, &m);
971 destroy_mood(current_mood);
974 destroy_mood(current_mood);
975 current_mood = alloc_new_mood("dummy");
978 PARA_NOTICE_LOG("loaded mood %s\n", current_mood->name);
979 PARA_INFO_LOG("%s\n", "computing statistics of admissible files");
980 ret = audio_file_loop(&aa, add_if_admissible);
984 PARA_NOTICE_LOG("%d admissible files \n", statistics.num);
985 for (i = 0; i < statistics.num; i++) {
986 struct admissible_file_info *a = aa.array + i;
987 ret = add_to_score_table(a->aft_row, a->score);
991 PARA_NOTICE_LOG("score add complete\n");
999 * Close the current mood.
1001 * Free all resources of the current mood which were allocated during
1004 void close_current_mood(void)
1006 destroy_mood(current_mood);
1007 current_mood = NULL;
1008 memset(&statistics, 0, sizeof(statistics));
1012 * Close and re-open the current mood.
1014 * This function is used if changes to the audio file table or the
1015 * attribute table were made that render the current list of admissible
1016 * files useless. For example, if an attribute is removed from the
1017 * attribute table, this function is called.
1019 * \return Positive on success, negative on errors. If no mood is currently
1020 * open, the function returns success.
1022 * \sa mood_open(), mood_close().
1024 int reload_current_mood(void)
1032 mood_name = para_strdup(current_mood->name);
1033 close_current_mood();
1034 ret = change_current_mood(mood_name);