new_afsi.last_played = time(NULL);
save_afsi(&new_afsi, &afsi_obj); /* in-place update */
+ afd->audio_format_id = old_afsi.audio_format_id;
load_chunk_table(&afd->afhi, chunk_table_obj.data);
ret = make_status_items(afd, &old_afsi, path, score, file_hash);
if (ret < 0)